Skip to content
  • Hjem
  • Seneste
  • Etiketter
  • Populære
  • Verden
  • Bruger
  • Grupper
Temaer
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Kollaps
FARVEL BIG TECH
  1. Forside
  2. Ikke-kategoriseret
  3. The coreutils Rust rewrite story is pretty funny.

The coreutils Rust rewrite story is pretty funny.

Planlagt Fastgjort Låst Flyttet Ikke-kategoriseret
198 Indlæg 103 Posters 150 Visninger
  • Ældste til nyeste
  • Nyeste til ældste
  • Most Votes
Svar
  • Svar som emne
Login for at svare
Denne tråd er blevet slettet. Kun brugere med emne behandlings privilegier kan se den.
  • chuckmcmanis@chaos.socialC chuckmcmanis@chaos.social

    @darkuncle @lcamtuf
    During my tenure at Google I was astonished at how many engineers would clearly admit they didn't understand why something was the way it was, so they rewrote it. This *repeatedly* bit them in the ass.

    josh@hactivedirectory.comJ This user is from outside of this forum
    josh@hactivedirectory.comJ This user is from outside of this forum
    josh@hactivedirectory.com
    wrote sidst redigeret af
    #74

    @ChuckMcManis I actually find questioning the why behind something to be important. In your experience at Google, did the devs rewriting things have _access_ to the documentation as to why something was done? Was it like disbelief of the stated facts or were there holes in the notetaking about the reasoning?

    @darkuncle @lcamtuf

    josh@hactivedirectory.comJ chuckmcmanis@chaos.socialC L 3 Replies Last reply
    0
    • josh@hactivedirectory.comJ josh@hactivedirectory.com

      @ChuckMcManis I actually find questioning the why behind something to be important. In your experience at Google, did the devs rewriting things have _access_ to the documentation as to why something was done? Was it like disbelief of the stated facts or were there holes in the notetaking about the reasoning?

      @darkuncle @lcamtuf

      josh@hactivedirectory.comJ This user is from outside of this forum
      josh@hactivedirectory.comJ This user is from outside of this forum
      josh@hactivedirectory.com
      wrote sidst redigeret af
      #75

      @ChuckMcManis addendum: I didn't mean for this to be a "well, actually" statement; I'm not pushing back against your statements, only curious about your experience.

      @darkuncle @lcamtuf

      1 Reply Last reply
      0
      • chuckmcmanis@chaos.socialC chuckmcmanis@chaos.social

        @lcamtuf mumble, mumble, Chesterson's Fence, mumble, mumble

        K This user is from outside of this forum
        K This user is from outside of this forum
        kynx@fosstodon.org
        wrote sidst redigeret af
        #76

        @ChuckMcManis @lcamtuf now why the hell, after all these years, have I not heard of Chesterton’s Fence? Is this what I missed by not learning my trade at a uni? Kinda rhetorical, but I _still_ feel I must’ve missed something other than the debt…

        Anyway, thank you. It’s going to provide a nice two-worder when reviewing prs by newbies - and a lot of oldbies and, lest l forget, their sloppy chums.

        G gumnos@mastodon.bsd.cafeG 2 Replies Last reply
        0
        • lcamtuf@infosec.exchangeL lcamtuf@infosec.exchange

          The coreutils Rust rewrite story is pretty funny.

          Coreutils are tools like rm, mv, mkdir, etc. Unlike binutils, this isn't a fertile ground for memory safety bugs. But, the rewrite was completed, and in the spirit of progress, Canonical decided to switch.

          But do you know what coreutils are a fertile ground for? Race conditions around file creation, deletion, permission setting, and so on. The original code accounted for decades of hard-learned lessons in that space. The Rust rewrite did not:

          https://seclists.org/oss-sec/2026/q2/332

          PS. I'm not dunking on Rust. It's just that... starting over from scratch has its hidden costs.

          controlc@mstdn.caC This user is from outside of this forum
          controlc@mstdn.caC This user is from outside of this forum
          controlc@mstdn.ca
          wrote sidst redigeret af
          #77

          @lcamtuf "The lesson of history is that no one learns."

