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  3. Rust wgpu now has a

Rust wgpu now has a

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  • aparrish@friend.campA aparrish@friend.camp

    @mntmn @mcc i have been thinking along these lines as well (though obvs with a lot less expertise than you two!) but then i thought... what happens when the fpgas themselves go slop? not just the toolchains (which i assume are already slop?) but the design of the chips themselves

    mcc@mastodon.socialM This user is from outside of this forum
    mcc@mastodon.socialM This user is from outside of this forum
    mcc@mastodon.social
    wrote sidst redigeret af
    #78

    @aparrish @mntmn the thing about an fpga design is once it's stable you have the *option* of tweaking it and having it fabbed as an asic.

    1 Reply Last reply
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    • sapphire@tech.lgbtS sapphire@tech.lgbt

      @mcc the bit of the stack currently causing me anguish is text shaping. HarfBuzz is the One True Library for this and the maintainer is pretty all-in on Claude. This transitively effects... all web browsers (including Servo), most TeX variants (including typst), and every major OSS GUI framework 🫠

      mcc@mastodon.socialM This user is from outside of this forum
      mcc@mastodon.socialM This user is from outside of this forum
      mcc@mastodon.social
      wrote sidst redigeret af
      #79

      @sapphire In my notes for my long, longer than a human lifetime, todo list for a one-person slop escape is porting Servo to run atop a fork of Harfbuzz 12. At some point I had a conversation with the Harfbuzz maintainer where they gave me the number of the last version they wrote without "code assistants" and what I have written down suggests that was 12. This step scares me much less than the idea of forking wgpu.

      1 Reply Last reply
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      • mcc@mastodon.socialM mcc@mastodon.social

        @spawnie I was surprised and impressed with how far along Redox is. I hope to install it sometime this month.

        the_wub@mastodon.socialT This user is from outside of this forum
        the_wub@mastodon.socialT This user is from outside of this forum
        the_wub@mastodon.social
        wrote sidst redigeret af
        #80

        @mcc @spawnie Redox OS - thanks for the tip.

        I will take a look. After checking out who is paying the bills for the development.

        🙃

        1 Reply Last reply
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        • froge@social.glitched.systemsF froge@social.glitched.systems

          @mcc@mastodon.social this is most likely true, but even so, the firmware of your computer is being slop coded by random corporate engineers

          I think to truly adhere to this you'd require open hardware and open software for that hardware which also isn't GenAI enabled

          to be entirely honest I've been thinking about this a lot and I have no solutions

          lispi314@udongein.xyzL This user is from outside of this forum
          lispi314@udongein.xyzL This user is from outside of this forum
          lispi314@udongein.xyz
          wrote sidst redigeret af
          #81
          @froge @mcc It does help that hardware from 2020 will probably be fine until 2040.
          mcc@mastodon.socialM 1 Reply Last reply
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          • lispi314@udongein.xyzL lispi314@udongein.xyz
            @froge @mcc It does help that hardware from 2020 will probably be fine until 2040.
            mcc@mastodon.socialM This user is from outside of this forum
            mcc@mastodon.socialM This user is from outside of this forum
            mcc@mastodon.social
            wrote sidst redigeret af
            #82

            @lispi314 @froge i am writing this on a computer from 2016 and i cannot imagine wanting a better computer than that. i don't know what the point would be. if any computer i purchase after this is from later than 2016 it will be for the sole reason that computers from 2016 are not being made anymore.

            in fact, if i could, i'd probably go further back, to 2014, when S3 sleep still existed, and it was therefore possible to run Linux.

            lispi314@udongein.xyzL 1 Reply Last reply
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            • maddiem4@raphus.socialM maddiem4@raphus.social

              @mcc Genuinely, something I hope we get someday is an FPGA-implemented open source GPU. I've wanted that for a long time, because I think graphics APIs are broadly a mistake, and instruction sets are better, and the reason we're in The Bad Place about this is vendors being protectionists about IP. But lately, I'm seeing additional benefits to making GPU simple and open enough that there's no excuse to slopping it.

              poetaster@mastodon.gamedev.placeP This user is from outside of this forum
              poetaster@mastodon.gamedev.placeP This user is from outside of this forum
              poetaster@mastodon.gamedev.place
              wrote sidst redigeret af
              #83

              @MaddieM4 @mcc If I were to go there, I would target openGL. I think that would allow a lot of bootstrapping , or?

              mcc@mastodon.socialM 1 Reply Last reply
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              • poetaster@mastodon.gamedev.placeP poetaster@mastodon.gamedev.place

                @MaddieM4 @mcc If I were to go there, I would target openGL. I think that would allow a lot of bootstrapping , or?

                mcc@mastodon.socialM This user is from outside of this forum
                mcc@mastodon.socialM This user is from outside of this forum
                mcc@mastodon.social
                wrote sidst redigeret af
                #84

