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  3. Rust wgpu now has a

Rust wgpu now has a

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  • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

    @mcc i have this intermediate representation layer that's kind of webassembly-ish called bismuth, which i can then create high level languages for that target that IR. and i want to make it so that its easy for people to run their own implementation of a bismuth interpreter

    then i want to make an OS with it. i think i can do all of this, but i can't make drivers for hardware, so even if slop is barred from the bismuth ecosystem it'll still have to rely on a probably-slop host operating system

    eniko@mastodon.gamedev.placeE This user is from outside of this forum
    eniko@mastodon.gamedev.placeE This user is from outside of this forum
    eniko@mastodon.gamedev.place
    wrote sidst redigeret af
    #128

    @mcc although freedos is, i think, recently going towards a slop-free AI policy? and freedos can run on bare metal with sound on at least some systems. so maybe that's a possibility

    not sure if it's helpful to relate all this to you. i figure you might be glad to know you're not alone trying to construct part of a slop free ecosystem while also trying to balance the limitations of being only one person

    mcc@mastodon.socialM 1 Reply Last reply
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    • amarioguy@social.treehouse.systemsA amarioguy@social.treehouse.systems

      @mcc @ireneista @MaddieM4 right, but an open ISA is not the same thing as being able to create silicon with said ISA, for a truly open chip, we do need people who can fabricate said silicon, is more my point

      also RISC-V is evolving, usually according to how big companies want it, it's not like RISC-V stood still and just froze, there's a lot of funky stuff being added to it (M-mode being my usual example, it reeks of "intel SMM" levels of mistakes personally)

      ireneista@adhd.irenes.spaceI This user is from outside of this forum
      ireneista@adhd.irenes.spaceI This user is from outside of this forum
      ireneista@adhd.irenes.space
      wrote sidst redigeret af
      #129

      @amarioguy @mcc @MaddieM4 one hopeful note

      in our experience when a company is very big on having NDAs around its tooling, it's because there's nothing hard to replicate about the tooling itself, once you know the basic idea of it

      we suspect people who do chip design can already basically say, yeah you need these specific types of simulator to eliminate whatever specific classes of problem

      that seems like a thing the community could take on, in principle

      amarioguy@social.treehouse.systemsA r@glauca.spaceR 2 Replies Last reply
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      • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

        @mcc although freedos is, i think, recently going towards a slop-free AI policy? and freedos can run on bare metal with sound on at least some systems. so maybe that's a possibility

        not sure if it's helpful to relate all this to you. i figure you might be glad to know you're not alone trying to construct part of a slop free ecosystem while also trying to balance the limitations of being only one person

        mcc@mastodon.socialM This user is from outside of this forum
        mcc@mastodon.socialM This user is from outside of this forum
        mcc@mastodon.social
        wrote sidst redigeret af
        #130

        RE: https://mastodon.social/@mcc/117338324202161763

        @eniko thanks.

        and yeah, we need a kernel. one person can't write a kernel. it's not a matter of scope. it's a matter of you have to test more hardware configurations than one person can get in a private residence. we need that kernel handled by an *institution*.

        the problem with freedos is if we want to make *games* then probably at some point we want access to sound and video. and if you want your game to render by any method other than CPU-on-framebuffer sound and video become Very Hard.

        mcc@mastodon.socialM fabiosantoscode@mastodon.socialF thankfulmachine@oldbytes.spaceT 3 Replies Last reply
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        • mcc@mastodon.socialM mcc@mastodon.social

          RE: https://mastodon.social/@mcc/117338324202161763

          @eniko thanks.

          and yeah, we need a kernel. one person can't write a kernel. it's not a matter of scope. it's a matter of you have to test more hardware configurations than one person can get in a private residence. we need that kernel handled by an *institution*.

          the problem with freedos is if we want to make *games* then probably at some point we want access to sound and video. and if you want your game to render by any method other than CPU-on-framebuffer sound and video become Very Hard.

          mcc@mastodon.socialM This user is from outside of this forum
          mcc@mastodon.socialM This user is from outside of this forum
          mcc@mastodon.social
          wrote sidst redigeret af
          #131

          @eniko redox is currently capable of handling one channel of mono sound output and i think no support for sound input whatsoever

          eniko@mastodon.gamedev.placeE tammeow@cute-spellcasting-ideas.euT soller@floss.socialS 3 Replies Last reply
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          • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

