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  3. #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

#PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

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  • alice@lgbtqia.spaceA alice@lgbtqia.space

    #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

    If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

    The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

    The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

    Some mistakes I see people making when they play:

    - forcing the game; not everyone wants to play with you—respect that.

    - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

    - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

    - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

    ---

    Some mistakes I see people making when they flirt (or engage in any social interaction):

    - forcing the interaction; not everyone is open to that kind of attention—respect that.

    - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

    - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

    - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

    ---

    "How do I let someone know I want to play with them?"

    > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

    "How do I do that without feeling creepy?"

    > Smile, say it, and disengage. If they're receptive, they'll engage you.

    "How do I know what to say?"

    > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

    "Yeah, but really, how do I know what to say?"

    > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

    "Can you give me examples?"

    > Sure.

    You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

    Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

    "My games keep fizzling out, how do I keep them lively?"

    > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

    "How do I let someone know I'd like to play again sometime?"

    > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

    #Dating #Socializing #Anxiety

    orca@nya.oneO This user is from outside of this forum
    orca@nya.oneO This user is from outside of this forum
    orca@nya.one
    wrote sidst redigeret af
    #61
    @alice@lgbtqia.space Just realized that game is called Jenga in English 🤔
    1 Reply Last reply
    0
    • alice@lgbtqia.spaceA alice@lgbtqia.space

      @Aaron_Davis eww...

      aaron_davis@toot.catA This user is from outside of this forum
      aaron_davis@toot.catA This user is from outside of this forum
      aaron_davis@toot.cat
      wrote sidst redigeret af
      #62

      @alice Yeah I know. And don't even get me started on Howard. 🤢 🤮

      toolbear@tech.lgbtT 1 Reply Last reply
      0
      • zenheathen@beige.partyZ zenheathen@beige.party

        @alice I absolutely agree.

        If you think things are right with that person, and in this moment, that you should kiss them, but you *can't* find a good way to say, "can I kiss you", then you're reading is wrong about the person or the moment. Or you're just a goof, and should go home and think about this stuff, because you got no game. I've had occasion to find quite a number of good ways of saying essentially that, and it's always gone well--by which I mean that *sometimes* it has resulted in a kiss, but it has *always* been appreciated. In fact, I have said that exact phrase, "can I kiss you"--the one that everyone who complains about consent says is the moment-killer--and it has worked out fine, better than fine.

        Also--and this is one part those nay-sayers never seem to consider--if you've read the person or the moment wrong, and you hang it out there verbally and face rejection, that's a hell of a lot softer rejection that you'd face if you read things wrong and just went for it. *And*, if you ask, and they say no--even if you're the type to have your mind on an end goal (a fatal mistake in my book, but we're talking about folks who poo-poo consent talk)--then consider that even though they don't want to kiss you, you just showed them that a) consent matters to you, b) you can be an adult and ask, and c) you can accept a no. You just showed that person a lot of respect, and you probably just earned respect back from them. If you're that end-goal person? They may not want to kiss you now, but your odds that they might want to in the future just went up a little.

        I *love* talking about this stuff. Gets my blood going. It's almost as good as Jenga. 😏

        alice@lgbtqia.spaceA This user is from outside of this forum
        alice@lgbtqia.spaceA This user is from outside of this forum
        alice@lgbtqia.space
        wrote sidst redigeret af
        #63

        @ZenHeathen when people have asked me "can I kiss you?", it's made my heart do a little flip every time—even if my answer wasn't what they were hoping for, I still appreciated the respect and was flattered by the ask.

        Someone asking first has also ended up with me saying yes when I would've dodged an unsolicited attempt.

        Again, consent is hot.

        zenheathen@beige.partyZ 1 Reply Last reply
        0
        • alice@lgbtqia.spaceA alice@lgbtqia.space

          #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

          If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

          The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

          The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

          Some mistakes I see people making when they play:

          - forcing the game; not everyone wants to play with you—respect that.

          - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

          - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

          - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

          ---

          Some mistakes I see people making when they flirt (or engage in any social interaction):

          - forcing the interaction; not everyone is open to that kind of attention—respect that.

          - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

          - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

          - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

          ---

          "How do I let someone know I want to play with them?"

          > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

          "How do I do that without feeling creepy?"

          > Smile, say it, and disengage. If they're receptive, they'll engage you.

          "How do I know what to say?"

          > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

          "Yeah, but really, how do I know what to say?"

          > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

          "Can you give me examples?"

