Skip to content
  • Hjem
  • Seneste
  • Etiketter
  • Populære
  • Verden
  • Bruger
  • Grupper
Temaer
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Kollaps
FARVEL BIG TECH
  1. Forside
  2. Ikke-kategoriseret
  3. It is now possible for #linux users to download a #flatpak to test #pumoku.

It is now possible for #linux users to download a #flatpak to test #pumoku.

Planlagt Fastgjort Låst Flyttet Ikke-kategoriseret
linuxflatpakpumoku
17 Indlæg 4 Posters 65 Visninger
  • Ældste til nyeste
  • Nyeste til ældste
  • Most Votes
Svar
  • Svar som emne
Login for at svare
Denne tråd er blevet slettet. Kun brugere med emne behandlings privilegier kan se den.
  • anderslund@expressional.socialA This user is from outside of this forum
    anderslund@expressional.socialA This user is from outside of this forum
    anderslund@expressional.social
    wrote sidst redigeret af anderslund@expressional.social
    #1

    It is now possible for #linux users to download a #flatpak to test #pumoku. Get it from https://invent.kde.org/alund/pumoku/-/jobs/3622425/artifacts/download

    What you get is a zip file, so unzip it, open the pumoku.flatpak with whateveryouuseforthat (like kde discover) and install it.

    Let me know how it went, and if you like pumoku, which today got a nice tablet mode that is also quite usefull on deskop. Just bear in mind that pumoku meant for mobile, so no keyboard support at least at this time 🙂

    This is a amd64 package, so not suitable for most #linux_on_mobile users - yet. The kde/qt runtime flatpak will be downloaded as well, if not present.

    #kde #plasma_mobile

    simonjust@mstdn.dkS hanscees@ieji.deH deathbydenim@mstdn.socialD 3 Replies Last reply
    1
    0
    • simonjust@mstdn.dkS simonjust@mstdn.dk shared this topic
    • anderslund@expressional.socialA anderslund@expressional.social

      It is now possible for #linux users to download a #flatpak to test #pumoku. Get it from https://invent.kde.org/alund/pumoku/-/jobs/3622425/artifacts/download

      What you get is a zip file, so unzip it, open the pumoku.flatpak with whateveryouuseforthat (like kde discover) and install it.

      Let me know how it went, and if you like pumoku, which today got a nice tablet mode that is also quite usefull on deskop. Just bear in mind that pumoku meant for mobile, so no keyboard support at least at this time 🙂

      This is a amd64 package, so not suitable for most #linux_on_mobile users - yet. The kde/qt runtime flatpak will be downloaded as well, if not present.

      #kde #plasma_mobile

      simonjust@mstdn.dkS This user is from outside of this forum
      simonjust@mstdn.dkS This user is from outside of this forum
      simonjust@mstdn.dk
      wrote sidst redigeret af
      #2

      @anderslund Very cool!

      anderslund@expressional.socialA 1 Reply Last reply
      0
      • simonjust@mstdn.dkS simonjust@mstdn.dk

        @anderslund Very cool!

        anderslund@expressional.socialA This user is from outside of this forum
        anderslund@expressional.socialA This user is from outside of this forum
        anderslund@expressional.social
        wrote sidst redigeret af
        #3

        @simonjust Still alpha, but it is playable, and imo works relatively well. The game is still qml, I will move engine to c++ next I think, hoping that it will be faster - esp. the pencilmark generator.
        I hope to get it ready for a kde-apps release in spring 2026 ...

        simonjust@mstdn.dkS 1 Reply Last reply
        0
        • anderslund@expressional.socialA anderslund@expressional.social

          @simonjust Still alpha, but it is playable, and imo works relatively well. The game is still qml, I will move engine to c++ next I think, hoping that it will be faster - esp. the pencilmark generator.
          I hope to get it ready for a kde-apps release in spring 2026 ...

          simonjust@mstdn.dkS This user is from outside of this forum
          simonjust@mstdn.dkS This user is from outside of this forum
          simonjust@mstdn.dk
          wrote sidst redigeret af
          #4

          @anderslund Looking forward to try it 😃

          1 Reply Last reply
          0
          • anderslund@expressional.socialA anderslund@expressional.social

            It is now possible for #linux users to download a #flatpak to test #pumoku. Get it from https://invent.kde.org/alund/pumoku/-/jobs/3622425/artifacts/download

            What you get is a zip file, so unzip it, open the pumoku.flatpak with whateveryouuseforthat (like kde discover) and install it.

