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  3. #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

#Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

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deepfakesdigitalforensic
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  • aearo@dragon.styleA aearo@dragon.style

    @FabMusacchio

    Ooooh - what I like about this is, unlike a lot of "here's how you spot this stuff" advice, these seem like maybe things AI-generated images will have a *very* hard time ever getting consistently right.

    isaackuo@spacey.spaceI This user is from outside of this forum
    isaackuo@spacey.spaceI This user is from outside of this forum
    isaackuo@spacey.space
    wrote sidst redigeret af
    #72

    @aearo @FabMusacchio What's interesting to me is WHY AI generated images will maybe never get it right.

    Put simply, the consumers of the AI generated images do not care whether or not all the lines properly converge onto a vanishing point. Human vision may care about weird extra fingers, but vanishing point convergence? Nope. Don't care.

    Human viewers will never notice these perspective errors, so AI models have no incentive to fix them.

    aearo@dragon.styleA 1 Reply Last reply
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    • leah@blahaj.socialL leah@blahaj.social

      @f4grx @FabMusacchio sun rays are parallel, yet they meet at a point...?

      leadore@sunny.gardenL This user is from outside of this forum
      leadore@sunny.gardenL This user is from outside of this forum
      leadore@sunny.garden
      wrote sidst redigeret af
      #73

      @leah @f4grx @FabMusacchio

      It's not the sun's rays that meet at a point, it's the lines from the objects' shadows to the corresponding points on the objects that should meet at a point.

      The statement about the sun's rays being effectively parallel just means that the direction of the light source can be considered the same for all objects.

      1 Reply Last reply
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      • microblogc@neopaquita.esM microblogc@neopaquita.es

        @FabMusacchio So if I want to commit a murder, I have years to prepare it and I know the place will be surveilled with cameras, I should pave it with slightly non-parallell tiles, to get a plausible deniability.

        light@qoto.orgL This user is from outside of this forum
        light@qoto.orgL This user is from outside of this forum
        light@qoto.org
        wrote sidst redigeret af
        #74

        @microblogc @FabMusacchio I was thinking, what if it was just paved a bit wonky.

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        • jfparis@rouge.eu.orgJ jfparis@rouge.eu.org

          @FabMusacchio Interesting. Should models be able to learn this?

          hikhvar@norden.socialH This user is from outside of this forum
          hikhvar@norden.socialH This user is from outside of this forum
          hikhvar@norden.social
          wrote sidst redigeret af
          #75

          @jfparis as soon as there are programs to do those analysis automatically, this will be used as feedback loop for the models....

          @FabMusacchio

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          • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

            #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

            🌍 https://scim.ag/42dMPBg

            tphinney@typo.socialT This user is from outside of this forum
            tphinney@typo.socialT This user is from outside of this forum
            tphinney@typo.social
            wrote sidst redigeret af
            #76

            @FabMusacchio In the third photo, the second paragraph of added text contradicts the first paragraph. (The first paragraph is correct, and the second is false. What is wrong is not a slightly inconsistent vanishing point, it is that the shadows are at visibly different angles in the first place. There should be no measurable vanishing point at all.)

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            • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

              #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

              🌍 https://scim.ag/42dMPBg

              peteriskrisjanis@toot.lvP This user is from outside of this forum
              peteriskrisjanis@toot.lvP This user is from outside of this forum
              peteriskrisjanis@toot.lv
              wrote sidst redigeret af
              #77

              @FabMusacchio soldier faces behind front ones are melting as well. But this is more scientific approach and will work all the time

              1 Reply Last reply
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              • tk@social.apreslanu.itT tk@social.apreslanu.it

                @nartagnan en fait, je vois même pas comment intégrer ça au process d'entrainement, sans que cela devienne une machine à gaz, ce qui est déjà le cas however, genre encoder un raytracer

                @legendarybassoon @grototo @AudeCaussarieu

                youen@pouet.spaceY This user is from outside of this forum
                youen@pouet.spaceY This user is from outside of this forum
                youen@pouet.space
                wrote sidst redigeret af
                #78

