Skip to content
  • Hjem
  • Seneste
  • Etiketter
  • Populære
  • Verden
  • Bruger
  • Grupper
Temaer
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Kollaps
FARVEL BIG TECH
  1. Forside
  2. Ikke-kategoriseret
  3. #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

#Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

Planlagt Fastgjort Låst Flyttet Ikke-kategoriseret
deepfakesdigitalforensic
81 Indlæg 55 Posters 137 Visninger
  • Ældste til nyeste
  • Nyeste til ældste
  • Most Votes
Svar
  • Svar som emne
Login for at svare
Denne tråd er blevet slettet. Kun brugere med emne behandlings privilegier kan se den.
  • fuzzy@beige.partyF fuzzy@beige.party

    @Deixis9 what's the origin of the image?

    Thanks

    I see that it's commercialised e.g. <https://lovingsquad.com/product/ai-slop-is-not-art-chatbots-are-not-your-friends-shirt/>, <https://pagtee.com/product/t-shirt/1926944-ai-slop-is-not-art-chatbots-are-not-your-friends-cyborg-painting-flames>, <https://zerevia.com/product/t-shirt/1926944-ai-slop-is-not-art-chatbots-are-not-your-friends-cyborg-painting-flames>, <https://www.spellingmistakescostlives.com/product-page/copy-of-ai-slop-is-not-art-chatbots-are-not-your-friends-sticker>, however there's no real acknowledgement of an original artist; no credit, as far as I can tell.

    @FabMusacchio @spellingmistakescostlives

    deixis9@beige.partyD This user is from outside of this forum
    deixis9@beige.partyD This user is from outside of this forum
    deixis9@beige.party
    wrote sidst redigeret af
    #35

    @fuzzy @FabMusacchio @spellingmistakescostlives

    https://www.spellingmistakescostlives.com/drawings

    1 Reply Last reply
    0
    • mansr@society.oftrolls.comM mansr@society.oftrolls.com

      @nCrazed @leah @f4grx @FabMusacchio Lines from a shadow through the object casting it meet at the light source. Sunlight being virtually parallel is irrelevant. If the light source isn't point-like, you get blurry shadows.

      mansr@society.oftrolls.comM This user is from outside of this forum
      mansr@society.oftrolls.comM This user is from outside of this forum
      mansr@society.oftrolls.com
      wrote sidst redigeret af
      #36

      @nCrazed @leah @f4grx @FabMusacchio If the light source is behind the image plane, these lines will of course converge at an opposite point. The important part is that they all converge. If they intersect every which way, something funny is going on.

      f4grx@chaos.socialF 1 Reply Last reply
      0
      • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

        #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

        🌍 https://scim.ag/42dMPBg

        ragon2@mstdn.socialR This user is from outside of this forum
        ragon2@mstdn.socialR This user is from outside of this forum
        ragon2@mstdn.social
        wrote sidst redigeret af
        #37

        @FabMusacchio Great to have a sure way to prove things, but honestly, just zoom in on details see if they're coherent? In most if not any genai image? Not even talking about the dinausore/crocodile one because if you're under 50 you could tell in one blink

        alexcorby@indieauthors.socialA colinstu@birdbutt.comC 2 Replies Last reply
        0
        • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

          #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

          🌍 https://scim.ag/42dMPBg

          mcwabbit@tenforward.socialM This user is from outside of this forum
          mcwabbit@tenforward.socialM This user is from outside of this forum
          mcwabbit@tenforward.social
          wrote sidst redigeret af
          #38

          @FabMusacchio Also the soldiers’ heads in the first picture are nearly identical and their tags are gibberish.