          1 Reply Last reply
          0
          • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

            @lcamtuf and then there's... well, there's a persistent feeling that starting over without regard for the past will make things better, rather than just repeating the same fundamental mistake that happened the first time

            we've felt it too. it's a powerful pull.

            we wrote a bit about that feeling, a while back https://irenes.space/leaves/2024-09-29-technology-community-idealism

            doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
            doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
            doomed_daniel@mastodon.gamedev.place
            wrote sidst redigeret af
            #78

            @ireneista @lcamtuf
            I guess that could work if you really investigate all the fundamental mistakes, as well as the regular bugs/pitfalls, from the first time and try your best to avoid them.

            Assuming that "it was written in a less safe language" was the only or even most important issue is.. not that useful

            ireneista@adhd.irenes.spaceI 1 Reply Last reply
            0
            • doomed_daniel@mastodon.gamedev.placeD doomed_daniel@mastodon.gamedev.place

              @ireneista @lcamtuf
              I guess that could work if you really investigate all the fundamental mistakes, as well as the regular bugs/pitfalls, from the first time and try your best to avoid them.

              Assuming that "it was written in a less safe language" was the only or even most important issue is.. not that useful

              ireneista@adhd.irenes.spaceI This user is from outside of this forum
              ireneista@adhd.irenes.spaceI This user is from outside of this forum
              ireneista@adhd.irenes.space
              wrote sidst redigeret af
              #79

              @Doomed_Daniel @lcamtuf yeah, exactly

              1 Reply Last reply
              0
              • david_chisnall@infosec.exchangeD david_chisnall@infosec.exchange

                @lcamtuf

                It’s frustrating that POSIX took decades to get APIs that weren’t intrinsically racy, but then higher-level languages that post dated the improved ones implemented equivalents of the old racy APIs. C++ was annoying, they waited until pretty much every platform that supported C++ and had a filesystem implemented the newer APIs and then standardised the filesystem TS with racy ones. I believe Rust is similar, but at least it has cap-std which implements the non-racy versions as an alternative standard library.

                icing@chaos.socialI This user is from outside of this forum
                icing@chaos.socialI This user is from outside of this forum
                icing@chaos.social
                wrote sidst redigeret af
                #80

                @david_chisnall @lcamtuf Try to write to C++ ‚cout‘ concurrently. Complete clown fiesta!🤡

                petersommerlad@mastodon.socialP 1 Reply Last reply
                0
                • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                  @lcamtuf and then there's... well, there's a persistent feeling that starting over without regard for the past will make things better, rather than just repeating the same fundamental mistake that happened the first time

                  we've felt it too. it's a powerful pull.

                  we wrote a bit about that feeling, a while back https://irenes.space/leaves/2024-09-29-technology-community-idealism

                  fogti@chaos.socialF This user is from outside of this forum
                  fogti@chaos.socialF This user is from outside of this forum
                  fogti@chaos.social
                  wrote sidst redigeret af
                  #81

                  @ireneista @lcamtuf I would also assume that there is simply a tipping point in regards to the scale of a project, where a rewrite of the whole thing at once just doesn't make sense anymore.

                  For very mall things, it obvious makes sense, because it's easy to hold the entire architecture and important fixes in a single persons head (and thus also documenting them would be doable), but there comes a point where even a large team can't do that in a cooperative manner anymore.

                  fogti@chaos.socialF 1 Reply Last reply
                  0
                  • fogti@chaos.socialF fogti@chaos.social

                    @ireneista @lcamtuf I would also assume that there is simply a tipping point in regards to the scale of a project, where a rewrite of the whole thing at once just doesn't make sense anymore.

                    For very mall things, it obvious makes sense, because it's easy to hold the entire architecture and important fixes in a single persons head (and thus also documenting them would be doable), but there comes a point where even a large team can't do that in a cooperative manner anymore.

                    fogti@chaos.socialF This user is from outside of this forum
                    fogti@chaos.socialF This user is from outside of this forum
                    fogti@chaos.social
                    wrote sidst redigeret af
                    #82

                    @ireneista @lcamtuf Maybe it's related to the tipping points in "groups of humans" sizes, where there's a point where communication becomes less efficient and a probably also a bottleneck.

                    1 Reply Last reply
                    0
                    • pikhq@social.treehouse.systemsP pikhq@social.treehouse.systems

                      @lcamtuf and it's very worth remembering that while the design of rust _does_ prevent many bugs, it's not a get-out-of-bugs-free card. there are many ways to write code wrong, not just memory safety issues!

                      argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                      argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                      argv_minus_one@mastodon.sdf.org
                      wrote sidst redigeret af
                      #83

                      @pikhq

                      Rust does also protect against data races.

