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FARVEL BIG TECH
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  2. Ikke-kategoriseret
  3. Decided to try writing a Wayland compositor for fun.

Decided to try writing a Wayland compositor for fun.

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  • yalter@mastodon.onlineY yalter@mastodon.online

    Should've done this a while ago, but I finally wrote contributing guidelines for niri:

    https://github.com/YaLTeR/niri/blob/main/CONTRIBUTING.md

    With many new users, the stream of issues, discussions and pull requests is quite overwhelming. 😅 You can help! And the contributing guidelines outline the various ways how.

    I would especially appreciate help reviewing PRs, though I understand it's the more complex task out of these.

    Big thanks to people already answering questions and helping others!

    #niri

    yalter@mastodon.onlineY This user is from outside of this forum
    yalter@mastodon.onlineY This user is from outside of this forum
    yalter@mastodon.online
    wrote on sidst redigeret af
    #164

    Today I implemented fetching keyboard layout options from org.freedesktop.locale1, used by things like distro installers to configure the layout:

    https://github.com/YaLTeR/niri/pull/2052

    I guess this is the closest thing to global cross-desktop keyboard layout configuration, so it should also help environments like LXQt integrating niri.

    Also recently merged: niri now sets a logind session locked hint, useful for e.g. idle tools that put the PC to sleep, but only once the lockscreen is fully up.

    #niri

    yalter@mastodon.onlineY 1 Reply Last reply
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    • yalter@mastodon.onlineY yalter@mastodon.online

      Today I implemented fetching keyboard layout options from org.freedesktop.locale1, used by things like distro installers to configure the layout:

      https://github.com/YaLTeR/niri/pull/2052

      I guess this is the closest thing to global cross-desktop keyboard layout configuration, so it should also help environments like LXQt integrating niri.

      Also recently merged: niri now sets a logind session locked hint, useful for e.g. idle tools that put the PC to sleep, but only once the lockscreen is fully up.

      #niri

      yalter@mastodon.onlineY This user is from outside of this forum
      yalter@mastodon.onlineY This user is from outside of this forum
      yalter@mastodon.online
      wrote on sidst redigeret af
      #165

      Gathering thoughts on reconciling communities between Matrix and Discord: https://github.com/YaLTeR/niri/discussions/2069

      This is a problem I expect we'll face reasonably soon, so if you have some ideas please write in the discussion!

      #niri

      yalter@mastodon.onlineY 1 Reply Last reply
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      • yalter@mastodon.onlineY yalter@mastodon.online

        Gathering thoughts on reconciling communities between Matrix and Discord: https://github.com/YaLTeR/niri/discussions/2069

        This is a problem I expect we'll face reasonably soon, so if you have some ideas please write in the discussion!

        #niri

        yalter@mastodon.onlineY This user is from outside of this forum
        yalter@mastodon.onlineY This user is from outside of this forum
        yalter@mastodon.online
        wrote on sidst redigeret af
        #166

        About finished implementing org.fd.a11y.KeyboardMonitor in niri, necessary for correct screen reader function:

        https://github.com/YaLTeR/niri/pull/2060

        I tested it with Orca more or less, seems to work, but I'm very new to screen reader workings, so it's possible I've missed something.

        This makes Orca announce keys everywhere in niri, and makes grabs work (both modifier with double-press passthrough and keystrokes). Making Orca actually say niri dialogs will be a separate effort.

        #niri #a11y

        yalter@mastodon.onlineY 1 Reply Last reply
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        • yalter@mastodon.onlineY yalter@mastodon.online

          About finished implementing org.fd.a11y.KeyboardMonitor in niri, necessary for correct screen reader function:

          https://github.com/YaLTeR/niri/pull/2060

          I tested it with Orca more or less, seems to work, but I'm very new to screen reader workings, so it's possible I've missed something.

          This makes Orca announce keys everywhere in niri, and makes grabs work (both modifier with double-press passthrough and keystrokes). Making Orca actually say niri dialogs will be a separate effort.