          > Sure.

          You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

          Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

          "My games keep fizzling out, how do I keep them lively?"

          > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

          "How do I let someone know I'd like to play again sometime?"

          > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

          #Dating #Socializing #Anxiety

          flipper@mastodonapp.ukF This user is from outside of this forum
          flipper@mastodonapp.ukF This user is from outside of this forum
          flipper@mastodonapp.uk
          wrote sidst redigeret af
          #64

          @alice i usually play jenga with custom house rules to increase the fun and game complexity for the more advanced players.

          I feel this is, in some way, analogous.

          1 Reply Last reply
          0
          • alice@lgbtqia.spaceA alice@lgbtqia.space

            #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

            If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

            The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

            The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

            Some mistakes I see people making when they play:

            - forcing the game; not everyone wants to play with you—respect that.

            - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

            - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

            - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

            ---

            Some mistakes I see people making when they flirt (or engage in any social interaction):

            - forcing the interaction; not everyone is open to that kind of attention—respect that.

            - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

            - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

            - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

            ---

            "How do I let someone know I want to play with them?"

            > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

            "How do I do that without feeling creepy?"

            > Smile, say it, and disengage. If they're receptive, they'll engage you.

            "How do I know what to say?"

            > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

            "Yeah, but really, how do I know what to say?"

            > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

            "Can you give me examples?"

            > Sure.

            You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

            Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

            "My games keep fizzling out, how do I keep them lively?"

            > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

            "How do I let someone know I'd like to play again sometime?"

            > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

            #Dating #Socializing #Anxiety

            queenofsquiggles@transfem.socialQ This user is from outside of this forum
            queenofsquiggles@transfem.socialQ This user is from outside of this forum
            queenofsquiggles@transfem.social
            wrote sidst redigeret af
            #65

            @alice@lgbtqia.space I honestly needed this advice myself but my sibling who is goddamn desperate to find friends and maybe love but struggles with social interactions definitely needed to hear this. Thank you so much for putting this all into words. I myself only vaguely had a sense of some of these but didnt know how to clearly express them

            alice@lgbtqia.spaceA 1 Reply Last reply
            0
            • alice@lgbtqia.spaceA alice@lgbtqia.space

              @ZenHeathen when people have asked me "can I kiss you?", it's made my heart do a little flip every time—even if my answer wasn't what they were hoping for, I still appreciated the respect and was flattered by the ask.

              Someone asking first has also ended up with me saying yes when I would've dodged an unsolicited attempt.

              Again, consent is hot.

              zenheathen@beige.partyZ This user is from outside of this forum
              zenheathen@beige.partyZ This user is from outside of this forum
              zenheathen@beige.party
              wrote sidst redigeret af
              #66

              @alice What are some ways you've asked (not necessarily re kissing, but it's a good example)?

              I think I've used
              "Can I kiss you?"
              "I would very much like to kiss you." (Delivery is everything, eye contact is an absolute must, "smolder" is advised.)
              "I was just thinking about how much I'd like to kiss you."

              And one that I remember for sure--I like turning the question on its ear:
              "Why haven't you kissed me yet?"

              alice@lgbtqia.spaceA 1 Reply Last reply
              0
              • alice@lgbtqia.spaceA alice@lgbtqia.space

                #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

                If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

                The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

                The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

                Some mistakes I see people making when they play:

                - forcing the game; not everyone wants to play with you—respect that.

                - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

                - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

                - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

                ---

                Some mistakes I see people making when they flirt (or engage in any social interaction):

                - forcing the interaction; not everyone is open to that kind of attention—respect that.

                - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

                - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

                - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

                ---

                "How do I let someone know I want to play with them?"

                > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

                "How do I do that without feeling creepy?"

                > Smile, say it, and disengage. If they're receptive, they'll engage you.

                "How do I know what to say?"

                > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

                "Yeah, but really, how do I know what to say?"

                > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

                "Can you give me examples?"

                > Sure.

                You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

                Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

                "My games keep fizzling out, how do I keep them lively?"

                > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

                "How do I let someone know I'd like to play again sometime?"

                > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

                #Dating #Socializing #Anxiety

                acm_redfox@jawns.clubA This user is from outside of this forum
                acm_redfox@jawns.clubA This user is from outside of this forum
                acm_redfox@jawns.club
                wrote sidst redigeret af
                #67

                @alice this is a fantastic metaphor/literal guide. :))

                1 Reply Last reply
                0
                • jesuisatire@social.tchncs.deJ jesuisatire@social.tchncs.de

                  @alice

                  What a great text!