                      It does not, however, protect against file-system races.

                      @lcamtuf

                      1 Reply Last reply
                      0
                      • prozacchiwawa@functional.cafeP prozacchiwawa@functional.cafe

                        @lcamtuf i do find that the crates dedicated to atomic file handling and temp files, in the interest of providing a uniform platform interface aren't as good as what's reachable in c.

                        it's not a fault of the rust language per se, but writing a safe interface at that level isn't easy, so it makes sense (and is in some sense a better default) to have high level, platform neutral access here.

                        argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                        argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                        argv_minus_one@mastodon.sdf.org
                        wrote sidst redigeret af
                        #84

                        @prozacchiwawa

                        Could you elaborate on this? What exactly is lacking in e.g. the tempfile crate? If it were for Linux only, in what ways would it be better?

                        @lcamtuf

                        1 Reply Last reply
                        0
                        • lcamtuf@infosec.exchangeL lcamtuf@infosec.exchange

                          The coreutils Rust rewrite story is pretty funny.

                          Coreutils are tools like rm, mv, mkdir, etc. Unlike binutils, this isn't a fertile ground for memory safety bugs. But, the rewrite was completed, and in the spirit of progress, Canonical decided to switch.

                          But do you know what coreutils are a fertile ground for? Race conditions around file creation, deletion, permission setting, and so on. The original code accounted for decades of hard-learned lessons in that space. The Rust rewrite did not:

                          https://seclists.org/oss-sec/2026/q2/332

                          PS. I'm not dunking on Rust. It's just that... starting over from scratch has its hidden costs.

                          baloouriza@social.tulsa.ok.usB This user is from outside of this forum
                          baloouriza@social.tulsa.ok.usB This user is from outside of this forum
                          baloouriza@social.tulsa.ok.us
                          wrote sidst redigeret af
                          #85

                          @lcamtuf I legitimately wonder what it is about Rust that inspires people to start questionable porting projects in the first place. Like, who asked for coreutils in Rust?

                          taschenorakel@mastodon.greenT 1 Reply Last reply
                          0
                          • hyc@mastodon.socialH hyc@mastodon.social

                            @lcamtuf See this all the time - people storm in trying to change things before trying to understand how the current things work. People who don't learn from what's been done before. Society doesn't progress from efforts like theirs. You only make progress by learning from and building on top of what came before.

                            argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                            argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                            argv_minus_one@mastodon.sdf.org
                            wrote sidst redigeret af
                            #86

                            @hyc

                            Even if you do tear down what came before and replace it entirely, you still need to understand how the thing you're replacing works, or else your replacement will be worse because you'll make the same mistakes your predecessors did.

                            Those who fail to learn from history are doomed to repeat it, after all.

                            @lcamtuf

                            hyc@mastodon.socialH 1 Reply Last reply
                            0
                            • oblomov@sociale.networkO oblomov@sociale.network

                              @sten @lcamtuf

                              MIT licensing vs GPL.

                              (I'm not joking.)

                              argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                              argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                              argv_minus_one@mastodon.sdf.org
                              wrote sidst redigeret af
                              #87

                              @oblomov

                              What the hell for? Was Canonical planning on making a Proprietary Enterprise Coreutils? 🤨

                              @sten @lcamtuf

                              1 Reply Last reply
                              0
                              • josh@hactivedirectory.comJ josh@hactivedirectory.com

                                @ChuckMcManis I actually find questioning the why behind something to be important. In your experience at Google, did the devs rewriting things have _access_ to the documentation as to why something was done? Was it like disbelief of the stated facts or were there holes in the notetaking about the reasoning?

                                @darkuncle @lcamtuf

                                chuckmcmanis@chaos.socialC This user is from outside of this forum
                                chuckmcmanis@chaos.socialC This user is from outside of this forum
                                chuckmcmanis@chaos.social
                                wrote sidst redigeret af
                                #88

                                @josh To be clear, all the source code, a wiki of discussions, etc was available to everyone who wrote code at the time. I recall pushing back one such occasion and asking if the project lead knew *why* the current code did what it did, and they stated, and I quote because it stuck with me, "It doesn't matter why, because I've rewritten all of it and I know why I wrote what I did."