          1 Reply Last reply
          0
          • mansr@society.oftrolls.comM mansr@society.oftrolls.com

            @nCrazed @leah @f4grx @FabMusacchio If the light source is behind the image plane, these lines will of course converge at an opposite point. The important part is that they all converge. If they intersect every which way, something funny is going on.

            f4grx@chaos.socialF This user is from outside of this forum
            f4grx@chaos.socialF This user is from outside of this forum
            f4grx@chaos.social
            wrote sidst redigeret af
            #39

            @mansr @nCrazed @leah @FabMusacchio yep I agree with that remark, modulo lens distortions. I would love to see the actual convergence on a known good image, for comparison sake.

            leah@blahaj.socialL 1 Reply Last reply
            0
            • f4grx@chaos.socialF f4grx@chaos.social

              @mansr @nCrazed @leah @FabMusacchio yep I agree with that remark, modulo lens distortions. I would love to see the actual convergence on a known good image, for comparison sake.

              leah@blahaj.socialL This user is from outside of this forum
              leah@blahaj.socialL This user is from outside of this forum
              leah@blahaj.social
              wrote sidst redigeret af
              #40

              @f4grx @mansr @nCrazed @FabMusacchio I tried it on two random hallway images from Kagi Search and it worked great. I think most lens distortions are nonlinear, so the problem is rather that the lines are not straight than that they won't meet.

              f4grx@chaos.socialF 1 Reply Last reply
              0
              • leah@blahaj.socialL leah@blahaj.social

                @f4grx @mansr @nCrazed @FabMusacchio I tried it on two random hallway images from Kagi Search and it worked great. I think most lens distortions are nonlinear, so the problem is rather that the lines are not straight than that they won't meet.

                f4grx@chaos.socialF This user is from outside of this forum
                f4grx@chaos.socialF This user is from outside of this forum
                f4grx@chaos.social
                wrote sidst redigeret af
                #41

                @leah @mansr @nCrazed @FabMusacchio How do you model the curvatures of these non straight lines so you can be sure that they all meet at the same point? 🤔

                leah@blahaj.socialL 1 Reply Last reply
                0
                • f4grx@chaos.socialF f4grx@chaos.social

                  @leah @mansr @nCrazed @FabMusacchio How do you model the curvatures of these non straight lines so you can be sure that they all meet at the same point? 🤔

                  leah@blahaj.socialL This user is from outside of this forum
                  leah@blahaj.socialL This user is from outside of this forum
                  leah@blahaj.social
                  wrote sidst redigeret af
                  #42

                  @f4grx @mansr @nCrazed @FabMusacchio I didn't need to, since the lines were straight I assumed lens correction was already done or not necessary.

                  funkylab@mastodon.socialF 1 Reply Last reply
                  0
                  • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                    #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                    🌍 https://scim.ag/42dMPBg

                    octaviaconamore@cutie.cityO This user is from outside of this forum
                    octaviaconamore@cutie.cityO This user is from outside of this forum
                    octaviaconamore@cutie.city
                    wrote sidst redigeret af
                    #43

                    @FabMusacchio @Jenetrix I feel like I'm in a Realism 101 illustration class

                    lispi314@udongein.xyzL 1 Reply Last reply
                    0
                    • ncrazed@fd00.spaceN ncrazed@fd00.space

                      @leah @f4grx @FabMusacchio yeah, I think that's a fair criticism 🤔

                      songxisto@icosahedron.websiteS This user is from outside of this forum
                      songxisto@icosahedron.websiteS This user is from outside of this forum
                      songxisto@icosahedron.website
                      wrote sidst redigeret af
                      #44

                      @nCrazed @leah @f4grx @FabMusacchio Sunrays are quasi-parallel in the 3rd dimension, however they all diverge from the sun when projected on a surface such as a camera sensor or our retina. What difference does it make if the trick works with lamps too ? The sun is just a big, faraway lamp, and the rules of convergence in 2d spaces apply just the same for all 1d-ish lightsources.

                      The trick works if you don't mind for lens distortion, which are really minor on most smartphone cameras nowadays (do not mess lens distortion with surface distortion caused by planar projection on sensors, the latter doesn't affect convergence even though it can exxagerate surfaces on the sides of the pic).

                      leah@blahaj.socialL 1 Reply Last reply
                      0
                      • leah@blahaj.socialL leah@blahaj.social

                        @f4grx @mansr @nCrazed @FabMusacchio I didn't need to, since the lines were straight I assumed lens correction was already done or not necessary.