            Let me know how it went, and if you like pumoku, which today got a nice tablet mode that is also quite usefull on deskop. Just bear in mind that pumoku meant for mobile, so no keyboard support at least at this time 🙂

            This is a amd64 package, so not suitable for most #linux_on_mobile users - yet. The kde/qt runtime flatpak will be downloaded as well, if not present.

            #kde #plasma_mobile

            hanscees@ieji.deH This user is from outside of this forum
            hanscees@ieji.deH This user is from outside of this forum
            hanscees@ieji.de
            wrote sidst redigeret af
            #5

            @anderslund @kde did you write that? In what language...? #curious

            anderslund@expressional.socialA 1 Reply Last reply
            0
            • hanscees@ieji.deH hanscees@ieji.de

              @anderslund @kde did you write that? In what language...? #curious

              anderslund@expressional.socialA This user is from outside of this forum
              anderslund@expressional.socialA This user is from outside of this forum
              anderslund@expressional.social
              wrote sidst redigeret af anderslund@expressional.social
              #6

              @hanscees @kde Hello, pumoku is written mainly in qml, using the KDE Kirigami framwork. Even the game ufnctionality is currently qml (which is a declarative mix of templates and javascreipt by Qt). The qqwing library which is generating the puzzles ,- not by me - is written in c++. I plan to convert the game handling in c++, for a bit of speed in the heaviest parts. 🙂

              The source is available, shorten the download link a bit 🙂

              hanscees@ieji.deH 1 Reply Last reply
              0
              • anderslund@expressional.socialA anderslund@expressional.social

                @hanscees @kde Hello, pumoku is written mainly in qml, using the KDE Kirigami framwork. Even the game ufnctionality is currently qml (which is a declarative mix of templates and javascreipt by Qt). The qqwing library which is generating the puzzles ,- not by me - is written in c++. I plan to convert the game handling in c++, for a bit of speed in the heaviest parts. 🙂

                The source is available, shorten the download link a bit 🙂

                hanscees@ieji.deH This user is from outside of this forum
                hanscees@ieji.deH This user is from outside of this forum
                hanscees@ieji.de
                wrote sidst redigeret af
                #7

                @anderslund @kde cool, thanks.
                I am not a developer, but building a conways game of life app with #beeware. It is supposed to work on both #linux, #android and #windows (dependant on the underlying parts you use). Mainly python development this beeware, but actually close to my limits.
                @beeware
                https://codeberg.org/hanscees/WolfDeerWorld-Beeware

                the code of the app is this https://codeberg.org/hanscees/WolfDeerWorld-Beeware/src/branch/main/code/wolfeatdeer/src/wolfeatdeer/app.py

                anderslund@expressional.socialA 1 Reply Last reply
                0
                • hanscees@ieji.deH hanscees@ieji.de

                  @anderslund @kde cool, thanks.
                  I am not a developer, but building a conways game of life app with #beeware. It is supposed to work on both #linux, #android and #windows (dependant on the underlying parts you use). Mainly python development this beeware, but actually close to my limits.
                  @beeware
                  https://codeberg.org/hanscees/WolfDeerWorld-Beeware

                  the code of the app is this https://codeberg.org/hanscees/WolfDeerWorld-Beeware/src/branch/main/code/wolfeatdeer/src/wolfeatdeer/app.py

                  anderslund@expressional.socialA This user is from outside of this forum
                  anderslund@expressional.socialA This user is from outside of this forum
                  anderslund@expressional.social
                  wrote sidst redigeret af
                  #8

                  @hanscees @kde Actually KDE software can bu built for most platforms - linux/unix, windows, mac, android. Download a plethora of nice open source apps from apps.kde.org 🙂

                  hanscees@ieji.deH 1 Reply Last reply
                  0
                  • anderslund@expressional.socialA anderslund@expressional.social

