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FARVEL BIG TECH
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  3. #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

#Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

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deepfakesdigitalforensic
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  • deixis9@beige.partyD deixis9@beige.party

    @FabMusacchio @spellingmistakescostlives

    fuzzy@beige.partyF This user is from outside of this forum
    fuzzy@beige.partyF This user is from outside of this forum
    fuzzy@beige.party
    wrote sidst redigeret af
    #29

    @Deixis9 what's the origin of the image?

    Thanks

    I see that it's commercialised e.g. <https://lovingsquad.com/product/ai-slop-is-not-art-chatbots-are-not-your-friends-shirt/>, <https://pagtee.com/product/t-shirt/1926944-ai-slop-is-not-art-chatbots-are-not-your-friends-cyborg-painting-flames>, <https://zerevia.com/product/t-shirt/1926944-ai-slop-is-not-art-chatbots-are-not-your-friends-cyborg-painting-flames>, <https://www.spellingmistakescostlives.com/product-page/copy-of-ai-slop-is-not-art-chatbots-are-not-your-friends-sticker>, however there's no real acknowledgement of an original artist; no credit, as far as I can tell.

    @FabMusacchio @spellingmistakescostlives

    deixis9@beige.partyD 1 Reply Last reply
    0
    • leah@blahaj.socialL leah@blahaj.social

      @f4grx @FabMusacchio sun rays are parallel, yet they meet at a point...?

      ncrazed@fd00.spaceN This user is from outside of this forum
      ncrazed@fd00.spaceN This user is from outside of this forum
      ncrazed@fd00.space
      wrote sidst redigeret af
      #30

      @leah @f4grx @FabMusacchio they meet at such a far away point that they appear to be parallel

      leah@blahaj.socialL 1 Reply Last reply
      0
      • microblogc@neopaquita.esM microblogc@neopaquita.es

        @FabMusacchio So if I want to commit a murder, I have years to prepare it and I know the place will be surveilled with cameras, I should pave it with slightly non-parallell tiles, to get a plausible deniability.

        mabande@mastodon.socialM This user is from outside of this forum
        mabande@mastodon.socialM This user is from outside of this forum
        mabande@mastodon.social
        wrote sidst redigeret af
        #31

        @microblogc @FabMusacchio Forced perspective is your friend: "The Potemkin Stairs in Odesa extend for 142 metres, but give the illusion of greater depth since the stairs are wider at the bottom than at the top."

        1 Reply Last reply
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        • ncrazed@fd00.spaceN ncrazed@fd00.space

          @leah @f4grx @FabMusacchio they meet at such a far away point that they appear to be parallel

          leah@blahaj.socialL This user is from outside of this forum
          leah@blahaj.socialL This user is from outside of this forum
          leah@blahaj.social
          wrote sidst redigeret af
          #32

          @nCrazed @f4grx @FabMusacchio But this is irrelevant for the technique described? It would work with a non-parallel spot lamp just as well?

          ncrazed@fd00.spaceN 1 Reply Last reply
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          • leah@blahaj.socialL leah@blahaj.social

            @nCrazed @f4grx @FabMusacchio But this is irrelevant for the technique described? It would work with a non-parallel spot lamp just as well?

            ncrazed@fd00.spaceN This user is from outside of this forum
            ncrazed@fd00.spaceN This user is from outside of this forum
            ncrazed@fd00.space
            wrote sidst redigeret af
            #33

            @leah @f4grx @FabMusacchio yeah, I think that's a fair criticism 🤔

            mansr@society.oftrolls.comM songxisto@icosahedron.websiteS 2 Replies Last reply
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            • ncrazed@fd00.spaceN ncrazed@fd00.space

              @leah @f4grx @FabMusacchio yeah, I think that's a fair criticism 🤔

              mansr@society.oftrolls.comM This user is from outside of this forum
              mansr@society.oftrolls.comM This user is from outside of this forum
              mansr@society.oftrolls.com
              wrote sidst redigeret af
              #34

              @nCrazed @leah @f4grx @FabMusacchio Lines from a shadow through the object casting it meet at the light source. Sunlight being virtually parallel is irrelevant. If the light source isn't point-like, you get blurry shadows.

              mansr@society.oftrolls.comM 1 Reply Last reply
              0
              • fuzzy@beige.partyF fuzzy@beige.party

                @Deixis9 what's the origin of the image?

