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  3. The coreutils Rust rewrite story is pretty funny.

The coreutils Rust rewrite story is pretty funny.

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  • josh@hactivedirectory.comJ josh@hactivedirectory.com

    @ChuckMcManis I actually find questioning the why behind something to be important. In your experience at Google, did the devs rewriting things have _access_ to the documentation as to why something was done? Was it like disbelief of the stated facts or were there holes in the notetaking about the reasoning?

    @darkuncle @lcamtuf

    chuckmcmanis@chaos.socialC This user is from outside of this forum
    chuckmcmanis@chaos.socialC This user is from outside of this forum
    chuckmcmanis@chaos.social
    wrote sidst redigeret af
    #88

    @josh To be clear, all the source code, a wiki of discussions, etc was available to everyone who wrote code at the time. I recall pushing back one such occasion and asking if the project lead knew *why* the current code did what it did, and they stated, and I quote because it stuck with me, "It doesn't matter why, because I've rewritten all of it and I know why I wrote what I did."

    To understand that you have to understand Google dev culture at the time. 1/2

    @darkuncle @lcamtuf

    chuckmcmanis@chaos.socialC 1 Reply Last reply
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    • argv_minus_one@mastodon.sdf.orgA argv_minus_one@mastodon.sdf.org

      @hyc

      Even if you do tear down what came before and replace it entirely, you still need to understand how the thing you're replacing works, or else your replacement will be worse because you'll make the same mistakes your predecessors did.

      Those who fail to learn from history are doomed to repeat it, after all.

      @lcamtuf

      hyc@mastodon.socialH This user is from outside of this forum
      hyc@mastodon.socialH This user is from outside of this forum
      hyc@mastodon.social
      wrote sidst redigeret af
      #89

      @argv_minus_one @lcamtuf my point exactly

      1 Reply Last reply
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      • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

        @lcamtuf yeah it's frustrating because in some sense we all had the opportunity to learn this lesson, a long time ago

        we remember when we were kids, after Netscape went bankrupt trying to re-write their software from scratch, there were some good essays analyzing what went wrong and advocating for refactoring instead so as not to lose the knowledge that's in the code

        and then there's the ATC system

        like... there's so many past instances to learn from

        P This user is from outside of this forum
        P This user is from outside of this forum
        pinskia@hachyderm.io
        wrote sidst redigeret af
        #90

        @ireneista @lcamtuf

        "Netscape went bankrupt trying to re-write their software from scratch"

        It is also why Microsoft Edge went from something written from scratch to be a fork of chromium. The story is the same and even more it is about the similar product. Plus it is a recent example of the whole starting from scratch issues.

        lispi314@udongein.xyzL ingalovinde@embracing.spaceI 2 Replies Last reply
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        • doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
          doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
          doomed_daniel@mastodon.gamedev.place
          wrote sidst redigeret af
          #91

          @ireneista @lcamtuf
          Additional fun thought: I can imagine they avoided looking at the GNU coreutils C implementation because they are using MIT license instead of GPL.

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          • chuckmcmanis@chaos.socialC chuckmcmanis@chaos.social

            @josh To be clear, all the source code, a wiki of discussions, etc was available to everyone who wrote code at the time. I recall pushing back one such occasion and asking if the project lead knew *why* the current code did what it did, and they stated, and I quote because it stuck with me, "It doesn't matter why, because I've rewritten all of it and I know why I wrote what I did."

            To understand that you have to understand Google dev culture at the time. 1/2

            @darkuncle @lcamtuf

            chuckmcmanis@chaos.socialC This user is from outside of this forum
            chuckmcmanis@chaos.socialC This user is from outside of this forum
            chuckmcmanis@chaos.social
            wrote sidst redigeret af
            #92

            @josh

            Dev culture was one long series of "dick measurements" as one engineer put it. That was because of how Google evaluated engineers and how reviews got written. How that emerged in practice was that saying "I don't know" was like saying "fire me now" to a lot of these kids. So they couldn't introspect at all in front of others. I was not popular (as you might guess) for asking "rude" questions. 😃 But I also didn't care if Google chose to fire me so there was that. 2/2

            @darkuncle @lcamtuf

            darkuncle@infosec.exchangeD 1 Reply Last reply
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            • fogti@chaos.socialF This user is from outside of this forum
              fogti@chaos.socialF This user is from outside of this forum
              fogti@chaos.social
              wrote sidst redigeret af
              #93

              @ireneista @lcamtuf I think in this case it would've been possible to properly rewrite hem one by one, but the metric appears to be more a quantity-over-quality "lets get this out of the door quickly", i.e. the incentives weren't placed right.

              hllizi@hespere.deH 1 Reply Last reply
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              • z3r0@gts.maverick-hq.orgZ z3r0@gts.maverick-hq.org

                @lcamtuf I've heard a lot of funny stories like this in previous years. Like for example a startup trying to rewrite the TCP stack by their own from scratch because they can do it more efficient.
                Soon they learned how a real environment, or better said, the real life really is.

                bob_zim@infosec.exchangeB This user is from outside of this forum
                bob_zim@infosec.exchangeB This user is from outside of this forum
                bob_zim@infosec.exchange
                wrote sidst redigeret af
                #94

                @z3r0 @lcamtuf Not just startups. Microsoft rewrote most of the network stack in what eventually became Vista. They managed to reintroduce Teardrop and a lot of other basic issues. It was eventually a good decision, but it took a while to get there.