            @amarioguy @mcc @MaddieM4 one hopeful note

            in our experience when a company is very big on having NDAs around its tooling, it's because there's nothing hard to replicate about the tooling itself, once you know the basic idea of it

            we suspect people who do chip design can already basically say, yeah you need these specific types of simulator to eliminate whatever specific classes of problem

            that seems like a thing the community could take on, in principle

            amarioguy@social.treehouse.systemsA This user is from outside of this forum
            amarioguy@social.treehouse.systemsA This user is from outside of this forum
            amarioguy@social.treehouse.systems
            wrote sidst redigeret af
            #132

            @ireneista @mcc @MaddieM4 agreed, i personally feel there is some hope here, just that i think more eyes need to be on these less often discussed parts of the stack

            ireneista@adhd.irenes.spaceI 1 Reply Last reply
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            • amarioguy@social.treehouse.systemsA amarioguy@social.treehouse.systems

              @ireneista @mcc @MaddieM4 agreed, i personally feel there is some hope here, just that i think more eyes need to be on these less often discussed parts of the stack

              ireneista@adhd.irenes.spaceI This user is from outside of this forum
              ireneista@adhd.irenes.spaceI This user is from outside of this forum
              ireneista@adhd.irenes.space
              wrote sidst redigeret af
              #133

              @amarioguy @mcc @MaddieM4 yeah for sure. well, talking about it in public like this does call attention to it 💜

              ireneista@adhd.irenes.spaceI 1 Reply Last reply
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              • mcc@mastodon.socialM mcc@mastodon.social

                Anyway, I spent the last week writing documentation for Redox. The Redox project seems to be happy for my documentation patches. One thimble full of water, out of the sinking boat.

                cliftonr@wandering.shopC This user is from outside of this forum
                cliftonr@wandering.shopC This user is from outside of this forum
                cliftonr@wandering.shop
                wrote sidst redigeret af
                #134

                @mcc

                I feel all this keenly.

                Remember a while ago I mentioned needing to upgrade my file server? Well, upgrading it means switching to a Linux-based distro - now slop-friendly - and to a recent OpenZFS - now also allegedly slop-friendly.

                So what do I do here? Start my own fork of one of the most complex file systems out there and try to port to a non-slop OS?

                Everywhere I look it seems worse and worse.

                I don't even want to be doing software any more. I want to make knives.

                mcc@mastodon.socialM 1 Reply Last reply
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                • cliftonr@wandering.shopC cliftonr@wandering.shop

                  @mcc

                  I feel all this keenly.

                  Remember a while ago I mentioned needing to upgrade my file server? Well, upgrading it means switching to a Linux-based distro - now slop-friendly - and to a recent OpenZFS - now also allegedly slop-friendly.

                  So what do I do here? Start my own fork of one of the most complex file systems out there and try to port to a non-slop OS?

                  Everywhere I look it seems worse and worse.

                  I don't even want to be doing software any more. I want to make knives.

                  mcc@mastodon.socialM This user is from outside of this forum
                  mcc@mastodon.socialM This user is from outside of this forum
                  mcc@mastodon.social
                  wrote sidst redigeret af
                  #135

                  @CliftonR There are a lot of things you can do with knives

                  1 Reply Last reply
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                  • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                    @amarioguy @mcc @MaddieM4 yeah for sure. well, talking about it in public like this does call attention to it 💜

                    ireneista@adhd.irenes.spaceI This user is from outside of this forum
                    ireneista@adhd.irenes.spaceI This user is from outside of this forum
                    ireneista@adhd.irenes.space
                    wrote sidst redigeret af
                    #136

                    @amarioguy @mcc @MaddieM4 and yeah if we had our way we'd remove like at least 80% of the functionality modern ISAs have, as security hazards. we realize we're prone to the nostalgia bias here, of course, but CPUs are an unremovable part of attack surface for any computer and we don't think we're being unreasonable in wanting to have even the slightest confidence in their safety

                    decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD 1 Reply Last reply
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                    • amarioguy@social.treehouse.systemsA amarioguy@social.treehouse.systems

                      @mcc @ireneista @MaddieM4 right, but an open ISA is not the same thing as being able to create silicon with said ISA, for a truly open chip, we do need people who can fabricate said silicon, is more my point

                      also RISC-V is evolving, usually according to how big companies want it, it's not like RISC-V stood still and just froze, there's a lot of funky stuff being added to it (M-mode being my usual example, it reeks of "intel SMM" levels of mistakes personally)

                      mcc@mastodon.socialM This user is from outside of this forum
                      mcc@mastodon.socialM This user is from outside of this forum
                      mcc@mastodon.social
                      wrote sidst redigeret af
                      #137