                Thanks

                I see that it's commercialised e.g. <https://lovingsquad.com/product/ai-slop-is-not-art-chatbots-are-not-your-friends-shirt/>, <https://pagtee.com/product/t-shirt/1926944-ai-slop-is-not-art-chatbots-are-not-your-friends-cyborg-painting-flames>, <https://zerevia.com/product/t-shirt/1926944-ai-slop-is-not-art-chatbots-are-not-your-friends-cyborg-painting-flames>, <https://www.spellingmistakescostlives.com/product-page/copy-of-ai-slop-is-not-art-chatbots-are-not-your-friends-sticker>, however there's no real acknowledgement of an original artist; no credit, as far as I can tell.

                @FabMusacchio @spellingmistakescostlives

                deixis9@beige.partyD This user is from outside of this forum
                deixis9@beige.partyD This user is from outside of this forum
                deixis9@beige.party
                wrote sidst redigeret af
                #35

                @fuzzy @FabMusacchio @spellingmistakescostlives

                https://www.spellingmistakescostlives.com/drawings

                1 Reply Last reply
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                • mansr@society.oftrolls.comM mansr@society.oftrolls.com

                  @nCrazed @leah @f4grx @FabMusacchio Lines from a shadow through the object casting it meet at the light source. Sunlight being virtually parallel is irrelevant. If the light source isn't point-like, you get blurry shadows.

                  mansr@society.oftrolls.comM This user is from outside of this forum
                  mansr@society.oftrolls.comM This user is from outside of this forum
                  mansr@society.oftrolls.com
                  wrote sidst redigeret af
                  #36

                  @nCrazed @leah @f4grx @FabMusacchio If the light source is behind the image plane, these lines will of course converge at an opposite point. The important part is that they all converge. If they intersect every which way, something funny is going on.

                  f4grx@chaos.socialF 1 Reply Last reply
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                  • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                    #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                    🌍 https://scim.ag/42dMPBg

                    ragon2@mstdn.socialR This user is from outside of this forum
                    ragon2@mstdn.socialR This user is from outside of this forum
                    ragon2@mstdn.social
                    wrote sidst redigeret af
                    #37

                    @FabMusacchio Great to have a sure way to prove things, but honestly, just zoom in on details see if they're coherent? In most if not any genai image? Not even talking about the dinausore/crocodile one because if you're under 50 you could tell in one blink

                    alexcorby@indieauthors.socialA colinstu@birdbutt.comC 2 Replies Last reply
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                    • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                      #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                      🌍 https://scim.ag/42dMPBg

                      mcwabbit@tenforward.socialM This user is from outside of this forum
                      mcwabbit@tenforward.socialM This user is from outside of this forum
                      mcwabbit@tenforward.social
                      wrote sidst redigeret af
                      #38

                      @FabMusacchio Also the soldiers’ heads in the first picture are nearly identical and their tags are gibberish.

                      1 Reply Last reply
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                      • mansr@society.oftrolls.comM mansr@society.oftrolls.com

                        @nCrazed @leah @f4grx @FabMusacchio If the light source is behind the image plane, these lines will of course converge at an opposite point. The important part is that they all converge. If they intersect every which way, something funny is going on.

                        f4grx@chaos.socialF This user is from outside of this forum
                        f4grx@chaos.socialF This user is from outside of this forum
                        f4grx@chaos.social
                        wrote sidst redigeret af
                        #39

                        @mansr @nCrazed @leah @FabMusacchio yep I agree with that remark, modulo lens distortions. I would love to see the actual convergence on a known good image, for comparison sake.