                  Learning question:
                  Are you saying that you only flirt with people to get them into your bed?

                  alice@lgbtqia.spaceA This user is from outside of this forum
                  alice@lgbtqia.spaceA This user is from outside of this forum
                  alice@lgbtqia.space
                  wrote sidst redigeret af
                  #68

                  @jesuisatire not at all. I flirt with people because it's fun, and I like when other folx are having fun with it too.

                  The reason it's important to play it as a co-op game, and raise the stakes *slowly*, is because everyone has different boundaries, and if you take it slow, you can judge when to call it while y'all are still enjoying it, not after someone has stopped having fun.

                  Despite having had a lot of partners, most of my flirting doesn't end up anywhere near sex because, while sex is great and all, there are plenty of things that are at least as enjoyable, and plenty of people who are fun to flirt with that I'm not necessarily attracted to in that way.

                  jesuisatire@social.tchncs.deJ 1 Reply Last reply
                  0
                  • alice@lgbtqia.spaceA alice@lgbtqia.space

                    #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

                    If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

                    The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

                    The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

                    Some mistakes I see people making when they play:

                    - forcing the game; not everyone wants to play with you—respect that.

                    - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

                    - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

                    - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

                    ---

                    Some mistakes I see people making when they flirt (or engage in any social interaction):

                    - forcing the interaction; not everyone is open to that kind of attention—respect that.

                    - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

                    - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

                    - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

                    ---

                    "How do I let someone know I want to play with them?"

                    > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

                    "How do I do that without feeling creepy?"

                    > Smile, say it, and disengage. If they're receptive, they'll engage you.

                    "How do I know what to say?"

                    > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

                    "Yeah, but really, how do I know what to say?"

                    > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

                    "Can you give me examples?"

                    > Sure.

                    You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

                    Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

                    "My games keep fizzling out, how do I keep them lively?"

                    > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

                    "How do I let someone know I'd like to play again sometime?"

                    > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

                    #Dating #Socializing #Anxiety

                    nicole@queer.groupN This user is from outside of this forum
                    nicole@queer.groupN This user is from outside of this forum
                    nicole@queer.group
                    wrote sidst redigeret af
                    #69

                    @alice I love it when I get to be like that with people with puns 🤯 never would have figured it for flirting ':D

                    1 Reply Last reply
                    0
                    • girlonthenet@mastodon.socialG girlonthenet@mastodon.social

                      @alice this is excellent advice! ❤️

                      alice@lgbtqia.spaceA This user is from outside of this forum
                      alice@lgbtqia.spaceA This user is from outside of this forum
                      alice@lgbtqia.space
                      wrote sidst redigeret af
                      #70

                      @girlonthenet high praise 🥰

                      My girlfriend and I read/listen to your stories together. We love your work 💖

                      1 Reply Last reply
                      0
                      • alice@lgbtqia.spaceA This user is from outside of this forum
                        alice@lgbtqia.spaceA This user is from outside of this forum
                        alice@lgbtqia.space
                        wrote sidst redigeret af
                        #71

                        @mattcen lmao, I loved that picture, but *almost* used a different one because of the upsidedown blocks 😋

                        1 Reply Last reply
                        0
                        • alice@lgbtqia.spaceA alice@lgbtqia.space

                          @Scmbradley ooo, I haven't played that! Is it good?

                          naught101@mastodon.socialN This user is from outside of this forum
                          naught101@mastodon.socialN This user is from outside of this forum
                          naught101@mastodon.social
                          wrote sidst redigeret af
                          #72

                          @alice @Scmbradley it's very highly regarded in game design circles

                          1 Reply Last reply
                          0
                          • alice@lgbtqia.spaceA alice@lgbtqia.space

                            #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

                            If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

                            The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

                            The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

                            Some mistakes I see people making when they play:

                            - forcing the game; not everyone wants to play with you—respect that.

                            - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

                            - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

                            - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

                            ---

                            Some mistakes I see people making when they flirt (or engage in any social interaction):

                            - forcing the interaction; not everyone is open to that kind of attention—respect that.

                            - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

                            - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

                            - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

                            ---

                            "How do I let someone know I want to play with them?"

                            > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

                            "How do I do that without feeling creepy?"

                            > Smile, say it, and disengage. If they're receptive, they'll engage you.

                            "How do I know what to say?"

