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  3. #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

#PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

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  • alice@lgbtqia.spaceA alice@lgbtqia.space

    #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

    If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

    The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

    The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

    Some mistakes I see people making when they play:

    - forcing the game; not everyone wants to play with you—respect that.

    - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

    - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

    - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

    ---

    Some mistakes I see people making when they flirt (or engage in any social interaction):

    - forcing the interaction; not everyone is open to that kind of attention—respect that.

    - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

    - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

    - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

    ---

    "How do I let someone know I want to play with them?"

    > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

    "How do I do that without feeling creepy?"

    > Smile, say it, and disengage. If they're receptive, they'll engage you.

    "How do I know what to say?"

    > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

    "Yeah, but really, how do I know what to say?"

    > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

    "Can you give me examples?"

    > Sure.

    You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

    Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

    "My games keep fizzling out, how do I keep them lively?"

    > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

    "How do I let someone know I'd like to play again sometime?"

    > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

    #Dating #Socializing #Anxiety

    leonianuniverse@caneandable.socialL This user is from outside of this forum
    leonianuniverse@caneandable.socialL This user is from outside of this forum
    leonianuniverse@caneandable.social
    wrote sidst redigeret af
    #105

    @alice I love this and its absolutely true.

    1 Reply Last reply
    0
    • alice@lgbtqia.spaceA alice@lgbtqia.space

      #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

      If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

      The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

      The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

      Some mistakes I see people making when they play:

      - forcing the game; not everyone wants to play with you—respect that.

      - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

      - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

      - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

      ---

      Some mistakes I see people making when they flirt (or engage in any social interaction):

      - forcing the interaction; not everyone is open to that kind of attention—respect that.

      - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

      - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

      - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

      ---

      "How do I let someone know I want to play with them?"

      > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

      "How do I do that without feeling creepy?"

      > Smile, say it, and disengage. If they're receptive, they'll engage you.

      "How do I know what to say?"

      > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

      "Yeah, but really, how do I know what to say?"

      > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

      "Can you give me examples?"

      > Sure.

      You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

      Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

      "My games keep fizzling out, how do I keep them lively?"

      > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

      "How do I let someone know I'd like to play again sometime?"

      > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

      #Dating #Socializing #Anxiety

      prophetscross@mastodon.socialP This user is from outside of this forum
      prophetscross@mastodon.socialP This user is from outside of this forum
      prophetscross@mastodon.social
      wrote sidst redigeret af
      #106

      @alice Yeah my bit of paper that says "You qualified for the diagnostic criteria for Autism" means that after explanation, it still doesn't make any sense. I've had two partners, so some flirting must have happened at some stage, I just wasn't aware of it

      alice@lgbtqia.spaceA 1 Reply Last reply
      0
      • alice@lgbtqia.spaceA alice@lgbtqia.space

        @ifixcoinops sounds like you're doing it right. Particularly when you have a position of power or privilege, it's really important not to use it as leverage. Dropping a compliment when the other person has an easy out is totally the way to go.

        *And, for anyone wondering, if the world assumes more of your traits as the default than it does theirs, then you likely have power and privilege in that situation. Male? Heterosexual? White? Economically comfortable? And so on...

        ifixcoinops@retro.socialI This user is from outside of this forum
        ifixcoinops@retro.socialI This user is from outside of this forum
        ifixcoinops@retro.social
        wrote sidst redigeret af
        #107

        @alice oh man tell me about it, working retail taught me firsthand not to flirt with folks who can't leave the area haha

        alice@lgbtqia.spaceA 1 Reply Last reply
        0
        • alice@lgbtqia.spaceA alice@lgbtqia.space

          @WhiteCatTamer "...but I didn't want to overstep any of your boundaries" she says while straining against the cuffs.

