D&D is like crab—and no, I won't elaborate.
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D&D is like crab—and no, I won't elaborate.
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D&D is like crab—and no, I won't elaborate.
Okay, I'll elaborate *a bit* because I like you

They're both expensive habits, can be crunchy, are pretty good when you finally get to the meat, but you have to do a lot of bullshit up front to get to the good parts. They also both get messy in a hurry if you don't know what you're doing during the pre-game.
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