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guigui@wetdry.worldG

guigui@wetdry.world

@guigui@wetdry.world
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  • Machine translations are often brought up as a gotcha whenever I criticize LLMs.
    guigui@wetdry.worldG guigui@wetdry.world

    @Gargron I've translated two commercial games in my native language (French), and I've grown to appreciate games that have French translations made by actual humans (especially those with dialogues), because there's always a bunch of stuff that any machine translation algorithm is never going to pick up and, when done right, really makes it worth playing

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