                        leah@blahaj.socialL 1 Reply Last reply
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                        • f4grx@chaos.socialF f4grx@chaos.social

                          @mansr @nCrazed @leah @FabMusacchio yep I agree with that remark, modulo lens distortions. I would love to see the actual convergence on a known good image, for comparison sake.

                          leah@blahaj.socialL This user is from outside of this forum
                          leah@blahaj.socialL This user is from outside of this forum
                          leah@blahaj.social
                          wrote sidst redigeret af
                          #40

                          @f4grx @mansr @nCrazed @FabMusacchio I tried it on two random hallway images from Kagi Search and it worked great. I think most lens distortions are nonlinear, so the problem is rather that the lines are not straight than that they won't meet.

                          f4grx@chaos.socialF 1 Reply Last reply
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                          • leah@blahaj.socialL leah@blahaj.social

                            @f4grx @mansr @nCrazed @FabMusacchio I tried it on two random hallway images from Kagi Search and it worked great. I think most lens distortions are nonlinear, so the problem is rather that the lines are not straight than that they won't meet.

                            f4grx@chaos.socialF This user is from outside of this forum
                            f4grx@chaos.socialF This user is from outside of this forum
                            f4grx@chaos.social
                            wrote sidst redigeret af
                            #41

                            @leah @mansr @nCrazed @FabMusacchio How do you model the curvatures of these non straight lines so you can be sure that they all meet at the same point? 🤔

                            leah@blahaj.socialL 1 Reply Last reply
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                            • f4grx@chaos.socialF f4grx@chaos.social

                              @leah @mansr @nCrazed @FabMusacchio How do you model the curvatures of these non straight lines so you can be sure that they all meet at the same point? 🤔

                              leah@blahaj.socialL This user is from outside of this forum
                              leah@blahaj.socialL This user is from outside of this forum
                              leah@blahaj.social
                              wrote sidst redigeret af
                              #42

                              @f4grx @mansr @nCrazed @FabMusacchio I didn't need to, since the lines were straight I assumed lens correction was already done or not necessary.

                              funkylab@mastodon.socialF 1 Reply Last reply
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                              • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                                #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                                🌍 https://scim.ag/42dMPBg

                                octaviaconamore@cutie.cityO This user is from outside of this forum
                                octaviaconamore@cutie.cityO This user is from outside of this forum
                                octaviaconamore@cutie.city
                                wrote sidst redigeret af
                                #43

                                @FabMusacchio @Jenetrix I feel like I'm in a Realism 101 illustration class

                                lispi314@udongein.xyzL 1 Reply Last reply
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                                • ncrazed@fd00.spaceN ncrazed@fd00.space

                                  @leah @f4grx @FabMusacchio yeah, I think that's a fair criticism 🤔

                                  songxisto@icosahedron.websiteS This user is from outside of this forum
                                  songxisto@icosahedron.websiteS This user is from outside of this forum
                                  songxisto@icosahedron.website
                                  wrote sidst redigeret af
                                  #44

                                  @nCrazed @leah @f4grx @FabMusacchio Sunrays are quasi-parallel in the 3rd dimension, however they all diverge from the sun when projected on a surface such as a camera sensor or our retina. What difference does it make if the trick works with lamps too ? The sun is just a big, faraway lamp, and the rules of convergence in 2d spaces apply just the same for all 1d-ish lightsources.

                                  The trick works if you don't mind for lens distortion, which are really minor on most smartphone cameras nowadays (do not mess lens distortion with surface distortion caused by planar projection on sensors, the latter doesn't affect convergence even though it can exxagerate surfaces on the sides of the pic).

                                  leah@blahaj.socialL 1 Reply Last reply
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                                  • leah@blahaj.socialL leah@blahaj.social

                                    @f4grx @mansr @nCrazed @FabMusacchio I didn't need to, since the lines were straight I assumed lens correction was already done or not necessary.

