The coreutils Rust rewrite story is pretty funny.
-
Even if you do tear down what came before and replace it entirely, you still need to understand how the thing you're replacing works, or else your replacement will be worse because you'll make the same mistakes your predecessors did.
Those who fail to learn from history are doomed to repeat it, after all.
@argv_minus_one @lcamtuf my point exactly
-
@lcamtuf yeah it's frustrating because in some sense we all had the opportunity to learn this lesson, a long time ago
we remember when we were kids, after Netscape went bankrupt trying to re-write their software from scratch, there were some good essays analyzing what went wrong and advocating for refactoring instead so as not to lose the knowledge that's in the code
and then there's the ATC system
like... there's so many past instances to learn from
"Netscape went bankrupt trying to re-write their software from scratch"
It is also why Microsoft Edge went from something written from scratch to be a fork of chromium. The story is the same and even more it is about the similar product. Plus it is a recent example of the whole starting from scratch issues.
-
@ireneista @lcamtuf
Additional fun thought: I can imagine they avoided looking at the GNU coreutils C implementation because they are using MIT license instead of GPL. -
@josh To be clear, all the source code, a wiki of discussions, etc was available to everyone who wrote code at the time. I recall pushing back one such occasion and asking if the project lead knew *why* the current code did what it did, and they stated, and I quote because it stuck with me, "It doesn't matter why, because I've rewritten all of it and I know why I wrote what I did."
To understand that you have to understand Google dev culture at the time. 1/2
Dev culture was one long series of "dick measurements" as one engineer put it. That was because of how Google evaluated engineers and how reviews got written. How that emerged in practice was that saying "I don't know" was like saying "fire me now" to a lot of these kids. So they couldn't introspect at all in front of others. I was not popular (as you might guess) for asking "rude" questions.
But I also didn't care if Google chose to fire me so there was that. 2/2 -
@ireneista @lcamtuf I think in this case it would've been possible to properly rewrite hem one by one, but the metric appears to be more a quantity-over-quality "lets get this out of the door quickly", i.e. the incentives weren't placed right.
-
@lcamtuf I've heard a lot of funny stories like this in previous years. Like for example a startup trying to rewrite the TCP stack by their own from scratch because they can do it more efficient.
Soon they learned how a real environment, or better said, the real life really is. -
The coreutils Rust rewrite story is pretty funny.
Coreutils are tools like rm, mv, mkdir, etc. Unlike binutils, this isn't a fertile ground for memory safety bugs. But, the rewrite was completed, and in the spirit of progress, Canonical decided to switch.
But do you know what coreutils are a fertile ground for? Race conditions around file creation, deletion, permission setting, and so on. The original code accounted for decades of hard-learned lessons in that space. The Rust rewrite did not:
https://seclists.org/oss-sec/2026/q2/332
PS. I'm not dunking on Rust. It's just that... starting over from scratch has its hidden costs.
isn't a fertile ground for memory safety bugs
Mm. Another write-up, admittedly on a pro-Rust site, collected the recent GNU coreutils CVEs and they do seem to still be having memory safety bugs even after X decades of development. Are these as bad as TOCTOU bugs? Probably not, but I'm not sure "start over from scratch" comes off as poorly with these stats. https://corrode.dev/blog/bugs-rust-wont-catch/#what-rust-did-prevent
-
@ireneista@adhd.irenes.space @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place Well there's always the ability for clean room implementation, no?
-
@ireneista@adhd.irenes.space @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place Well there's always the ability for clean room implementation, no?
@lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place @ireneista@adhd.irenes.space I will admit it does sound extremely stupid to cleanroom implement coreutils but at the same time I feel like that could have mitigated some of the issue here.
-
The coreutils Rust rewrite story is pretty funny.
Coreutils are tools like rm, mv, mkdir, etc. Unlike binutils, this isn't a fertile ground for memory safety bugs. But, the rewrite was completed, and in the spirit of progress, Canonical decided to switch.
But do you know what coreutils are a fertile ground for? Race conditions around file creation, deletion, permission setting, and so on. The original code accounted for decades of hard-learned lessons in that space. The Rust rewrite did not:
https://seclists.org/oss-sec/2026/q2/332
PS. I'm not dunking on Rust. It's just that... starting over from scratch has its hidden costs.