          #niri #a11y

          yalter@mastodon.onlineY This user is from outside of this forum
          yalter@mastodon.onlineY This user is from outside of this forum
          yalter@mastodon.online
          wrote on sidst redigeret af
          #167

          We made it to 10k stars on GitHub!!!!

          #niri

          yalter@mastodon.onlineY 1 Reply Last reply
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          • yalter@mastodon.onlineY yalter@mastodon.online

            We made it to 10k stars on GitHub!!!!

            #niri

            yalter@mastodon.onlineY This user is from outside of this forum
            yalter@mastodon.onlineY This user is from outside of this forum
            yalter@mastodon.online
            wrote on sidst redigeret af
            #168

            Finally finished making niri screencasts asynchronously wait for rendering completion before handing the buffer over to PipeWire. This fixes screencast flickering problems on NVIDIA setups.

            https://github.com/YaLTeR/niri/pull/2175

            This is not PW explicit sync; I can now finish that too (OBS and PW released their fixes), but it'll act more as an optimization on top of the current code (since only OBS can use it for now, and not on its Flathub build (PW is too old there)).

            #niri

            yalter@mastodon.onlineY 1 Reply Last reply
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            • yalter@mastodon.onlineY yalter@mastodon.online

              Finally finished making niri screencasts asynchronously wait for rendering completion before handing the buffer over to PipeWire. This fixes screencast flickering problems on NVIDIA setups.

              https://github.com/YaLTeR/niri/pull/2175

              This is not PW explicit sync; I can now finish that too (OBS and PW released their fixes), but it'll act more as an optimization on top of the current code (since only OBS can use it for now, and not on its Flathub build (PW is too old there)).

              #niri

              yalter@mastodon.onlineY This user is from outside of this forum
              yalter@mastodon.onlineY This user is from outside of this forum
              yalter@mastodon.online
              wrote on sidst redigeret af
              #169

              Quite comprehensive desktop shell for niri released today: https://github.com/bbedward/DankMaterialShell

              Based on QuickShell; made by the same people who started the niri Discord server.

              Checking it out now, looks very cool! Though not without a few rough edges to iron out of course

              #niri #quickshell

              yalter@mastodon.onlineY 1 Reply Last reply
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              • yalter@mastodon.onlineY yalter@mastodon.online

                Quite comprehensive desktop shell for niri released today: https://github.com/bbedward/DankMaterialShell

                Based on QuickShell; made by the same people who started the niri Discord server.

                Checking it out now, looks very cool! Though not without a few rough edges to iron out of course

                #niri #quickshell

                yalter@mastodon.onlineY This user is from outside of this forum
                yalter@mastodon.onlineY This user is from outside of this forum
                yalter@mastodon.online
                wrote on sidst redigeret af
                #170

                today niri turns 2!

                #niri

                yalter@mastodon.onlineY 1 Reply Last reply
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                • yalter@mastodon.onlineY yalter@mastodon.online

                  today niri turns 2!

                  #niri

                  yalter@mastodon.onlineY This user is from outside of this forum
                  yalter@mastodon.onlineY This user is from outside of this forum
                  yalter@mastodon.online
                  wrote on sidst redigeret af
                  #171

                  Yesterday dove into one of the older animation jank bugs in niri: quickly resizing a window back and forth would cause adjacent windows to jump. This problem is hard to trigger unless you're specifically trying to (then it's easy), but it was causing "downstream" problems for more complex actions.

                  The fix was simple enough, but I imagined enough "interesting" cases around it and decided to write a whole bulk of tests. Check this out, all thanks to our layout and clock code!

                  #niri

                  yalter@mastodon.onlineY 1 Reply Last reply
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                  • yalter@mastodon.onlineY yalter@mastodon.online

                    Yesterday dove into one of the older animation jank bugs in niri: quickly resizing a window back and forth would cause adjacent windows to jump. This problem is hard to trigger unless you're specifically trying to (then it's easy), but it was causing "downstream" problems for more complex actions.