                    @hanscees @kde Actually KDE software can bu built for most platforms - linux/unix, windows, mac, android. Download a plethora of nice open source apps from apps.kde.org 🙂

                    hanscees@ieji.deH This user is from outside of this forum
                    hanscees@ieji.deH This user is from outside of this forum
                    hanscees@ieji.de
                    wrote sidst redigeret af
                    #9

                    @anderslund @kde ah, so you can deploy to android as well, thats cool, didn't know that.
                    #kde

                    anderslund@expressional.socialA 1 Reply Last reply
                    0
                    • hanscees@ieji.deH hanscees@ieji.de

                      @anderslund @kde ah, so you can deploy to android as well, thats cool, didn't know that.
                      #kde

                      anderslund@expressional.socialA This user is from outside of this forum
                      anderslund@expressional.socialA This user is from outside of this forum
                      anderslund@expressional.social
                      wrote sidst redigeret af
                      #10

                      @hanscees @kde You can get some of the mobile oriented kde apps on f-droid, like neochat, tokodon for example. Look here: https://community.kde.org/Android/F-Droid 🙂

                      hanscees@ieji.deH 1 Reply Last reply
                      0
                      • anderslund@expressional.socialA anderslund@expressional.social

                        @hanscees @kde You can get some of the mobile oriented kde apps on f-droid, like neochat, tokodon for example. Look here: https://community.kde.org/Android/F-Droid 🙂

                        hanscees@ieji.deH This user is from outside of this forum
                        hanscees@ieji.deH This user is from outside of this forum
                        hanscees@ieji.de
                        wrote sidst redigeret af
                        #11

                        @anderslund @kde 24 packages is not yet a plethora, but a good begin right?
                        gonna try kdeconnect.

                        anderslund@expressional.socialA 1 Reply Last reply
                        0
                        • hanscees@ieji.deH hanscees@ieji.de

                          @anderslund @kde 24 packages is not yet a plethora, but a good begin right?
                          gonna try kdeconnect.

                          anderslund@expressional.socialA This user is from outside of this forum
                          anderslund@expressional.socialA This user is from outside of this forum
                          anderslund@expressional.social
                          wrote sidst redigeret af
                          #12

                          @hanscees @kde KDE Connect is amazing, I use it a lot. Sharing files, using my laptop as keyboard for the phone, shaing clipboard, finding my phone, answering SMS messages form my laptop, etc. Available for all platforms I believe 🙂

                          1 Reply Last reply
                          0
                          • anderslund@expressional.socialA anderslund@expressional.social

                            It is now possible for #linux users to download a #flatpak to test #pumoku. Get it from https://invent.kde.org/alund/pumoku/-/jobs/3622425/artifacts/download

                            What you get is a zip file, so unzip it, open the pumoku.flatpak with whateveryouuseforthat (like kde discover) and install it.

                            Let me know how it went, and if you like pumoku, which today got a nice tablet mode that is also quite usefull on deskop. Just bear in mind that pumoku meant for mobile, so no keyboard support at least at this time 🙂

                            This is a amd64 package, so not suitable for most #linux_on_mobile users - yet. The kde/qt runtime flatpak will be downloaded as well, if not present.

                            #kde #plasma_mobile

                            deathbydenim@mstdn.socialD This user is from outside of this forum
                            deathbydenim@mstdn.socialD This user is from outside of this forum
                            deathbydenim@mstdn.social
                            wrote sidst redigeret af
                            #13

                            @anderslund Nice! I just tried it out in tablet mode on my Tuxedo InfinityFlex (a 2-in-1). Works really well. I tried Simple mode which was a lot harder than I expected. Maybe I'm getting worse at this. 😆

                            Anyway, I was wondering if you might want to make the lines thicker between the big blocks. I often found it hard to see which subblock I was in.

                            I think I also found a graphical glitch where it looks like a number is wrong even though it isn't.

                            anderslund@expressional.socialA 2 Replies Last reply
                            0
                            • deathbydenim@mstdn.socialD deathbydenim@mstdn.social

                              @anderslund Nice! I just tried it out in tablet mode on my Tuxedo InfinityFlex (a 2-in-1). Works really well. I tried Simple mode which was a lot harder than I expected. Maybe I'm getting worse at this. 😆

                              Anyway, I was wondering if you might want to make the lines thicker between the big blocks. I often found it hard to see which subblock I was in.

                              I think I also found a graphical glitch where it looks like a number is wrong even though it isn't.