@lcamtuf they did a writeup here https://corrode.dev/blog/bugs-rust-wont-catch/#what-rust-did-prevent
to be fair, the original uutils may not be a hotbed of memory safety bugs but the linked section cites a bunch
-
@Doomed_Daniel@mastodon.gamedev.place @lcamtuf@infosec.exchange @ireneista@adhd.irenes.space I think you mistook musl for BusyBox. I did the same thing in my head. (musl is an MIT-licensed C standard library implementation) It appears BusyBox (alternative to gnu coreutils) is also licensed under GPLv2, unfortunately.
-
@david_chisnall @lcamtuf Try to write to C++ ‚cout‘ concurrently. Complete clown fiesta!

using std::cout concurrently does not cause data races (no UB). If youvwant to get output readably together use std::osyncstream wrapper around the global object or any other shared ostream object.
-
@Seirdy@pleroma.envs.net @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place @ireneista@adhd.irenes.space one of the things you notice when you're using MacOS, FreeBSD etc... they parse arguments differently. They don't rely on getopt_long (GNU's getopt shit) and so you end up with situations like
rm -rf ./shitass -v
not running because -v is an unknown file, and it expects the arguments before. -
@Seirdy@pleroma.envs.net @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place @ireneista@adhd.irenes.space one of the things you notice when you're using MacOS, FreeBSD etc... they parse arguments differently. They don't rely on getopt_long (GNU's getopt shit) and so you end up with situations like
rm -rf ./shitass -v
not running because -v is an unknown file, and it expects the arguments before.@lcamtuf@infosec.exchange @Seirdy@pleroma.envs.net @Doomed_Daniel@mastodon.gamedev.place @ireneista@adhd.irenes.space like it's really kinda fascinating in a way, but also immensely frustrating if you were used to "gnuisms".
-
The coreutils Rust rewrite story is pretty funny.
Coreutils are tools like rm, mv, mkdir, etc. Unlike binutils, this isn't a fertile ground for memory safety bugs. But, the rewrite was completed, and in the spirit of progress, Canonical decided to switch.
But do you know what coreutils are a fertile ground for? Race conditions around file creation, deletion, permission setting, and so on. The original code accounted for decades of hard-learned lessons in that space. The Rust rewrite did not:
https://seclists.org/oss-sec/2026/q2/332
PS. I'm not dunking on Rust. It's just that... starting over from scratch has its hidden costs.
@lcamtuf the only dumb thing I can see is that Canonical decided to switch before a comprehensive external audit had been performed.
-
The coreutils Rust rewrite story is pretty funny.
Coreutils are tools like rm, mv, mkdir, etc. Unlike binutils, this isn't a fertile ground for memory safety bugs. But, the rewrite was completed, and in the spirit of progress, Canonical decided to switch.
But do you know what coreutils are a fertile ground for? Race conditions around file creation, deletion, permission setting, and so on. The original code accounted for decades of hard-learned lessons in that space. The Rust rewrite did not:
https://seclists.org/oss-sec/2026/q2/332
PS. I'm not dunking on Rust. It's just that... starting over from scratch has its hidden costs.
-
-
@ireneista@adhd.irenes.space @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place I thought it was entirely independent from gnu coreutils.
-
@lcamtuf@infosec.exchange @Seirdy@pleroma.envs.net @Doomed_Daniel@mastodon.gamedev.place @ireneista@adhd.irenes.space like it's really kinda fascinating in a way, but also immensely frustrating if you were used to "gnuisms".
@puppygirlhornypost2@transfem.social @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place @ireneista@irenes.space ShellCheck my beloved
-
@Seirdy @ireneista @lcamtuf @puppygirlhornypost2
but things like PCRE2 are probably not that critical here, at least if there is some PCRE2-compatible regex implementation for rust that can be used there.
At least looking at that posts about the CVEs, the critical knowledge is what system calls to use in what order with what arguments to avoid race conditions when creating files and such (and setting their permissions)