                    The fix was simple enough, but I imagined enough "interesting" cases around it and decided to write a whole bulk of tests. Check this out, all thanks to our layout and clock code!

                    #niri

                    yalter@mastodon.onlineY This user is from outside of this forum
                    yalter@mastodon.onlineY This user is from outside of this forum
                    yalter@mastodon.online
                    wrote on sidst redigeret af
                    #172

                    Merged the "window positions and sizes in IPC" PR. Please test and report if anything's broken or missing, we have time to fix it until the next release.

                    https://yalter.github.io/niri/niri_ipc/struct.Window.html#structfield.layout

                    Here's a quick quickshell test I threw together that draws floating windows as rectangles.

                    Thanks yrkv for getting the PR mostly complete!

                    https://github.com/YaLTeR/niri/pull/1265

                    #niri

                    yalter@mastodon.onlineY 1 Reply Last reply
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                    • yalter@mastodon.onlineY yalter@mastodon.online

                      Merged the "window positions and sizes in IPC" PR. Please test and report if anything's broken or missing, we have time to fix it until the next release.

                      https://yalter.github.io/niri/niri_ipc/struct.Window.html#structfield.layout

                      Here's a quick quickshell test I threw together that draws floating windows as rectangles.

                      Thanks yrkv for getting the PR mostly complete!

                      https://github.com/YaLTeR/niri/pull/1265

                      #niri

                      yalter@mastodon.onlineY This user is from outside of this forum
                      yalter@mastodon.onlineY This user is from outside of this forum
                      yalter@mastodon.online
                      wrote on sidst redigeret af
                      #173

                      With massive thanks to cutenice, we have a new wiki site!!! With good search!

                      https://yalter.github.io/niri/

                      Make sure not to miss the new Since: annotations

                      The site uses Material for mkdocs, and we retained full compatibility with GitHub Wiki, meaning all existing links keep working.

                      Also thanks everyone for several suggestions and test wikis in the GitHub discussion!

                      #niri

                      yalter@mastodon.onlineY 1 Reply Last reply
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                      • yalter@mastodon.onlineY yalter@mastodon.online

                        With massive thanks to cutenice, we have a new wiki site!!! With good search!

                        https://yalter.github.io/niri/

                        Make sure not to miss the new Since: annotations

                        The site uses Material for mkdocs, and we retained full compatibility with GitHub Wiki, meaning all existing links keep working.

                        Also thanks everyone for several suggestions and test wikis in the GitHub discussion!

                        #niri

                        yalter@mastodon.onlineY This user is from outside of this forum
                        yalter@mastodon.onlineY This user is from outside of this forum
                        yalter@mastodon.online
                        wrote on sidst redigeret af
                        #174

                        Rearranged and expanded quite a bit the design principles page on the wiki: https://yalter.github.io/niri/Development%3A-Design-Principles.html

                        Give it a read if you're curious about my thinking process about various niri behaviors and such

                        #niri

                        yalter@mastodon.onlineY 1 Reply Last reply
                        0
                        • yalter@mastodon.onlineY yalter@mastodon.online

                          Rearranged and expanded quite a bit the design principles page on the wiki: https://yalter.github.io/niri/Development%3A-Design-Principles.html

                          Give it a read if you're curious about my thinking process about various niri behaviors and such

                          #niri

                          yalter@mastodon.onlineY This user is from outside of this forum
                          yalter@mastodon.onlineY This user is from outside of this forum
                          yalter@mastodon.online
                          wrote on sidst redigeret af
                          #175

                          Implemented basic AccessKit integration for niri based on @DataTriny's proof-of-concept. I have little experience with screen readers, and also had several questions, so I would appreciate more eyes and testing on the PR:

                          https://github.com/YaLTeR/niri/pull/2273

                          #niri #a11y

                          yalter@mastodon.onlineY 1 Reply Last reply
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                          • yalter@mastodon.onlineY yalter@mastodon.online

