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  • tvaziri@mastodon.socialT tvaziri@mastodon.social

    The discourse is still so bad. It's one thing when internet bozo film bros spread misinformation, but when the trades just say stupid stuff like this it's just so overwhelming and depressing.

    Fun fact: even those movies that you think "rely on 'CGI'" have gigantic practical effects work!

    cassandracorvid@mstdn.socialC This user is from outside of this forum
    cassandracorvid@mstdn.socialC This user is from outside of this forum
    cassandracorvid@mstdn.social
    wrote on sidst redigeret af
    #13

    @tvaziri

    What we used to call special effects wizardry is now downgraded to CGI.

    1 Reply Last reply
    0
    • tvaziri@mastodon.socialT tvaziri@mastodon.social

      the piece is worse than the headline and deeply misleads

      TO BE CLEAR:
      - in half the shots in which he appears, Rocky is computer graphics animation
      - Project Hail Mary used LED screens
      - Top Gun Maverick had all-CG jet sequences, the Dune films had all-CG sequences, Alien Romulus had all-CG aliens

      tvaziri@mastodon.socialT This user is from outside of this forum
      tvaziri@mastodon.socialT This user is from outside of this forum
      tvaziri@mastodon.social
      wrote on sidst redigeret af
      #14

      I guess writing an piece that says "good filmmakers use the right tools for the right job" —— which has been true since the dawn of cinema itself —— is just too boring for the trades

      gte@mastodon.socialG tvaziri@mastodon.socialT fds@mastodon.socialF atlauren@mastodon.socialA 4 Replies Last reply
      0
      • tvaziri@mastodon.socialT tvaziri@mastodon.social

        The discourse is still so bad. It's one thing when internet bozo film bros spread misinformation, but when the trades just say stupid stuff like this it's just so overwhelming and depressing.

        Fun fact: even those movies that you think "rely on 'CGI'" have gigantic practical effects work!

        ravi@social.lolR This user is from outside of this forum
        ravi@social.lolR This user is from outside of this forum
        ravi@social.lol
        wrote on sidst redigeret af
        #15

        @tvaziri @Gte It’s always the same! The video series should be a meme

        https://www.youtube.com/watch?si=l5aS5tOcdPubixZV&v=7ttG90raCNo&feature=youtu.be

        1 Reply Last reply
        0
        • tvaziri@mastodon.socialT tvaziri@mastodon.social

          I guess writing an piece that says "good filmmakers use the right tools for the right job" —— which has been true since the dawn of cinema itself —— is just too boring for the trades

          gte@mastodon.socialG This user is from outside of this forum
          gte@mastodon.socialG This user is from outside of this forum
          gte@mastodon.social
          wrote sidst redigeret af
          #16

          @tvaziri Boiling in me is that idea writ large—too much emotional investment in specific tools and approaches, too little consideration for which tool is appropriate under what circumstances.

          1 Reply Last reply
          0
          • tvaziri@mastodon.socialT tvaziri@mastodon.social

            I guess writing an piece that says "good filmmakers use the right tools for the right job" —— which has been true since the dawn of cinema itself —— is just too boring for the trades

            tvaziri@mastodon.socialT This user is from outside of this forum
            tvaziri@mastodon.socialT This user is from outside of this forum
            tvaziri@mastodon.social
            wrote sidst redigeret af
            #17

            it's almost as though this happens ALL THE TIME and it's totally exhausting

            https://fxrant.blogspot.com/2024/12/correcting-some-skeleton-crew.html

            blenderdumbass@mastodon.onlineB tvaziri@mastodon.socialT 2 Replies Last reply
            0
            • tvaziri@mastodon.socialT tvaziri@mastodon.social

              I guess writing an piece that says "good filmmakers use the right tools for the right job" —— which has been true since the dawn of cinema itself —— is just too boring for the trades

              fds@mastodon.socialF This user is from outside of this forum
              fds@mastodon.socialF This user is from outside of this forum
              fds@mastodon.social
              wrote sidst redigeret af
              #18

              @tvaziri I think the web has just ruined company’s idea of how to write about stuff.

              It was fun watching and not thinking about it was made. I’m definitely better off reading less about films and just going off the vibe of the trailer or comments from friends.

              1 Reply Last reply
              0
              • tvaziri@mastodon.socialT tvaziri@mastodon.social

                it's almost as though this happens ALL THE TIME and it's totally exhausting

                https://fxrant.blogspot.com/2024/12/correcting-some-skeleton-crew.html

                blenderdumbass@mastodon.onlineB This user is from outside of this forum
                blenderdumbass@mastodon.onlineB This user is from outside of this forum
                blenderdumbass@mastodon.online
                wrote sidst redigeret af
                #19

                @tvaziri I'm currently pitching something on the premise that we will proudly announce that it is CGI to say it is not AI.

                1 Reply Last reply
                0
                • tvaziri@mastodon.socialT tvaziri@mastodon.social

                  The discourse is still so bad. It's one thing when internet bozo film bros spread misinformation, but when the trades just say stupid stuff like this it's just so overwhelming and depressing.