                            > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

                            "Yeah, but really, how do I know what to say?"

                            > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

                            "Can you give me examples?"

                            > Sure.

                            You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

                            Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

                            "My games keep fizzling out, how do I keep them lively?"

                            > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

                            "How do I let someone know I'd like to play again sometime?"

                            > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

                            #Dating #Socializing #Anxiety

                            enormousgoat@mastodon.socialE This user is from outside of this forum
                            enormousgoat@mastodon.socialE This user is from outside of this forum
                            enormousgoat@mastodon.social
                            wrote sidst redigeret af
                            #73

                            @alice THAT'S TOO MUCH WORK. HOW DOES ANY OF THIS HELP ME WIN AT JENGA

                            mrgrumpymonkey@mastodon.socialM 1 Reply Last reply
                            0
                            • queenofsquiggles@transfem.socialQ queenofsquiggles@transfem.social

                              @alice@lgbtqia.space I honestly needed this advice myself but my sibling who is goddamn desperate to find friends and maybe love but struggles with social interactions definitely needed to hear this. Thank you so much for putting this all into words. I myself only vaguely had a sense of some of these but didnt know how to clearly express them

                              alice@lgbtqia.spaceA This user is from outside of this forum
                              alice@lgbtqia.spaceA This user is from outside of this forum
                              alice@lgbtqia.space
                              wrote sidst redigeret af
                              #74

                              @queenofsquiggles also, for your sibling (and in general), flirting doesn't have to lean towards romance—platonic flirting is perfectly valid, and a great way to build fun friendships.

                              There are very few people in the world who dislike having someone respectfully take an interest in them as a person (and that's all flirting is when you get down to it).

                              1 Reply Last reply
                              0
                              • cynthiarose@sfba.socialC cynthiarose@sfba.social

                                @PhoenixSerenity @alice

                                Excellent! Love it!

                                Man: She friend-zoned me 😭
                                Woman: He fuck-zoned me 🙄

                                twotired@universeodon.comT This user is from outside of this forum
                                twotired@universeodon.comT This user is from outside of this forum
                                twotired@universeodon.com
                                wrote sidst redigeret af
                                #75

                                @cynthiarose @PhoenixSerenity @alice

                                Personally I like both and at times have been delighted to find the border somewhat fluid.

                                phoenixserenity@beige.partyP 2 Replies Last reply
                                0
                                • alice@lgbtqia.spaceA alice@lgbtqia.space

                                  #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

                                  If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

                                  The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

                                  The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

                                  Some mistakes I see people making when they play:

                                  - forcing the game; not everyone wants to play with you—respect that.

                                  - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

                                  - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

                                  - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

                                  ---

                                  Some mistakes I see people making when they flirt (or engage in any social interaction):

                                  - forcing the interaction; not everyone is open to that kind of attention—respect that.

                                  - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

                                  - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

                                  - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

                                  ---

                                  "How do I let someone know I want to play with them?"

                                  > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

                                  "How do I do that without feeling creepy?"

                                  > Smile, say it, and disengage. If they're receptive, they'll engage you.

                                  "How do I know what to say?"

                                  > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

                                  "Yeah, but really, how do I know what to say?"

                                  > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

                                  "Can you give me examples?"

                                  > Sure.

                                  You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

                                  Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

                                  "My games keep fizzling out, how do I keep them lively?"

                                  > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

                                  "How do I let someone know I'd like to play again sometime?"

                                  > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

                                  #Dating #Socializing #Anxiety

                                  twotired@universeodon.comT This user is from outside of this forum
                                  twotired@universeodon.comT This user is from outside of this forum
                                  twotired@universeodon.com
                                  wrote sidst redigeret af
                                  #76

                                  @alice Gee, Alice, you did a great job explaining that!

                                  😉

                                  twotired@universeodon.comT 1 Reply Last reply
                                  0
                                  • twotired@universeodon.comT twotired@universeodon.com

                                    @alice Gee, Alice, you did a great job explaining that!

                                    😉

                                    twotired@universeodon.comT This user is from outside of this forum
                                    twotired@universeodon.comT This user is from outside of this forum
                                    twotired@universeodon.com
                                    wrote sidst redigeret af
                                    #77

                                    @alice Seriously, if you ever attain the power of time travel, please explain it this way to 16-year-old me.