                        funkylab@mastodon.socialF This user is from outside of this forum
                        funkylab@mastodon.socialF This user is from outside of this forum
                        funkylab@mastodon.social
                        wrote sidst redigeret af
                        #45

                        @leah agreed, I just wished the technique they described came with that as a warning, because the (obviously generated, "read" the uniform patches) hallway picture shown would be a *prime* candidate for taking with a fisheye lens or a similarly distorting lens; and the piece of flooring used to extrapolate the straight lines is already honestly too short in the example to be sure. I cannot, over the length of maybe 50px, draw a 1000px line with < 1° error.

                        @f4grx @mansr @nCrazed @FabMusacchio

                        funkylab@mastodon.socialF P f4grx@chaos.socialF 3 Replies Last reply
                        0
                        • funkylab@mastodon.socialF funkylab@mastodon.social

                          @leah agreed, I just wished the technique they described came with that as a warning, because the (obviously generated, "read" the uniform patches) hallway picture shown would be a *prime* candidate for taking with a fisheye lens or a similarly distorting lens; and the piece of flooring used to extrapolate the straight lines is already honestly too short in the example to be sure. I cannot, over the length of maybe 50px, draw a 1000px line with < 1° error.

                          @f4grx @mansr @nCrazed @FabMusacchio

                          funkylab@mastodon.socialF This user is from outside of this forum
                          funkylab@mastodon.socialF This user is from outside of this forum
                          funkylab@mastodon.social
                          wrote sidst redigeret af
                          #46

                          @leah (and of course, a photojournalist in a government building is more likely to have a "low distortion as possible" lens equipped than a fishlens, but if you're preparing for e.g. reporting from a small, crowded room and want to get as many interacting politicians into the picture as possible, you'd not go in there with a superzoom lens alone. And if a picture is claimed to be from a publicity shot, the photographer certainly will pick from a wide range)

                          @f4grx @mansr @nCrazed @FabMusacchio

                          1 Reply Last reply
                          0
                          • songxisto@icosahedron.websiteS songxisto@icosahedron.website

                            @nCrazed @leah @f4grx @FabMusacchio Sunrays are quasi-parallel in the 3rd dimension, however they all diverge from the sun when projected on a surface such as a camera sensor or our retina. What difference does it make if the trick works with lamps too ? The sun is just a big, faraway lamp, and the rules of convergence in 2d spaces apply just the same for all 1d-ish lightsources.

                            The trick works if you don't mind for lens distortion, which are really minor on most smartphone cameras nowadays (do not mess lens distortion with surface distortion caused by planar projection on sensors, the latter doesn't affect convergence even though it can exxagerate surfaces on the sides of the pic).

                            leah@blahaj.socialL This user is from outside of this forum
                            leah@blahaj.socialL This user is from outside of this forum
                            leah@blahaj.social
                            wrote sidst redigeret af
                            #47

                            @songxisto @nCrazed @f4grx @FabMusacchio Assume a solid cube on a plane, and only parallel, ambient light hits it from an angle. if you connect the cube corners with the three visible shadow-corners, the lines are parallel as well and won't intersect. am i wrong?

                            songxisto@icosahedron.websiteS 1 Reply Last reply
                            0
                            • leah@blahaj.socialL leah@blahaj.social

                              @songxisto @nCrazed @f4grx @FabMusacchio Assume a solid cube on a plane, and only parallel, ambient light hits it from an angle. if you connect the cube corners with the three visible shadow-corners, the lines are parallel as well and won't intersect. am i wrong?

                              songxisto@icosahedron.websiteS This user is from outside of this forum
                              songxisto@icosahedron.websiteS This user is from outside of this forum
                              songxisto@icosahedron.website
                              wrote sidst redigeret af
                              #48

                              @leah @nCrazed @f4grx @FabMusacchio You are right if the image is itself a parallel projection, but the images from cameras are perspectives, where parallel rays/lines in 3d always converge somewhere (except rays/lines parallel to the sensor).