                  Fun fact: even those movies that you think "rely on 'CGI'" have gigantic practical effects work!

                  teeebear@techhub.socialT This user is from outside of this forum
                  teeebear@techhub.socialT This user is from outside of this forum
                  teeebear@techhub.social
                  wrote sidst redigeret af
                  #20

                  @tvaziri I mean, it’s hard not to use practical effects. 🤣 I mean, if you have a makeup artist, you have practical effects.

                  1 Reply Last reply
                  0
                  • tvaziri@mastodon.socialT tvaziri@mastodon.social

                    it's almost as though this happens ALL THE TIME and it's totally exhausting

                    https://fxrant.blogspot.com/2024/12/correcting-some-skeleton-crew.html

                    tvaziri@mastodon.socialT This user is from outside of this forum
                    tvaziri@mastodon.socialT This user is from outside of this forum
                    tvaziri@mastodon.social
                    wrote sidst redigeret af
                    #21

                    like I said, exhausting

                    (Grogu, in this shot for a piece whose theme is “CGI BAD”, is computer graphics made by computer graphics artists)

                    bgrinter@mastodon.sdf.orgB airboss@techhub.socialA impertinenzija@mastodon.socialI alpacheez@social.bitsnbytes.devA virtualbri@mastodon.onlineV 7 Replies Last reply
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                    • tvaziri@mastodon.socialT tvaziri@mastodon.social

                      like I said, exhausting

                      (Grogu, in this shot for a piece whose theme is “CGI BAD”, is computer graphics made by computer graphics artists)

                      bgrinter@mastodon.sdf.orgB This user is from outside of this forum
                      bgrinter@mastodon.sdf.orgB This user is from outside of this forum
                      bgrinter@mastodon.sdf.org
                      wrote sidst redigeret af
                      #22

                      @tvaziri stopped trying to guess long time ago
                      Love watching the behind the scenes features instead to be amazed

                      1 Reply Last reply
                      0
                      • tvaziri@mastodon.socialT tvaziri@mastodon.social

                        like I said, exhausting

                        (Grogu, in this shot for a piece whose theme is “CGI BAD”, is computer graphics made by computer graphics artists)

                        airboss@techhub.socialA This user is from outside of this forum
                        airboss@techhub.socialA This user is from outside of this forum
                        airboss@techhub.social
                        wrote sidst redigeret af
                        #23

                        @tvaziri I’m sure someone (in the industry) has/had reached out to the author(s) to correct this right? On any of these false claims? How does it continue?

                        tvaziri@mastodon.socialT 1 Reply Last reply
                        0
                        • tvaziri@mastodon.socialT tvaziri@mastodon.social

                          like I said, exhausting

                          (Grogu, in this shot for a piece whose theme is “CGI BAD”, is computer graphics made by computer graphics artists)

                          impertinenzija@mastodon.socialI This user is from outside of this forum
                          impertinenzija@mastodon.socialI This user is from outside of this forum
                          impertinenzija@mastodon.social
                          wrote sidst redigeret af
                          #24

                          @tvaziri I had to scroll a bit: Bahr's piece is from 2019. Back then, in "The Mandalorian", Grogu was a mix of animatronics, puppetry and CGI, she even wrote about it later on. Wouldn't know how else that crib would appear to fly. But yeah, unfortunately the shorthand for "$production uses a mix of methods to animate characters" is "no CGI", just like in the screenshot below.

                          1 Reply Last reply
                          0
                          • tvaziri@mastodon.socialT tvaziri@mastodon.social

                            like I said, exhausting

                            (Grogu, in this shot for a piece whose theme is “CGI BAD”, is computer graphics made by computer graphics artists)

                            airboss@techhub.socialA This user is from outside of this forum
                            airboss@techhub.socialA This user is from outside of this forum
                            airboss@techhub.social
                            wrote sidst redigeret af
                            #25

                            @tvaziri but I’m just a nobody…the movie industry seems like “big pharma”

                            1 Reply Last reply
                            0
                            • tvaziri@mastodon.socialT tvaziri@mastodon.social

                              I guess writing an piece that says "good filmmakers use the right tools for the right job" —— which has been true since the dawn of cinema itself —— is just too boring for the trades

                              atlauren@mastodon.socialA This user is from outside of this forum
                              atlauren@mastodon.socialA This user is from outside of this forum
                              atlauren@mastodon.social
                              wrote sidst redigeret af
                              #26

                              @tvaziri Alas, pragmatism has no place in the clickbait strip mining rage machine.