                                To understand that you have to understand Google dev culture at the time. 1/2

                                @darkuncle @lcamtuf

                                chuckmcmanis@chaos.socialC 1 Reply Last reply
                                0
                                • argv_minus_one@mastodon.sdf.orgA argv_minus_one@mastodon.sdf.org

                                  @hyc

                                  Even if you do tear down what came before and replace it entirely, you still need to understand how the thing you're replacing works, or else your replacement will be worse because you'll make the same mistakes your predecessors did.

                                  Those who fail to learn from history are doomed to repeat it, after all.

                                  @lcamtuf

                                  hyc@mastodon.socialH This user is from outside of this forum
                                  hyc@mastodon.socialH This user is from outside of this forum
                                  hyc@mastodon.social
                                  wrote sidst redigeret af
                                  #89

                                  @argv_minus_one @lcamtuf my point exactly

                                  1 Reply Last reply
                                  0
                                  • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                                    @lcamtuf yeah it's frustrating because in some sense we all had the opportunity to learn this lesson, a long time ago

                                    we remember when we were kids, after Netscape went bankrupt trying to re-write their software from scratch, there were some good essays analyzing what went wrong and advocating for refactoring instead so as not to lose the knowledge that's in the code

                                    and then there's the ATC system

                                    like... there's so many past instances to learn from

                                    P This user is from outside of this forum
                                    P This user is from outside of this forum
                                    pinskia@hachyderm.io
                                    wrote sidst redigeret af
                                    #90

                                    @ireneista @lcamtuf

                                    "Netscape went bankrupt trying to re-write their software from scratch"

                                    It is also why Microsoft Edge went from something written from scratch to be a fork of chromium. The story is the same and even more it is about the similar product. Plus it is a recent example of the whole starting from scratch issues.

                                    lispi314@udongein.xyzL ingalovinde@embracing.spaceI 2 Replies Last reply
                                    0
                                    • doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
                                      doomed_daniel@mastodon.gamedev.placeD This user is from outside of this forum
                                      doomed_daniel@mastodon.gamedev.place
                                      wrote sidst redigeret af
                                      #91

                                      @ireneista @lcamtuf
                                      Additional fun thought: I can imagine they avoided looking at the GNU coreutils C implementation because they are using MIT license instead of GPL.

                                      1 Reply Last reply
                                      0
                                      • chuckmcmanis@chaos.socialC chuckmcmanis@chaos.social

                                        @josh To be clear, all the source code, a wiki of discussions, etc was available to everyone who wrote code at the time. I recall pushing back one such occasion and asking if the project lead knew *why* the current code did what it did, and they stated, and I quote because it stuck with me, "It doesn't matter why, because I've rewritten all of it and I know why I wrote what I did."

                                        To understand that you have to understand Google dev culture at the time. 1/2

                                        @darkuncle @lcamtuf

                                        chuckmcmanis@chaos.socialC This user is from outside of this forum
                                        chuckmcmanis@chaos.socialC This user is from outside of this forum
                                        chuckmcmanis@chaos.social
                                        wrote sidst redigeret af
                                        #92

                                        @josh

                                        Dev culture was one long series of "dick measurements" as one engineer put it. That was because of how Google evaluated engineers and how reviews got written. How that emerged in practice was that saying "I don't know" was like saying "fire me now" to a lot of these kids. So they couldn't introspect at all in front of others. I was not popular (as you might guess) for asking "rude" questions. 😃 But I also didn't care if Google chose to fire me so there was that. 2/2

                                        @darkuncle @lcamtuf

                                        darkuncle@infosec.exchangeD 1 Reply Last reply
                                        0
                                        • fogti@chaos.socialF This user is from outside of this forum
                                          fogti@chaos.socialF This user is from outside of this forum
                                          fogti@chaos.social
                                          wrote sidst redigeret af
                                          #93

                                          @ireneista @lcamtuf I think in this case it would've been possible to properly rewrite hem one by one, but the metric appears to be more a quantity-over-quality "lets get this out of the door quickly", i.e. the incentives weren't placed right.

                                          hllizi@hespere.deH 1 Reply Last reply
                                          0
                                          Svar
                                          • Svar som emne
                                          Login for at svare
                                          • Ældste til nyeste
                                          • Nyeste til ældste
                                          • Most Votes


                                          • Log ind

                                          • Har du ikke en konto? Tilmeld

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          Graciously hosted by data.coop
                                          • First post
                                            Last post
                                          0
                                          • Hjem
                                          • Seneste
                                          • Etiketter
                                          • Populære
                                          • Verden
                                          • Bruger
                                          • Grupper