arcanechat.me server reached 10k users!
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arcanechat.me server reached 10k users!



the server is still using just ~1.50GB of RAM and almost 0% of CPU, disk is at 8% used only (including whole operative system files etc)
it is extremely cheap to host thousands of users for #ArcaneChat / #DeltaChat with a #chatmail relay
I also just check the server like once per month just in case to check everything is fine, but it literally causes near ZERO maintenance cost, no problems, it just works you can practically forget the server exists
also a huge burden admins don't have with chatmail is that they don't have to deal with user account creation and deletion, or user (encrypted) data deletion, everything is automated
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arcanechat.me server reached 10k users!



the server is still using just ~1.50GB of RAM and almost 0% of CPU, disk is at 8% used only (including whole operative system files etc)
it is extremely cheap to host thousands of users for #ArcaneChat / #DeltaChat with a #chatmail relay
I also just check the server like once per month just in case to check everything is fine, but it literally causes near ZERO maintenance cost, no problems, it just works you can practically forget the server exists
for the ones curious about what 8% of disk usage means here: it is a bit less than 40GB for the whole system, but the users mailboxes only take 17GB
that means: 17GB divided by 10k users equals 0.0017GB (~1.7MB) average used per user! 🤯
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for the ones curious about what 8% of disk usage means here: it is a bit less than 40GB for the whole system, but the users mailboxes only take 17GB
that means: 17GB divided by 10k users equals 0.0017GB (~1.7MB) average used per user! 🤯
@arcanechat This seems so good, but it makes me wonder how active those 10k users actually are… Probably no way to know that because of zero telemetry, but is there any way to tell if the impact on the server is minimal because of great chatmail relay efficiency or because people are not using arcanechat.me much?

Also, you are using this, right?
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@arcanechat This seems so good, but it makes me wonder how active those 10k users actually are… Probably no way to know that because of zero telemetry, but is there any way to tell if the impact on the server is minimal because of great chatmail relay efficiency or because people are not using arcanechat.me much?

Also, you are using this, right?
@tommi inactive users are automatically deleted after 90 days so the number is of active users (+13k by now)
ofc not all users are connected at the same time to the server, unlike so called "proper chat protocols" like #XMPP where a stream is always open, with #ArcaneChat / #DeltaChat it is ok if the system kills the app and only wakes it up when there is a message (push notifications), the server also hibernates IMAP IDLE connections to save RAM etc
> Also, you are using this, right?
yes
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@tommi inactive users are automatically deleted after 90 days so the number is of active users (+13k by now)
ofc not all users are connected at the same time to the server, unlike so called "proper chat protocols" like #XMPP where a stream is always open, with #ArcaneChat / #DeltaChat it is ok if the system kills the app and only wakes it up when there is a message (push notifications), the server also hibernates IMAP IDLE connections to save RAM etc
> Also, you are using this, right?
yes
@arcanechat WOW, this is fantastic! Thank you for the information! DeltaChat truly rocks
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@tommi inactive users are automatically deleted after 90 days so the number is of active users (+13k by now)
ofc not all users are connected at the same time to the server, unlike so called "proper chat protocols" like #XMPP where a stream is always open, with #ArcaneChat / #DeltaChat it is ok if the system kills the app and only wakes it up when there is a message (push notifications), the server also hibernates IMAP IDLE connections to save RAM etc
> Also, you are using this, right?
yes
@arcanechat @tommi you are comparing the client-server communication maintaining the network state with the servent whose role is rather S2S communication
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@arcanechat @tommi you are comparing the client-server communication maintaining the network state with the servent whose role is rather S2S communication
@rocking_horse @arcanechat Mmmh and what does it imply?
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@rocking_horse @arcanechat Mmmh and what does it imply?
@tommi @arcanechat That you didn't implement the proper XEP
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@tommi @arcanechat That you didn't implement the proper XEP
@rocking_horse or we didn't need to, using well established widely used since ages battled-tested #Postfix and #Dovecot, but the fault was on me for even mentioning xmpp
what matters to the users and to me as admin is that it works and it works QUITE GOOD, I have near ZERO maintenance cost, the thing is just there working without any problems, no need for doing user account registration and deletion requests either or stale account manual deletion it is all automated
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@rocking_horse or we didn't need to, using well established widely used since ages battled-tested #Postfix and #Dovecot, but the fault was on me for even mentioning xmpp
what matters to the users and to me as admin is that it works and it works QUITE GOOD, I have near ZERO maintenance cost, the thing is just there working without any problems, no need for doing user account registration and deletion requests either or stale account manual deletion it is all automated
@arcanechat @tommi See #Meshtastic: no #Postfix, no #Dovercot on 'relay servers' and ... sometimes it works

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@arcanechat @tommi See #Meshtastic: no #Postfix, no #Dovercot on 'relay servers' and ... sometimes it works

@rocking_horse fun fact: there are some indigenous people using Delta Chat over Lo-Ra in the Amazon rain forest to report illegal logging
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J jowek@autonomous.zone shared this topic