                                    funkylab@mastodon.socialF This user is from outside of this forum
                                    funkylab@mastodon.socialF This user is from outside of this forum
                                    funkylab@mastodon.social
                                    wrote sidst redigeret af
                                    #45

                                    @leah agreed, I just wished the technique they described came with that as a warning, because the (obviously generated, "read" the uniform patches) hallway picture shown would be a *prime* candidate for taking with a fisheye lens or a similarly distorting lens; and the piece of flooring used to extrapolate the straight lines is already honestly too short in the example to be sure. I cannot, over the length of maybe 50px, draw a 1000px line with < 1° error.

                                    @f4grx @mansr @nCrazed @FabMusacchio

                                    funkylab@mastodon.socialF P f4grx@chaos.socialF 3 Replies Last reply
                                    0
                                    • funkylab@mastodon.socialF funkylab@mastodon.social

                                      @leah agreed, I just wished the technique they described came with that as a warning, because the (obviously generated, "read" the uniform patches) hallway picture shown would be a *prime* candidate for taking with a fisheye lens or a similarly distorting lens; and the piece of flooring used to extrapolate the straight lines is already honestly too short in the example to be sure. I cannot, over the length of maybe 50px, draw a 1000px line with < 1° error.

                                      @f4grx @mansr @nCrazed @FabMusacchio

                                      funkylab@mastodon.socialF This user is from outside of this forum
                                      funkylab@mastodon.socialF This user is from outside of this forum
                                      funkylab@mastodon.social
                                      wrote sidst redigeret af
                                      #46

                                      @leah (and of course, a photojournalist in a government building is more likely to have a "low distortion as possible" lens equipped than a fishlens, but if you're preparing for e.g. reporting from a small, crowded room and want to get as many interacting politicians into the picture as possible, you'd not go in there with a superzoom lens alone. And if a picture is claimed to be from a publicity shot, the photographer certainly will pick from a wide range)

                                      @f4grx @mansr @nCrazed @FabMusacchio

                                      1 Reply Last reply
                                      0
                                      • songxisto@icosahedron.websiteS songxisto@icosahedron.website

                                        @nCrazed @leah @f4grx @FabMusacchio Sunrays are quasi-parallel in the 3rd dimension, however they all diverge from the sun when projected on a surface such as a camera sensor or our retina. What difference does it make if the trick works with lamps too ? The sun is just a big, faraway lamp, and the rules of convergence in 2d spaces apply just the same for all 1d-ish lightsources.

                                        The trick works if you don't mind for lens distortion, which are really minor on most smartphone cameras nowadays (do not mess lens distortion with surface distortion caused by planar projection on sensors, the latter doesn't affect convergence even though it can exxagerate surfaces on the sides of the pic).

                                        leah@blahaj.socialL This user is from outside of this forum
                                        leah@blahaj.socialL This user is from outside of this forum
                                        leah@blahaj.social
                                        wrote sidst redigeret af
                                        #47

                                        @songxisto @nCrazed @f4grx @FabMusacchio Assume a solid cube on a plane, and only parallel, ambient light hits it from an angle. if you connect the cube corners with the three visible shadow-corners, the lines are parallel as well and won't intersect. am i wrong?

                                        songxisto@icosahedron.websiteS 1 Reply Last reply
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                                        • leah@blahaj.socialL leah@blahaj.social

                                          @songxisto @nCrazed @f4grx @FabMusacchio Assume a solid cube on a plane, and only parallel, ambient light hits it from an angle. if you connect the cube corners with the three visible shadow-corners, the lines are parallel as well and won't intersect. am i wrong?

                                          songxisto@icosahedron.websiteS This user is from outside of this forum
                                          songxisto@icosahedron.websiteS This user is from outside of this forum
                                          songxisto@icosahedron.website
                                          wrote sidst redigeret af
                                          #48

                                          @leah @nCrazed @f4grx @FabMusacchio You are right if the image is itself a parallel projection, but the images from cameras are perspectives, where parallel rays/lines in 3d always converge somewhere (except rays/lines parallel to the sensor).

                                          f4grx@chaos.socialF 1 Reply Last reply
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