                1 Reply Last reply
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                • lcamtuf@infosec.exchangeL lcamtuf@infosec.exchange

                  The coreutils Rust rewrite story is pretty funny.

                  Coreutils are tools like rm, mv, mkdir, etc. Unlike binutils, this isn't a fertile ground for memory safety bugs. But, the rewrite was completed, and in the spirit of progress, Canonical decided to switch.

                  But do you know what coreutils are a fertile ground for? Race conditions around file creation, deletion, permission setting, and so on. The original code accounted for decades of hard-learned lessons in that space. The Rust rewrite did not:

                  https://seclists.org/oss-sec/2026/q2/332

                  PS. I'm not dunking on Rust. It's just that... starting over from scratch has its hidden costs.

                  jrose@social.belkadan.comJ This user is from outside of this forum
                  jrose@social.belkadan.comJ This user is from outside of this forum
                  jrose@social.belkadan.com
                  wrote sidst redigeret af
                  #95

                  @lcamtuf @regehr

                  isn't a fertile ground for memory safety bugs

                  Mm. Another write-up, admittedly on a pro-Rust site, collected the recent GNU coreutils CVEs and they do seem to still be having memory safety bugs even after X decades of development. Are these as bad as TOCTOU bugs? Probably not, but I'm not sure "start over from scratch" comes off as poorly with these stats. https://corrode.dev/blog/bugs-rust-wont-catch/#what-rust-did-prevent

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                  • puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                    puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                    puppygirlhornypost2@transfem.social
                    wrote sidst redigeret af
                    #96

                    @ireneista@adhd.irenes.space @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place Well there's always the ability for clean room implementation, no?

                    puppygirlhornypost2@transfem.socialP 1 Reply Last reply
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                    • puppygirlhornypost2@transfem.socialP puppygirlhornypost2@transfem.social

                      @ireneista@adhd.irenes.space @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place Well there's always the ability for clean room implementation, no?

                      puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                      puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                      puppygirlhornypost2@transfem.social
                      wrote sidst redigeret af
                      #97

                      @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place @ireneista@adhd.irenes.space I will admit it does sound extremely stupid to cleanroom implement coreutils but at the same time I feel like that could have mitigated some of the issue here.

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                      • lcamtuf@infosec.exchangeL lcamtuf@infosec.exchange

                        The coreutils Rust rewrite story is pretty funny.

                        Coreutils are tools like rm, mv, mkdir, etc. Unlike binutils, this isn't a fertile ground for memory safety bugs. But, the rewrite was completed, and in the spirit of progress, Canonical decided to switch.

                        But do you know what coreutils are a fertile ground for? Race conditions around file creation, deletion, permission setting, and so on. The original code accounted for decades of hard-learned lessons in that space. The Rust rewrite did not:

                        https://seclists.org/oss-sec/2026/q2/332

                        PS. I'm not dunking on Rust. It's just that... starting over from scratch has its hidden costs.

                        aburka@hachyderm.ioA This user is from outside of this forum
                        aburka@hachyderm.ioA This user is from outside of this forum
                        aburka@hachyderm.io
                        wrote sidst redigeret af
                        #98

                        @lcamtuf they did a writeup here https://corrode.dev/blog/bugs-rust-wont-catch/#what-rust-did-prevent

                        to be fair, the original uutils may not be a hotbed of memory safety bugs but the linked section cites a bunch

                        1 Reply Last reply
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                        • puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                          puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                          puppygirlhornypost2@transfem.social
                          wrote sidst redigeret af
                          #99

                          @Doomed_Daniel@mastodon.gamedev.place @lcamtuf@infosec.exchange @ireneista@adhd.irenes.space I think you mistook musl for BusyBox. I did the same thing in my head. (musl is an MIT-licensed C standard library implementation) It appears BusyBox (alternative to gnu coreutils) is also licensed under GPLv2, unfortunately.

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                          • icing@chaos.socialI icing@chaos.social

                            @david_chisnall @lcamtuf Try to write to C++ ‚cout‘ concurrently. Complete clown fiesta!🤡

                            petersommerlad@mastodon.socialP This user is from outside of this forum
                            petersommerlad@mastodon.socialP This user is from outside of this forum
                            petersommerlad@mastodon.social
                            wrote sidst redigeret af
                            #100

                            using std::cout concurrently does not cause data races (no UB). If youvwant to get output readably together use std::osyncstream wrapper around the global object or any other shared ostream object.