                            Implemented basic AccessKit integration for niri based on @DataTriny's proof-of-concept. I have little experience with screen readers, and also had several questions, so I would appreciate more eyes and testing on the PR:

                            https://github.com/YaLTeR/niri/pull/2273

                            #niri #a11y

                            yalter@mastodon.onlineY This user is from outside of this forum
                            yalter@mastodon.onlineY This user is from outside of this forum
                            yalter@mastodon.online
                            wrote on sidst redigeret af
                            #176

                            niri v25.08 is now released with a logo, xwayland-satellite integration, basic screen reader support, NVIDIA screencast flickering fix, window positions and sizes in IPC, and many other improvements!

                            Read the notes here: https://github.com/YaLTeR/niri/releases/tag/v25.08

                            now i need at least a month off from any release notes preparation 😴

                            #niri #smithay #wayland #rust

                            yalter@mastodon.onlineY 1 Reply Last reply
                            0
                            • yalter@mastodon.onlineY yalter@mastodon.online

                              niri v25.08 is now released with a logo, xwayland-satellite integration, basic screen reader support, NVIDIA screencast flickering fix, window positions and sizes in IPC, and many other improvements!

                              Read the notes here: https://github.com/YaLTeR/niri/releases/tag/v25.08

                              now i need at least a month off from any release notes preparation 😴

                              #niri #smithay #wayland #rust

                              yalter@mastodon.onlineY This user is from outside of this forum
                              yalter@mastodon.onlineY This user is from outside of this forum
                              yalter@mastodon.online
                              wrote on sidst redigeret af
                              #177

                              Screen reader announcement demo bc apparently you can't attach video and image at once

                              #niri

                              yalter@mastodon.onlineY 1 Reply Last reply
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                              • yalter@mastodon.onlineY yalter@mastodon.online

                                Screen reader announcement demo bc apparently you can't attach video and image at once

                                #niri

                                yalter@mastodon.onlineY This user is from outside of this forum
                                yalter@mastodon.onlineY This user is from outside of this forum
                                yalter@mastodon.online
                                wrote on sidst redigeret af
                                #178

                                Fullscreen refactor pt. 1: track pending vs. current fullscreen state for columns, avoid vertical jump when waiting for window to commit a new buffer.

                                #niri

                                yalter@mastodon.onlineY 1 Reply Last reply
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                                • yalter@mastodon.onlineY yalter@mastodon.online

                                  Fullscreen refactor pt. 1: track pending vs. current fullscreen state for columns, avoid vertical jump when waiting for window to commit a new buffer.

                                  #niri

                                  yalter@mastodon.onlineY This user is from outside of this forum
                                  yalter@mastodon.onlineY This user is from outside of this forum
                                  yalter@mastodon.online
                                  wrote on sidst redigeret af
                                  #179

                                  Fullscreen refactor pt. 2: added un/fullscreen animations. This one involved quite a lot of moving parts actually, so looking for testing.

                                  https://github.com/YaLTeR/niri/pull/2333

                                  #niri

                                  yalter@mastodon.onlineY 1 Reply Last reply
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                                  • yalter@mastodon.onlineY yalter@mastodon.online

                                    Fullscreen refactor pt. 2: added un/fullscreen animations. This one involved quite a lot of moving parts actually, so looking for testing.

                                    https://github.com/YaLTeR/niri/pull/2333

                                    #niri

                                    yalter@mastodon.onlineY This user is from outside of this forum
                                    yalter@mastodon.onlineY This user is from outside of this forum
                                    yalter@mastodon.online
                                    wrote on sidst redigeret af
                                    #180

                                    Fullscreen refactor pt. 3 turned out to be a refactor of a good chunk of core Smithay xdg-shell/layer-shell/session-lock logic, making it more correct. The fullscreen PR in niri now includes that Smithay refactor, and needs testing even more than before

                                    https://github.com/YaLTeR/niri/pull/2333#issuecomment-3263990200

                                    Specifically, the refactor makes Smithay correctly track the last acked configure for each commit, also enforces the "must ack before committing first buffer" protocol rule.