                      @amarioguy @ireneista @MaddieM4 i have silicon with said isa on my desk. like. i can reach out my right arm and touch it. maybe you don't think it's a healthy ecosystem. i am not a hardware person so it looks like success to me. what seems unhealthy to me about the success on my desk is all such silicon comes with a glob of proprietary GPU on the die (in the case on my desk it's an FPGA, but FPGAs are proprietary in a way that make CPUs blush). Hence: I want the RISCV of GPUs (see thread above).

                      mcc@mastodon.socialM 1 Reply Last reply
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                      • mcc@mastodon.socialM mcc@mastodon.social

                        @amarioguy @ireneista @MaddieM4 i have silicon with said isa on my desk. like. i can reach out my right arm and touch it. maybe you don't think it's a healthy ecosystem. i am not a hardware person so it looks like success to me. what seems unhealthy to me about the success on my desk is all such silicon comes with a glob of proprietary GPU on the die (in the case on my desk it's an FPGA, but FPGAs are proprietary in a way that make CPUs blush). Hence: I want the RISCV of GPUs (see thread above).

                        mcc@mastodon.socialM This user is from outside of this forum
                        mcc@mastodon.socialM This user is from outside of this forum
                        mcc@mastodon.social
                        wrote sidst redigeret af
                        #138

                        @amarioguy @ireneista @MaddieM4 Intel SMM does seem to me like a mistake, but as far as I know Intel SMM is in the CPU of the computer I am using to type this sentence, and I am using the computer I am using to type this sentence anyway.

                        ireneista@adhd.irenes.spaceI 1 Reply Last reply
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                        • mcc@mastodon.socialM mcc@mastodon.social

                          @amarioguy @ireneista @MaddieM4 Intel SMM does seem to me like a mistake, but as far as I know Intel SMM is in the CPU of the computer I am using to type this sentence, and I am using the computer I am using to type this sentence anyway.

                          ireneista@adhd.irenes.spaceI This user is from outside of this forum
                          ireneista@adhd.irenes.spaceI This user is from outside of this forum
                          ireneista@adhd.irenes.space
                          wrote sidst redigeret af
                          #139

                          @mcc @amarioguy @MaddieM4 no, yeah, quite fair

                          maddiem4@raphus.socialM 1 Reply Last reply
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                          • amarioguy@social.treehouse.systemsA amarioguy@social.treehouse.systems

                            @MaddieM4 @mcc sadly i suspect for most casual people (not nerds like us, like the average person you'd see elsewhere and to be very clear i am VERY supportive of this goal of a proper open sourced GPU) unless it's at feature parity with NVIDIA (which i hear those kinds of drivers and underlying firmware/ISAs are nightmares to develop and maintain) i doubt much outside nerd-sphere would care enough to even gain significance

                            that + the fact that i also hear it's apparently ruinously expensive to develop GPUs (like everything about them i hear is only getting more expensive by the day, especially on the performance side) that a serious one would likely have serious maintainability issues i fear

                            S This user is from outside of this forum
                            S This user is from outside of this forum
                            shadsterling@mastodon.social
                            wrote sidst redigeret af
                            #140

                            @amarioguy @MaddieM4 @mcc I never use anything 3D (much less “AI”), I don’t think I need anywhere near feature parity, and I don’t think I’m unusual in that. I do a lot of GUI scrolling and window switching, viewing websites and other 2D documents, some video decoding and occasionally encoding, but the rare times I play a game it’s an old flash game. Is there a common activity outside of gaming that requires close to feature parity that I’m not thinking of?

                            1 Reply Last reply
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                            • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                              @mcc @amarioguy @MaddieM4 no, yeah, quite fair

                              maddiem4@raphus.socialM This user is from outside of this forum
                              maddiem4@raphus.socialM This user is from outside of this forum
                              maddiem4@raphus.social
                              wrote sidst redigeret af
                              #141

                              @ireneista @mcc @amarioguy I mean this is all just practicality vs idealism, which is one of the classic debates across all topics across all time.

                              Without taking a side in it, especially as more of a software than hardware person, I have noticed that usually the result is some kind of compromise, and victory is defined by moving in the right direction rather than achieving an absolute. RISC-V being, in a lot of ways, a move in the right direction, at the cost of some technical warts.

                              ireneista@adhd.irenes.spaceI 1 Reply Last reply
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                              • maddiem4@raphus.socialM maddiem4@raphus.social

                                @ireneista @mcc @amarioguy I mean this is all just practicality vs idealism, which is one of the classic debates across all topics across all time.