                                    1 Reply Last reply
                                    0
                                    • alice@lgbtqia.spaceA alice@lgbtqia.space

                                      #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

                                      If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

                                      The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

                                      The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

                                      Some mistakes I see people making when they play:

                                      - forcing the game; not everyone wants to play with you—respect that.

                                      - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

                                      - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

                                      - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

                                      ---

                                      Some mistakes I see people making when they flirt (or engage in any social interaction):

                                      - forcing the interaction; not everyone is open to that kind of attention—respect that.

                                      - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

                                      - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

                                      - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

                                      ---

                                      "How do I let someone know I want to play with them?"

                                      > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

                                      "How do I do that without feeling creepy?"

                                      > Smile, say it, and disengage. If they're receptive, they'll engage you.

                                      "How do I know what to say?"

                                      > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

                                      "Yeah, but really, how do I know what to say?"

                                      > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

                                      "Can you give me examples?"

                                      > Sure.

                                      You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

                                      Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

                                      "My games keep fizzling out, how do I keep them lively?"

                                      > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

                                      "How do I let someone know I'd like to play again sometime?"

                                      > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

                                      #Dating #Socializing #Anxiety

                                      ushnu2@mastodon.socialU This user is from outside of this forum
                                      ushnu2@mastodon.socialU This user is from outside of this forum
                                      ushnu2@mastodon.social
                                      wrote sidst redigeret af
                                      #78

                                      @alice beautifully written , thanks for the sense of humor and structure

                                      alice@lgbtqia.spaceA 1 Reply Last reply
                                      0
                                      • alice@lgbtqia.spaceA alice@lgbtqia.space

                                        #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

                                        If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

                                        The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

                                        The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

                                        Some mistakes I see people making when they play:

                                        - forcing the game; not everyone wants to play with you—respect that.

                                        - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

                                        - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

                                        - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

                                        ---

                                        Some mistakes I see people making when they flirt (or engage in any social interaction):

                                        - forcing the interaction; not everyone is open to that kind of attention—respect that.

                                        - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

                                        - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

                                        - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

                                        ---

                                        "How do I let someone know I want to play with them?"

                                        > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

                                        "How do I do that without feeling creepy?"

                                        > Smile, say it, and disengage. If they're receptive, they'll engage you.

                                        "How do I know what to say?"

                                        > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

                                        "Yeah, but really, how do I know what to say?"

                                        > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

                                        "Can you give me examples?"

                                        > Sure.

                                        You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

                                        Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

                                        "My games keep fizzling out, how do I keep them lively?"

                                        > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

                                        "How do I let someone know I'd like to play again sometime?"

                                        > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

                                        #Dating #Socializing #Anxiety

                                        smolbrain@floofy.techS This user is from outside of this forum
                                        smolbrain@floofy.techS This user is from outside of this forum
                                        smolbrain@floofy.tech
                                        wrote sidst redigeret af
                                        #79

                                        @alice fantastic analogy

                                        1 Reply Last reply
                                        0
                                        • alice@lgbtqia.spaceA alice@lgbtqia.space

                                          #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

                                          If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

                                          The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

                                          The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

                                          Some mistakes I see people making when they play:

                                          - forcing the game; not everyone wants to play with you—respect that.

                                          - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

                                          - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

                                          - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

                                          ---

                                          Some mistakes I see people making when they flirt (or engage in any social interaction):

                                          - forcing the interaction; not everyone is open to that kind of attention—respect that.

                                          - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

                                          - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

                                          - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

                                          ---

                                          "How do I let someone know I want to play with them?"

                                          > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

                                          "How do I do that without feeling creepy?"

                                          > Smile, say it, and disengage. If they're receptive, they'll engage you.

                                          "How do I know what to say?"

                                          > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

                                          "Yeah, but really, how do I know what to say?"

                                          > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

                                          "Can you give me examples?"

                                          > Sure.

                                          You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

                                          Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

                                          "My games keep fizzling out, how do I keep them lively?"

                                          > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

                                          "How do I let someone know I'd like to play again sometime?"

                                          > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

                                          #Dating #Socializing #Anxiety

                                          moriel@chaosfem.twM This user is from outside of this forum
                                          moriel@chaosfem.twM This user is from outside of this forum
                                          moriel@chaosfem.tw
                                          wrote sidst redigeret af
                                          #80

                                          @alice

                                          I never thought complimenting someone was part of flirting. TIL (And yes, I am clueless about it. I am 56 and literally have never noticed anyone flirting with me in my entire life, even though I've been married. I'm sure it happened, I just didn't notice.)

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