          "Sweetheart 💁🏼‍♀️🤦🏼‍♀️"

          @crowbriarhexe @eruonna @Bel_tamtu

          whitecattamer@mastodon.onlineW This user is from outside of this forum
          whitecattamer@mastodon.onlineW This user is from outside of this forum
          whitecattamer@mastodon.online
          wrote sidst redigeret af
          #108

          @alice @crowbriarhexe @eruonna @Bel_tamtu
          The now-near-homicidally queer supporting priest staring at me from the altar when I ask him if maybe this means she like, REALLY likes me, or something:

          alice@lgbtqia.spaceA poisonpunk@kolektiva.socialP 2 Replies Last reply
          0
          • alice@lgbtqia.spaceA alice@lgbtqia.space

            #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

            If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

            The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

            The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

            Some mistakes I see people making when they play:

            - forcing the game; not everyone wants to play with you—respect that.

            - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

            - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

            - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

            ---

            Some mistakes I see people making when they flirt (or engage in any social interaction):

            - forcing the interaction; not everyone is open to that kind of attention—respect that.

            - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

            - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

            - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

            ---

            "How do I let someone know I want to play with them?"

            > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

            "How do I do that without feeling creepy?"

            > Smile, say it, and disengage. If they're receptive, they'll engage you.

            "How do I know what to say?"

            > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

            "Yeah, but really, how do I know what to say?"

            > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

            "Can you give me examples?"

            > Sure.

            You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

            Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

            "My games keep fizzling out, how do I keep them lively?"

            > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

            "How do I let someone know I'd like to play again sometime?"

            > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

            #Dating #Socializing #Anxiety

            dougwade@mastodon.xyzD This user is from outside of this forum
            dougwade@mastodon.xyzD This user is from outside of this forum
            dougwade@mastodon.xyz
            wrote sidst redigeret af
            #109

            @alice as a man, this is the tower whose height one should be most concerned about

            mrgrumpymonkey@mastodon.socialM 1 Reply Last reply
            0
            • weirdaholic@snowmans.landW weirdaholic@snowmans.land

              @alice okay, speaking as someone who got conditioned to play Jenga only competitively, this is an amazing and eye-opening analogy.

              alice@lgbtqia.spaceA This user is from outside of this forum
              alice@lgbtqia.spaceA This user is from outside of this forum
              alice@lgbtqia.space
              wrote sidst redigeret af
              #110

              @Weirdaholic the only games with a clear loser are the zero-sum ones.

              Most games are cooperative if you play them right 💞

              weirdaholic@snowmans.landW 1 Reply Last reply
              0
              • alice@lgbtqia.spaceA alice@lgbtqia.space

                #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

                If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

                The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

                The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

                Some mistakes I see people making when they play:

                - forcing the game; not everyone wants to play with you—respect that.

                - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

                - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

                - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

                ---

                Some mistakes I see people making when they flirt (or engage in any social interaction):

                - forcing the interaction; not everyone is open to that kind of attention—respect that.

                - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

                - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

                - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

                ---

                "How do I let someone know I want to play with them?"

                > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

                "How do I do that without feeling creepy?"

                > Smile, say it, and disengage. If they're receptive, they'll engage you.

                "How do I know what to say?"

                > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

                "Yeah, but really, how do I know what to say?"

                > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

                "Can you give me examples?"

                > Sure.

                You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

                Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

                "My games keep fizzling out, how do I keep them lively?"

                > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

                "How do I let someone know I'd like to play again sometime?"

                > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

                #Dating #Socializing #Anxiety

                recursive@hachyderm.ioR This user is from outside of this forum
                recursive@hachyderm.ioR This user is from outside of this forum
                recursive@hachyderm.io
                wrote sidst redigeret af
                #111

                @alice *just now realizing I was probably being flirted with some of those times people liked my t-shirt or hair color*

                alice@lgbtqia.spaceA 1 Reply Last reply
                0
                • prophetscross@mastodon.socialP prophetscross@mastodon.social

                  @alice Yeah my bit of paper that says "You qualified for the diagnostic criteria for Autism" means that after explanation, it still doesn't make any sense. I've had two partners, so some flirting must have happened at some stage, I just wasn't aware of it

                  alice@lgbtqia.spaceA This user is from outside of this forum
                  alice@lgbtqia.spaceA This user is from outside of this forum
                  alice@lgbtqia.space
                  wrote sidst redigeret af
                  #112