                @tk @nartagnan @legendarybassoon @grototo @AudeCaussarieu

                Générer plein d'images par IA, demander a des petites sous payées de dessiner les lignes fuites. On fait deux jeux de données : les images avec un seul point d'intersection et les autres. On rajoute des vrais images dans la première catégorie. On lance l'entraînement d’un modèle ou un fine tunning d’un modèle existant.

                nartagnan@mstdn.frN 1 Reply Last reply
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                • youen@pouet.spaceY youen@pouet.space

                  @tk @nartagnan @legendarybassoon @grototo @AudeCaussarieu

                  Générer plein d'images par IA, demander a des petites sous payées de dessiner les lignes fuites. On fait deux jeux de données : les images avec un seul point d'intersection et les autres. On rajoute des vrais images dans la première catégorie. On lance l'entraînement d’un modèle ou un fine tunning d’un modèle existant.

                  nartagnan@mstdn.frN This user is from outside of this forum
                  nartagnan@mstdn.frN This user is from outside of this forum
                  nartagnan@mstdn.fr
                  wrote sidst redigeret af
                  #79

                  @youen
                  @tk @legendarybassoon @grototo @AudeCaussarieu

                  Oui, c'est faisable.
                  Mais se concentrer sur X c'est délaisser Y.
                  Au début, quand il fallait compter les doigts des mains, les modeles qui étaient bons sur les mains étaient mauvais sur le reste.

                  L'amélioration n'est venue qu'en multipllant le nb de paramètre des modèles. Et donc le coût de génération d'une seule image.

                  C'est exponentiel.

                  Et j'ose croire qu'il n'y a plu moyen de multiplier encore par 2 leurs coûts, sans revenus.

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                  • octaviaconamore@cutie.cityO octaviaconamore@cutie.city

                    @FabMusacchio @Jenetrix I feel like I'm in a Realism 101 illustration class

                    lispi314@udongein.xyzL This user is from outside of this forum
                    lispi314@udongein.xyzL This user is from outside of this forum
                    lispi314@udongein.xyz
                    wrote sidst redigeret af
                    #80
                    @OctaviaConAmore @FabMusacchio @Jenetrix That sounds like something interesting to read about. Do you have recommendations?
                    1 Reply Last reply
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                    • isaackuo@spacey.spaceI isaackuo@spacey.space

                      @aearo @FabMusacchio What's interesting to me is WHY AI generated images will maybe never get it right.

                      Put simply, the consumers of the AI generated images do not care whether or not all the lines properly converge onto a vanishing point. Human vision may care about weird extra fingers, but vanishing point convergence? Nope. Don't care.

                      Human viewers will never notice these perspective errors, so AI models have no incentive to fix them.

                      aearo@dragon.styleA This user is from outside of this forum
                      aearo@dragon.styleA This user is from outside of this forum
                      aearo@dragon.style
                      wrote sidst redigeret af
                      #81

                      @isaackuo @FabMusacchio

                      That, but I also think it's a really hard, abstract thing to train the models on regardless.

                      I could be wrong about this! Maybe it's easier than I think. But it's not like you can just say to the model "oh yeah, and make sure all the edges of things follow the rules of perspective." It has to learn those rules the same way it learns everything else - basically, by looking at a bunch of examples and getting a "feel" for what's right. (Well, "a feel" = "the values of the model's weights updated to produce this result" and so forth, but yunno.)

                      But it's not the kind of detail that immediately jumps out, as long as it's not *too* wrong. Observing it requires both figuring out which lines are relevant, and knowing how those lines should behave, and image-gen AI has no special ability to do either of those things. It has no ability to follow rules precisely.

                      The fact that human brains can also look at the pictures and not immediately go "wait, that's wrong" gives me confidence that AI models won't get it either. Even humans generally need to get out a ruler and start measuring. I think it's hard for human brains to just see it for pretty much the same reason it's hard for AI, but until AGI is a thing, strategies like "know the rules concretely" and "draw a line with a ruler" are more or less out of reach for the AI.

                      1 Reply Last reply
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                      • pelle@veganism.socialP pelle@veganism.social shared this topic
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