                                    #niri

                                    yalter@mastodon.onlineY 1 Reply Last reply
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                                    • yalter@mastodon.onlineY yalter@mastodon.online

                                      Fullscreen refactor pt. 3 turned out to be a refactor of a good chunk of core Smithay xdg-shell/layer-shell/session-lock logic, making it more correct. The fullscreen PR in niri now includes that Smithay refactor, and needs testing even more than before

                                      https://github.com/YaLTeR/niri/pull/2333#issuecomment-3263990200

                                      Specifically, the refactor makes Smithay correctly track the last acked configure for each commit, also enforces the "must ack before committing first buffer" protocol rule.

                                      #niri

                                      yalter@mastodon.onlineY This user is from outside of this forum
                                      yalter@mastodon.onlineY This user is from outside of this forum
                                      yalter@mastodon.online
                                      wrote on sidst redigeret af
                                      #181

                                      With the fullscreen refactors in place, I got started on the thing that I wanted to do all along: maximize.

                                      Niri didn't support normal Wayland maximize because it's very similar (yet slightly different) to our full-width columns—and can't be bound to our full-width state either. However, after plenty of requests, and thinking about it, I reconsidered. Henceforth, the maximize buttons and double-clicking on the titlebars will do the expected thing.

                                      Details in PR: https://github.com/YaLTeR/niri/pull/2376

                                      #niri

                                      yalter@mastodon.onlineY 1 Reply Last reply
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                                      • yalter@mastodon.onlineY yalter@mastodon.online

                                        With the fullscreen refactors in place, I got started on the thing that I wanted to do all along: maximize.

                                        Niri didn't support normal Wayland maximize because it's very similar (yet slightly different) to our full-width columns—and can't be bound to our full-width state either. However, after plenty of requests, and thinking about it, I reconsidered. Henceforth, the maximize buttons and double-clicking on the titlebars will do the expected thing.

                                        Details in PR: https://github.com/YaLTeR/niri/pull/2376

                                        #niri

                                        yalter@mastodon.onlineY This user is from outside of this forum
                                        yalter@mastodon.onlineY This user is from outside of this forum
                                        yalter@mastodon.online
                                        wrote on sidst redigeret af
                                        #182

                                        My Smithay refactors were merged: the big one mentioned above, plus a fix for popup stacking order (e.g. open popup, then open tooltip also from the toplevel itself), plus a fix for root popup grabs from Qt layer-shell surfaces. All of this along with fullscreen refactors and animations is now merged to niri main. (maximize is still wip)

                                        #niri

                                        yalter@mastodon.onlineY 1 Reply Last reply
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                                        • yalter@mastodon.onlineY yalter@mastodon.online

                                          My Smithay refactors were merged: the big one mentioned above, plus a fix for popup stacking order (e.g. open popup, then open tooltip also from the toplevel itself), plus a fix for root popup grabs from Qt layer-shell surfaces. All of this along with fullscreen refactors and animations is now merged to niri main. (maximize is still wip)

                                          #niri

                                          yalter@mastodon.onlineY This user is from outside of this forum
                                          yalter@mastodon.onlineY This user is from outside of this forum
                                          yalter@mastodon.online
                                          wrote on sidst redigeret af
                                          #183

                                          There's been a long-standing request to add config includes to niri. They're useful for config organization, but also for custom desktop shells to be able to change colors without having to edit the main user's config.

                                          Today I finished the first step towards this: a many-days-long refactor that makes the main config part, layout, mergeable, i.e., able to be combined from multiple parts. And building on this, per-output/workspace overrides.

                                          https://github.com/YaLTeR/niri/pull/2449

                                          Testing wanted here!

                                          #niri

                                          yalter@mastodon.onlineY 1 Reply Last reply
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