                  @ProphetsCross I'm also autistic, and have been known to be oblivious to flirting, which is one of the reasons thinking of it like this has been so helpful for me.

                  mrgrumpymonkey@mastodon.socialM 1 Reply Last reply
                  0
                  • ifixcoinops@retro.socialI ifixcoinops@retro.social

                    @alice oh man tell me about it, working retail taught me firsthand not to flirt with folks who can't leave the area haha

                    alice@lgbtqia.spaceA This user is from outside of this forum
                    alice@lgbtqia.spaceA This user is from outside of this forum
                    alice@lgbtqia.space
                    wrote sidst redigeret af
                    #113

                    @ifixcoinops I've dated several bartenders, and omg, watching drunk folx try to flirt with them *constantly* was so 😬

                    Especially the ones who couldn't take a hint.

                    Tl;dr: Don't flirt with a captive audience. It shows poor boundaries.

                    1 Reply Last reply
                    0
                    • whitecattamer@mastodon.onlineW whitecattamer@mastodon.online

                      @alice @crowbriarhexe @eruonna @Bel_tamtu
                      The now-near-homicidally queer supporting priest staring at me from the altar when I ask him if maybe this means she like, REALLY likes me, or something:

                      alice@lgbtqia.spaceA This user is from outside of this forum
                      alice@lgbtqia.spaceA This user is from outside of this forum
                      alice@lgbtqia.space
                      wrote sidst redigeret af
                      #114

                      @WhiteCatTamer "I mean yeah, but she might just be *really* nice" 🤷🏼‍♀️

                      @crowbriarhexe @eruonna @Bel_tamtu

                      1 Reply Last reply
                      0
                      • alice@lgbtqia.spaceA alice@lgbtqia.space

                        @Weirdaholic the only games with a clear loser are the zero-sum ones.

                        Most games are cooperative if you play them right 💞

                        weirdaholic@snowmans.landW This user is from outside of this forum
                        weirdaholic@snowmans.landW This user is from outside of this forum
                        weirdaholic@snowmans.land
                        wrote sidst redigeret af
                        #115

                        @alice Given, that I'm nerfing myself when playing with my 3-year-old nephew, already, it's not that of a foreign concept... but it wouldn't have crossed my mind to expand it to other areas of life.

                        msbellows@c.imM 1 Reply Last reply
                        0
                        • recursive@hachyderm.ioR recursive@hachyderm.io

                          @alice *just now realizing I was probably being flirted with some of those times people liked my t-shirt or hair color*

                          alice@lgbtqia.spaceA This user is from outside of this forum
                          alice@lgbtqia.spaceA This user is from outside of this forum
                          alice@lgbtqia.space
                          wrote sidst redigeret af
                          #116

                          @recursive yes. Not always, but yes.

                          billmcguire@mastodon.socialB 1 Reply Last reply
                          0
                          • acb@mastodon.socialA acb@mastodon.social

                            @autisticplushy @alice I printed Moo MiniCards for the first time in 12 or so years, with my email/Mastodon/Flickr/Signal details. They were a combination of cool* photos I took and photos of my cat; I had to get another box done with just my cat, as her ones went quickly.

                            I’m half-seriously considering getting a button badge made up reading “No I’m not on Instagram”

                            autisticplushy@lgbtqia.spaceA This user is from outside of this forum
                            autisticplushy@lgbtqia.spaceA This user is from outside of this forum
                            autisticplushy@lgbtqia.space
                            wrote sidst redigeret af
                            #117

                            @acb @alice "im not like other creatures"

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                            • alice@lgbtqia.spaceA This user is from outside of this forum
                              alice@lgbtqia.spaceA This user is from outside of this forum
                              alice@lgbtqia.space
                              wrote sidst redigeret af
                              #118

                              @bigiain well, I met one of my current partners because I was playing "anti-Jenga" with their spouse at a party my girlfriend hosted.