                              f4grx@chaos.socialF 1 Reply Last reply
                              0
                              • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                                #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                                🌍 https://scim.ag/42dMPBg

                                nihilarc@skastodon.comN This user is from outside of this forum
                                nihilarc@skastodon.comN This user is from outside of this forum
                                nihilarc@skastodon.com
                                wrote sidst redigeret af
                                #49

                                @FabMusacchio to be fair, the first one the perspective doesn't 100% mean it's fake. It could be that some builder somewhere did a shite job of the tiling.

                                walrus@toot.walesW 1 Reply Last reply
                                0
                                • funkylab@mastodon.socialF funkylab@mastodon.social

                                  @leah agreed, I just wished the technique they described came with that as a warning, because the (obviously generated, "read" the uniform patches) hallway picture shown would be a *prime* candidate for taking with a fisheye lens or a similarly distorting lens; and the piece of flooring used to extrapolate the straight lines is already honestly too short in the example to be sure. I cannot, over the length of maybe 50px, draw a 1000px line with < 1° error.

                                  @f4grx @mansr @nCrazed @FabMusacchio

                                  P This user is from outside of this forum
                                  P This user is from outside of this forum
                                  phosphenes@glasgow.social
                                  wrote sidst redigeret af
                                  #50

                                  @funkylab @leah @f4grx @mansr @nCrazed @FabMusacchio

                                  Also I have seen floors where the tiles were not parallel to the walls because of sloppy work.

                                  1 Reply Last reply
                                  0
                                  • audecaussarieu@social.sciences.reA audecaussarieu@social.sciences.re

                                    Ah bah voilà une super source d'exos d'optique géométrique 😅

                                    tellington@eldritch.cafeT This user is from outside of this forum
                                    tellington@eldritch.cafeT This user is from outside of this forum
                                    tellington@eldritch.cafe
                                    wrote sidst redigeret af
                                    #51

                                    @AudeCaussarieu oh wow faut que je bosse avec des profs de maths pour faire des séances maths / éducation aux médias !

                                    1 Reply Last reply
                                    0
                                    • songxisto@icosahedron.websiteS songxisto@icosahedron.website

                                      @leah @nCrazed @f4grx @FabMusacchio You are right if the image is itself a parallel projection, but the images from cameras are perspectives, where parallel rays/lines in 3d always converge somewhere (except rays/lines parallel to the sensor).

                                      f4grx@chaos.socialF This user is from outside of this forum
                                      f4grx@chaos.socialF This user is from outside of this forum
                                      f4grx@chaos.social
                                      wrote sidst redigeret af
                                      #52

                                      @songxisto @leah @nCrazed @FabMusacchio Yep. you can see the difference in freecad by switching between parallel projection and perspective.

                                      1 Reply Last reply
                                      0
                                      • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                                        #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                                        🌍 https://scim.ag/42dMPBg

                                        lps@mograph.socialL This user is from outside of this forum
                                        lps@mograph.socialL This user is from outside of this forum
                                        lps@mograph.social
                                        wrote sidst redigeret af
                                        #53

                                        @FabMusacchio thanks for reposting, these are great tips to help spot fakes:) it's getting incredibly hard, if not impossible lately: (

                                        1 Reply Last reply
                                        0
                                        • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                                          #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                                          🌍 https://scim.ag/42dMPBg

                                          aearo@dragon.styleA This user is from outside of this forum
                                          aearo@dragon.styleA This user is from outside of this forum
                                          aearo@dragon.style
                                          wrote sidst redigeret af
                                          #54

                                          @FabMusacchio

                                          Ooooh - what I like about this is, unlike a lot of "here's how you spot this stuff" advice, these seem like maybe things AI-generated images will have a *very* hard time ever getting consistently right.

                                          isaackuo@spacey.spaceI 1 Reply Last reply
                                          0
                                          Svar
                                          • Svar som emne
                                          Login for at svare
                                          • Ældste til nyeste
                                          • Nyeste til ældste
                                          • Most Votes


                                          • Log ind

                                          • Har du ikke en konto? Tilmeld

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          Graciously hosted by data.coop
                                          • First post
                                            Last post
                                          0
                                          • Hjem
                                          • Seneste
                                          • Etiketter
                                          • Populære
                                          • Verden
                                          • Bruger
                                          • Grupper