                              1 Reply Last reply
                              0
                              • tvaziri@mastodon.socialT tvaziri@mastodon.social

                                like I said, exhausting

                                (Grogu, in this shot for a piece whose theme is “CGI BAD”, is computer graphics made by computer graphics artists)

                                alpacheez@social.bitsnbytes.devA This user is from outside of this forum
                                alpacheez@social.bitsnbytes.devA This user is from outside of this forum
                                alpacheez@social.bitsnbytes.dev
                                wrote sidst redigeret af
                                #27

                                @tvaziri maybe we need better language for what these folks are trying to convey. There was a frustration with overt CGI used in place of traditional techniques (sets that look like they are just green walls and boxes) and now that there is a bit more of a blending of the two (practical backdrops that can be digital altered later, practical standins for characters or scenery for what will later be replaced or altered digitally), as filmmakers learn how to incorporate both for the best result, that is being preferred. Having someone with your insight into the process has been helpful to my understanding and I'm less in the "CGI bad" camp than I would be without your insights.

                                tvaziri@mastodon.socialT 1 Reply Last reply
                                0
                                • tvaziri@mastodon.socialT tvaziri@mastodon.social

                                  like I said, exhausting

                                  (Grogu, in this shot for a piece whose theme is “CGI BAD”, is computer graphics made by computer graphics artists)

                                  virtualbri@mastodon.onlineV This user is from outside of this forum
                                  virtualbri@mastodon.onlineV This user is from outside of this forum
                                  virtualbri@mastodon.online
                                  wrote sidst redigeret af
                                  #28

                                  @tvaziri Also Dark Crystal had so much CGI character work in it, as well as face replacement and augmentation of characters. Such bad examples

                                  tvaziri@mastodon.socialT 1 Reply Last reply
                                  0
                                  • airboss@techhub.socialA airboss@techhub.social

                                    @tvaziri I’m sure someone (in the industry) has/had reached out to the author(s) to correct this right? On any of these false claims? How does it continue?

                                    tvaziri@mastodon.socialT This user is from outside of this forum
                                    tvaziri@mastodon.socialT This user is from outside of this forum
                                    tvaziri@mastodon.social
                                    wrote sidst redigeret af
                                    #29

                                    @airboss yes

                                    It continues because ignorance sells

                                    1 Reply Last reply
                                    0
                                    • alpacheez@social.bitsnbytes.devA alpacheez@social.bitsnbytes.dev

                                      @tvaziri maybe we need better language for what these folks are trying to convey. There was a frustration with overt CGI used in place of traditional techniques (sets that look like they are just green walls and boxes) and now that there is a bit more of a blending of the two (practical backdrops that can be digital altered later, practical standins for characters or scenery for what will later be replaced or altered digitally), as filmmakers learn how to incorporate both for the best result, that is being preferred. Having someone with your insight into the process has been helpful to my understanding and I'm less in the "CGI bad" camp than I would be without your insights.

                                      tvaziri@mastodon.socialT This user is from outside of this forum
                                      tvaziri@mastodon.socialT This user is from outside of this forum
                                      tvaziri@mastodon.social
                                      wrote sidst redigeret af
                                      #30

                                      @Alpacheez “as filmmakers learn how to incorporate both for the best result”

                                      Why are we discussing this like it’s new?

                                      Terminator 2 was 1991, Death Becomes Her was 1992, Jurassic Park was 1993 — all had combinations of animatronics/puppets and computer graphics

                                      alpacheez@social.bitsnbytes.devA 1 Reply Last reply
                                      0
                                      • virtualbri@mastodon.onlineV virtualbri@mastodon.online

                                        @tvaziri Also Dark Crystal had so much CGI character work in it, as well as face replacement and augmentation of characters. Such bad examples

                                        tvaziri@mastodon.socialT This user is from outside of this forum
                                        tvaziri@mastodon.socialT This user is from outside of this forum
                                        tvaziri@mastodon.social
                                        wrote sidst redigeret af
                                        #31

                                        @virtualbri bingo

                                        1 Reply Last reply
                                        0
                                        • tvaziri@mastodon.socialT tvaziri@mastodon.social

                                          @Alpacheez “as filmmakers learn how to incorporate both for the best result”

                                          Why are we discussing this like it’s new?

                                          Terminator 2 was 1991, Death Becomes Her was 1992, Jurassic Park was 1993 — all had combinations of animatronics/puppets and computer graphics

                                          alpacheez@social.bitsnbytes.devA This user is from outside of this forum
                                          alpacheez@social.bitsnbytes.devA This user is from outside of this forum
                                          alpacheez@social.bitsnbytes.dev
                                          wrote sidst redigeret af
                                          #32

                                          @tvaziri I think people have seen movies that do CGI badly and assume that's "normal" CGI because they noticed it. Good CGI should be so good you don't notice it. Think of how many shots with CGI you've pointed out where nobody would have known how much CGI was used for it without your insight (the Madmen 'unmaster' upscale fiasco for example that let through a bunch of shots without CGI applied). It shouldn't be done in a way that actors are confused about what they're reacting to, it shouldn't be whatever was done in much of the Clash of the Titans reboot. Sometimes things can look too slick/clean with improperly implemented CGI. Those are some of the things I think people are complaining about. But then it swings too far and people think "we have to do all practical!" Which isn't a realistic business or technical decision nowadays. Finding the right balance of practical with CGI is the key and it depends on the project/scene/movie/vision etc.

                                          1 Reply Last reply
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