                              "Anti-Jenga" being where you set up a Jenga tower on one side of the room and then use a 2' tall trebuchet to launch Halloween candy at it to knock it over...of course.

                              We've been in a lovely relationship ever since.

                              @flipper

                              mrgrumpymonkey@mastodon.socialM 1 Reply Last reply
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                              • eruonna@lgbtqia.spaceE This user is from outside of this forum
                                eruonna@lgbtqia.spaceE This user is from outside of this forum
                                eruonna@lgbtqia.space
                                wrote sidst redigeret af
                                #119

                                @alice

                                That's the fun thing about labels really. They're identities you vibe with, not restrictions on your experiences or behavior. I mean, even though the labels I use for myself (lesbian trans woman) are "narrower" than yours, I still find that little dialog relatable and in some ways optimal.

                                @raphaelmorgan @Bel_tamtu

                                alice@lgbtqia.spaceA 1 Reply Last reply
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                                • whitecattamer@mastodon.onlineW whitecattamer@mastodon.online

                                  @autisticplushy @alice Do it at the bike rack and you might get some in return.

                                  dusk@todon.euD This user is from outside of this forum
                                  dusk@todon.euD This user is from outside of this forum
                                  dusk@todon.eu
                                  wrote sidst redigeret af
                                  #120

                                  @WhiteCatTamer @autisticplushy @alice

                                  The name's Mastodon . . . John Mastodon.

                                  billmcguire@mastodon.socialB 1 Reply Last reply
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                                  • eruonna@lgbtqia.spaceE eruonna@lgbtqia.space

                                    @alice

                                    That's the fun thing about labels really. They're identities you vibe with, not restrictions on your experiences or behavior. I mean, even though the labels I use for myself (lesbian trans woman) are "narrower" than yours, I still find that little dialog relatable and in some ways optimal.

                                    @raphaelmorgan @Bel_tamtu

                                    alice@lgbtqia.spaceA This user is from outside of this forum
                                    alice@lgbtqia.spaceA This user is from outside of this forum
                                    alice@lgbtqia.space
                                    wrote sidst redigeret af
                                    #121

                                    @eruonna have I told you lately that I like you?

                                    @raphaelmorgan @Bel_tamtu

                                    eruonna@lgbtqia.spaceE 1 Reply Last reply
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                                    • nicole@queer.groupN This user is from outside of this forum
                                      nicole@queer.groupN This user is from outside of this forum
                                      nicole@queer.group
                                      wrote sidst redigeret af
                                      #122

                                      @alice it's like doing a little twist, but with words instead of a leading domination mechanic

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                                      • alice@lgbtqia.spaceA alice@lgbtqia.space

                                        @airshipper it's true. When someone gives me a good compliment on something I put effort into, it often makes my whole day 🥰

                                        @BenHM3

                                        ghouston@mamot.frG This user is from outside of this forum
                                        ghouston@mamot.frG This user is from outside of this forum
                                        ghouston@mamot.fr
                                        wrote sidst redigeret af
                                        #123

                                        @alice @airshipper @BenHM3 it may be a cultural thing, but randomly complimenting strangers with something like "Your hair is amazing; I love that color blue 😊" seems rather intrusive to me.

                                        ghouston@mamot.frG alice@lgbtqia.spaceA 2 Replies Last reply
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                                        • alice@lgbtqia.spaceA alice@lgbtqia.space

                                          #PSA: #Flirting is like playing #Jenga, and a lot of people don't know how to play Jenga either.

                                          If you're not familiar with Jenga, here's my description: Jenga is a *cooperative*, turn-based game, in which you and one or more willing partners attempt to build anticipation until someone gets too flustered and spills the pieces.

                                          The win condition is:"How long can we maintain that state *just* before the tower falls—when everyone is on the edge of their seats, leaning in, wide-eyed and holding their breath?"

                                          The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. As tension builds, everyone gets more involved in the game, and when the tower finally topples—regardless of who knocked it over—it should be exciting, fun for everyone, and involve positive aftercare; that's what makes people happy they played with you (and want to play another round).