                              anderslund@expressional.socialA This user is from outside of this forum
                              anderslund@expressional.socialA This user is from outside of this forum
                              anderslund@expressional.social
                              wrote sidst redigeret af
                              #14

                              @deathbydenim Thanks a lot! ❤

                              I'll look into it, preferably I may prefer to make the contrast a bit higher. The blocks have shifting background clolors, using the view background and alternate view background colors from your color scheme, but maybe those colors arent contrasting enough? I have tested dark mode, but not much ...

                              deathbydenim@mstdn.socialD 1 Reply Last reply
                              0
                              • anderslund@expressional.socialA anderslund@expressional.social

                                @deathbydenim Thanks a lot! ❤

                                I'll look into it, preferably I may prefer to make the contrast a bit higher. The blocks have shifting background clolors, using the view background and alternate view background colors from your color scheme, but maybe those colors arent contrasting enough? I have tested dark mode, but not much ...

                                deathbydenim@mstdn.socialD This user is from outside of this forum
                                deathbydenim@mstdn.socialD This user is from outside of this forum
                                deathbydenim@mstdn.social
                                wrote sidst redigeret af
                                #15

                                @anderslund Oh yes, I did notice the contrast but that too was very hard to distinguish. I'm using the Breeze Dark system theme on KDE. It doesn't help that colours and contrasts are also monitor/screen dependent which makes things very tricky of course!

                                I also have old eyes. 😆

                                anderslund@expressional.socialA 1 Reply Last reply
                                0
                                • deathbydenim@mstdn.socialD deathbydenim@mstdn.social

                                  @anderslund Nice! I just tried it out in tablet mode on my Tuxedo InfinityFlex (a 2-in-1). Works really well. I tried Simple mode which was a lot harder than I expected. Maybe I'm getting worse at this. 😆

                                  Anyway, I was wondering if you might want to make the lines thicker between the big blocks. I often found it hard to see which subblock I was in.

                                  I think I also found a graphical glitch where it looks like a number is wrong even though it isn't.

                                  anderslund@expressional.socialA This user is from outside of this forum
                                  anderslund@expressional.socialA This user is from outside of this forum
                                  anderslund@expressional.social
                                  wrote sidst redigeret af
                                  #16

                                  @deathbydenim Btw, I also find the games somewhat hard somtimes. The trick is to look for hidden singles, there are not so many obvious ones even in simple games. Use same thinking as you would on paper, more or less. Or use pencilmarks, but simple and easy games should be managable without that 🙂

                                  1 Reply Last reply
                                  0
                                  • deathbydenim@mstdn.socialD deathbydenim@mstdn.social

                                    @anderslund Oh yes, I did notice the contrast but that too was very hard to distinguish. I'm using the Breeze Dark system theme on KDE. It doesn't help that colours and contrasts are also monitor/screen dependent which makes things very tricky of course!

                                    I also have old eyes. 😆

                                    anderslund@expressional.socialA This user is from outside of this forum
                                    anderslund@expressional.socialA This user is from outside of this forum
                                    anderslund@expressional.social
                                    wrote sidst redigeret af
                                    #17

                                    @deathbydenim The very high contrast between text and background in dark themes makes the 2px line look more than the thinner 1px, I think. This is breeze classic, which is quite good.

                                    I'm not very keen on changing the line, as it would not look good with light colorschemes.

                                    You can of course tweak your theme - lightening the alternate background a bit would help.

                                    Using the system color scheme has been a clear concept for me while designing, but I can see also in breeze light colorscheme, the contrast between the blocks gets very low.

                                    I have to go into thinking mode about this 🙂

                                    1 Reply Last reply
                                    0
                                    Svar
                                    • Svar som emne
                                    Login for at svare
                                    • Ældste til nyeste
                                    • Nyeste til ældste
                                    • Most Votes


                                    • Log ind

                                    • Har du ikke en konto? Tilmeld

                                    • Login or register to search.
                                    Powered by NodeBB Contributors
                                    Graciously hosted by data.coop
                                    • First post
                                      Last post
                                    0
                                    • Hjem
                                    • Seneste
                                    • Etiketter
                                    • Populære
                                    • Verden
                                    • Bruger
                                    • Grupper