                            1 Reply Last reply
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                            • puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                              puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                              puppygirlhornypost2@transfem.social
                              wrote sidst redigeret af
                              #101

                              @Seirdy@pleroma.envs.net @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place @ireneista@adhd.irenes.space one of the things you notice when you're using MacOS, FreeBSD etc... they parse arguments differently. They don't rely on getopt_long (GNU's getopt shit) and so you end up with situations like

                              rm -rf ./shitass -v

                              not running because -v is an unknown file, and it expects the arguments before.

                              puppygirlhornypost2@transfem.socialP orca@nya.oneO 2 Replies Last reply
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                              • puppygirlhornypost2@transfem.socialP puppygirlhornypost2@transfem.social

                                @Seirdy@pleroma.envs.net @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place @ireneista@adhd.irenes.space one of the things you notice when you're using MacOS, FreeBSD etc... they parse arguments differently. They don't rely on getopt_long (GNU's getopt shit) and so you end up with situations like

                                rm -rf ./shitass -v

                                not running because -v is an unknown file, and it expects the arguments before.

                                puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                                puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                                puppygirlhornypost2@transfem.social
                                wrote sidst redigeret af
                                #102

                                @lcamtuf@infosec.exchange @Seirdy@pleroma.envs.net @Doomed_Daniel@mastodon.gamedev.place @ireneista@adhd.irenes.space like it's really kinda fascinating in a way, but also immensely frustrating if you were used to "gnuisms".

                                seirdy@pleroma.envs.netS puppygirlhornypost2@transfem.socialP 2 Replies Last reply
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                                • lcamtuf@infosec.exchangeL lcamtuf@infosec.exchange

                                  The coreutils Rust rewrite story is pretty funny.

                                  Coreutils are tools like rm, mv, mkdir, etc. Unlike binutils, this isn't a fertile ground for memory safety bugs. But, the rewrite was completed, and in the spirit of progress, Canonical decided to switch.

                                  But do you know what coreutils are a fertile ground for? Race conditions around file creation, deletion, permission setting, and so on. The original code accounted for decades of hard-learned lessons in that space. The Rust rewrite did not:

                                  https://seclists.org/oss-sec/2026/q2/332

                                  PS. I'm not dunking on Rust. It's just that... starting over from scratch has its hidden costs.

                                  T This user is from outside of this forum
                                  T This user is from outside of this forum
                                  tobinbaker@discuss.systems
                                  wrote sidst redigeret af
                                  #103

                                  @lcamtuf the only dumb thing I can see is that Canonical decided to switch before a comprehensive external audit had been performed.

                                  1 Reply Last reply
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                                  • lcamtuf@infosec.exchangeL lcamtuf@infosec.exchange

                                    The coreutils Rust rewrite story is pretty funny.

                                    Coreutils are tools like rm, mv, mkdir, etc. Unlike binutils, this isn't a fertile ground for memory safety bugs. But, the rewrite was completed, and in the spirit of progress, Canonical decided to switch.

                                    But do you know what coreutils are a fertile ground for? Race conditions around file creation, deletion, permission setting, and so on. The original code accounted for decades of hard-learned lessons in that space. The Rust rewrite did not:

                                    https://seclists.org/oss-sec/2026/q2/332

                                    PS. I'm not dunking on Rust. It's just that... starting over from scratch has its hidden costs.

                                    k4t3@comp.lain.laK This user is from outside of this forum
                                    k4t3@comp.lain.laK This user is from outside of this forum
                                    k4t3@comp.lain.la
                                    wrote sidst redigeret af
                                    #104
                                    @lcamtuf fearless concurrency 🚀🚀🚀🚀🌕
                                    1 Reply Last reply
                                    0
                                    • ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                      ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                      ireneista@adhd.irenes.space
                                      wrote sidst redigeret af
                                      #105

                                      @jay @r webkitgtk is a browser engine that runs inside gtk

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                                      0
                                      • puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                                        puppygirlhornypost2@transfem.socialP This user is from outside of this forum
                                        puppygirlhornypost2@transfem.social
                                        wrote sidst redigeret af
                                        #106

                                        @ireneista@adhd.irenes.space @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place I thought it was entirely independent from gnu coreutils.

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                                        • puppygirlhornypost2@transfem.socialP puppygirlhornypost2@transfem.social

                                          @lcamtuf@infosec.exchange @Seirdy@pleroma.envs.net @Doomed_Daniel@mastodon.gamedev.place @ireneista@adhd.irenes.space like it's really kinda fascinating in a way, but also immensely frustrating if you were used to "gnuisms".

                                          seirdy@pleroma.envs.netS This user is from outside of this forum
                                          seirdy@pleroma.envs.netS This user is from outside of this forum
                                          seirdy@pleroma.envs.net
                                          wrote sidst redigeret af
                                          #107

                                          @puppygirlhornypost2@transfem.social @lcamtuf@infosec.exchange @Doomed_Daniel@mastodon.gamedev.place @ireneista@irenes.space ShellCheck my beloved

                                          1 Reply Last reply
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