                                          Some mistakes I see people making when they play:

                                          - forcing the game; not everyone wants to play with you—respect that.

                                          - making "big dick" moves to speed the game up; sure, you *can* make an early goblin move that'll destabilize the tower in the hopes of a quick topple, but if your only goal is to spill blocks, it's better if you just play with yourself at home.

                                          - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to knock the tower over—don't use them—folx won't want to play with you.

                                          - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear, and if you knock the tower down, as long as y'all're having fun playing, there's nothing stopping you from picking right back up and starting another round.

                                          ---

                                          Some mistakes I see people making when they flirt (or engage in any social interaction):

                                          - forcing the interaction; not everyone is open to that kind of attention—respect that.

                                          - making "big dick" moves to speed the game up; sure, you can open with a dick pic or a wolf-whistle, but if your goal is to flirt *at* someone, it's better if you just play with yourself at home.

                                          - trying to get the other person to lose; there are plenty of sneaky ways to make the other person more likely to sleep with you—don't use them—that's coercion at best, and quite possibly sexual assault.

                                          - dragging out your turn because you're too afraid to "lose"; it's not as bad as you fear. If you're genuine, and playing because you want the *other* person to have fun, then most folx will be flattered you made that effort, even if they're not interested in playing a full round.

                                          ---

                                          "How do I let someone know I want to play with them?"

                                          > Try complimenting them on something they *put effort into*—"Those are amazing earrings!"

                                          "How do I do that without feeling creepy?"

                                          > Smile, say it, and disengage. If they're receptive, they'll engage you.

                                          "How do I know what to say?"

                                          > Most people are pretty interesting, and most people who want to be interacted with will put out bids for interaction, so look for cues. Are they wearing a cool t-shirt? Is their hair dyed? Have they smiled at you more than once (and you're not a customer)?

                                          "Yeah, but really, how do I know what to say?"

                                          > The game is played by taking turns poking around for a good piece and then making a move. Each move raises the stakes *just a little bit*. When they take a turn, they'll often leave an opening just for you. If they don't, they might also be bad a Jenga, or they're not really into playing with you right now.

                                          "Can you give me examples?"

                                          > Sure.

                                          You're in line at a grocery store, and there's a cute person in line next to you, so you wait until *one* of you is leaving the line. "Your hair is amazing; I love that color blue 😊", then you go back to what you were doing. If they want to play, they'll say something like "thanks, I just dyed it! 🩵" and then wait for you to take your turn again; if they don't want to play, they might just say "thanks" and disengage. If it's your turn again, you might respond "did you have it professionally done? I've been meaning to redye mine 😅" Now it's their turn to respond.

                                          Of course your turns will look different, but each one should take a cue from your partner, and also volunteer a possible move for them to make on their turn.

                                          "My games keep fizzling out, how do I keep them lively?"

                                          > Look for their cues, and leave your own cues for them. Co-op games are about helping your teammates so you can all have the most fun, and *anyone* feels awkward when they don't know what they should do on their turn, so don't leave them hanging.

                                          "How do I let someone know I'd like to play again sometime?"

                                          > Tell them. "I really enjoyed talking to you 😊 and I'd like to do it again if you're interested. Can I give you my Mastodon handle?". If they look confused, just say you're a friend of @alice; that'll probably work.

                                          #Dating #Socializing #Anxiety

                                          mrgrumpymonkey@mastodon.socialM This user is from outside of this forum
                                          mrgrumpymonkey@mastodon.socialM This user is from outside of this forum
                                          mrgrumpymonkey@mastodon.social
                                          wrote sidst redigeret af
                                          #124

                                          @alice Now that this has gotten a lot of traction, I'll throw my 2 cents into the ring. There are a handful of the "elder" residents at one of the sites I work at whom I've started conversing with. For whatever reason, they all start up conversations while I'm on site. But there's one guy in particular who is my favorite. I call him "Gandolf the White" and I told him he's the most beautiful man I've ever met. He blushed and said thank you. I guess I'm not bad at flirting after all.

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