                                Without taking a side in it, especially as more of a software than hardware person, I have noticed that usually the result is some kind of compromise, and victory is defined by moving in the right direction rather than achieving an absolute. RISC-V being, in a lot of ways, a move in the right direction, at the cost of some technical warts.

                                ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                ireneista@adhd.irenes.space
                                wrote sidst redigeret af
                                #142

                                @MaddieM4 @mcc @amarioguy our usual take on the role of idealism is that we need to know what our ideal world is, so that we can evaluate each step by whether it takes us closer or further

                                without that, activists go in circles and each new group has to dismantle the previous group's work

                                ireneista@adhd.irenes.spaceI 1 Reply Last reply
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                                • mcc@mastodon.socialM mcc@mastodon.social

                                  Rust wgpu now has a .agents/skills, a .claude/skills, an AGENTS.md, and a CLAUDE.md.

                                  Increasingly wondering if my goal of living in a way that I never benefit from the actions of generative AI users and generative AI users never benefit from the actions of me is going to inherently mean never using hardware-accelerated video on a computer again.

                                  liquidparasyte@app.wafrn.netL This user is from outside of this forum
                                  liquidparasyte@app.wafrn.netL This user is from outside of this forum
                                  liquidparasyte@app.wafrn.net
                                  wrote sidst redigeret af
                                  #143

                                  @mcc@mastodon.social

                                  The scale of work you bring attention to is at once enlightening and soul-crushing


                                  #I-still-hope-to-help-do-it-someday
                                  1 Reply Last reply
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                                  • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                                    @MaddieM4 @mcc @amarioguy our usual take on the role of idealism is that we need to know what our ideal world is, so that we can evaluate each step by whether it takes us closer or further

                                    without that, activists go in circles and each new group has to dismantle the previous group's work

                                    ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                    ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                    ireneista@adhd.irenes.space
                                    wrote sidst redigeret af
                                    #144

                                    @MaddieM4 @mcc @amarioguy that's very much the spirit in which we're offering our thoughts, we're not trying to say don't use RISC-V. we have a RISC-V machine ourselves that we intend to use to test our compiler when we get to that stage of things.

                                    maddiem4@raphus.socialM 1 Reply Last reply
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                                    • mcc@mastodon.socialM mcc@mastodon.social

                                      @eniko redox is currently capable of handling one channel of mono sound output and i think no support for sound input whatsoever

                                      eniko@mastodon.gamedev.placeE This user is from outside of this forum
                                      eniko@mastodon.gamedev.placeE This user is from outside of this forum
                                      eniko@mastodon.gamedev.place
                                      wrote sidst redigeret af
                                      #145

                                      @mcc yeah. I'm uh, aiming for CPU framebuffer rendering, for exactly those reasons

                                      I mean. The affine textured low res low poly PS1 aesthetic is in right now? At least that's what I tell myself

                                      eniko@mastodon.gamedev.placeE 1 Reply Last reply
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                                      • mcc@mastodon.socialM mcc@mastodon.social

                                        @lispi314 I don't think they're discussing this. This is I believe a very big problem but not my concern at the current time because (1) you need a programming language; that's not optional (1.5) i no longer acknowledge the existence of C (2) there are already at least four Rust backends and at least two frontends (3) i am much more confident i can create an independent Rust implementation than I am confident that I can do literally *any* of the projects described in the thread above.

                                        argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                                        argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                                        argv_minus_one@mastodon.sdf.org
                                        wrote sidst redigeret af
                                        #146

                                        @mcc

                                        Four backends? I know of LLVM, GCC, and Cranelift, but what's the fourth one?

                                        @lispi314

                                        mcc@mastodon.socialM 1 Reply Last reply
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                                        • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                                          @amarioguy @mcc @MaddieM4 and yeah if we had our way we'd remove like at least 80% of the functionality modern ISAs have, as security hazards. we realize we're prone to the nostalgia bias here, of course, but CPUs are an unremovable part of attack surface for any computer and we don't think we're being unreasonable in wanting to have even the slightest confidence in their safety

                                          decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD This user is from outside of this forum
                                          decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD This user is from outside of this forum
                                          decay@gts.todayiwilllaunchmyinfantsonintoorbit.com
                                          wrote sidst redigeret af
                                          #147

                                          @ireneista @amarioguy @mcc @MaddieM4 DECSYSTEM-10 ISA with hypervisor facilities added and the floating-point facilities removed and offloaded to the GPU/vector math processor

                                          mcc@mastodon.socialM 1 Reply Last reply
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