                @poetaster @MaddieM4 i am at a point in my life i will go to enormous lengths to not write opengl. i think if we decided to create an entire new universe from scratch and the two things we brought along with us were C and OpenGL that would be such a sad outcome

                mcc@mastodon.socialM poetaster@mastodon.gamedev.placeP 2 Replies Last reply
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                • djsundog@fedi.reclaim.technologyD djsundog@fedi.reclaim.technology

                  @MaddieM4@raphus.social @mcc@mastodon.social I’m waiting on my ULX3S board to ship and this is the main reason I ordered it, to become the video card of a microcontroller-based personal computer theoretically

                  poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                  poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                  poetaster@mastodon.gamedev.place
                  wrote sidst redigeret af
                  #85

                  @djsundog @mcc @MaddieM4 https://radiona.org/ulx3s/ that's a nice piece of kit!

                  1 Reply Last reply
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                  • mcc@mastodon.socialM mcc@mastodon.social

                    @poetaster @MaddieM4 i am at a point in my life i will go to enormous lengths to not write opengl. i think if we decided to create an entire new universe from scratch and the two things we brought along with us were C and OpenGL that would be such a sad outcome

                    mcc@mastodon.socialM This user is from outside of this forum
                    mcc@mastodon.socialM This user is from outside of this forum
                    mcc@mastodon.social
                    wrote sidst redigeret af
                    #86

                    @poetaster @MaddieM4 "joy was too big so instead we carried misery"

                    maddiem4@raphus.socialM poetaster@mastodon.gamedev.placeP 2 Replies Last reply
                    0
                    • maddiem4@raphus.socialM maddiem4@raphus.social

                      @mcc Genuinely, something I hope we get someday is an FPGA-implemented open source GPU. I've wanted that for a long time, because I think graphics APIs are broadly a mistake, and instruction sets are better, and the reason we're in The Bad Place about this is vendors being protectionists about IP. But lately, I'm seeing additional benefits to making GPU simple and open enough that there's no excuse to slopping it.

                      amarioguy@social.treehouse.systemsA This user is from outside of this forum
                      amarioguy@social.treehouse.systemsA This user is from outside of this forum
                      amarioguy@social.treehouse.systems
                      wrote sidst redigeret af
                      #87

                      @MaddieM4 @mcc sadly i suspect for most casual people (not nerds like us, like the average person you'd see elsewhere and to be very clear i am VERY supportive of this goal of a proper open sourced GPU) unless it's at feature parity with NVIDIA (which i hear those kinds of drivers and underlying firmware/ISAs are nightmares to develop and maintain) i doubt much outside nerd-sphere would care enough to even gain significance

                      that + the fact that i also hear it's apparently ruinously expensive to develop GPUs (like everything about them i hear is only getting more expensive by the day, especially on the performance side) that a serious one would likely have serious maintainability issues i fear

                      mcc@mastodon.socialM maddiem4@raphus.socialM S riley@toot.catR 4 Replies Last reply
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                      • mcc@mastodon.socialM mcc@mastodon.social

                        @poetaster @MaddieM4 "joy was too big so instead we carried misery"

                        maddiem4@raphus.socialM This user is from outside of this forum
                        maddiem4@raphus.socialM This user is from outside of this forum
                        maddiem4@raphus.social
                        wrote sidst redigeret af
                        #88

                        @mcc @poetaster Agreed about OpenGL. As for C... well, I always feel about complaints about C the way I did complaints about Biden during his presidency. Sure I got complaints of my own, but I can't always tell off the top if someone else complaining is doing so because they want a better version of the thing, or they're fundamentally opposed to the goals of the thing, and if it's the latter, we probably won't see eye to eye about it.

                        1 Reply Last reply
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                        • amarioguy@social.treehouse.systemsA amarioguy@social.treehouse.systems

                          @MaddieM4 @mcc sadly i suspect for most casual people (not nerds like us, like the average person you'd see elsewhere and to be very clear i am VERY supportive of this goal of a proper open sourced GPU) unless it's at feature parity with NVIDIA (which i hear those kinds of drivers and underlying firmware/ISAs are nightmares to develop and maintain) i doubt much outside nerd-sphere would care enough to even gain significance

                          that + the fact that i also hear it's apparently ruinously expensive to develop GPUs (like everything about them i hear is only getting more expensive by the day, especially on the performance side) that a serious one would likely have serious maintainability issues i fear

                          mcc@mastodon.socialM This user is from outside of this forum
                          mcc@mastodon.socialM This user is from outside of this forum
                          mcc@mastodon.social
                          wrote sidst redigeret af
                          #89

                          @amarioguy @MaddieM4 Should reaching every person on earth be the goal? If we make "reach everyone on earth" the goal are we being egalitarian or just massively overestimating our own abilities? I think my goal is something like "make something I can use, make something a large enough community wants to use the community is self sustaining, make something anyone on earth with $1000 *could* use if they decided they really wanted to" in that order

                          1 Reply Last reply
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                          • mcc@mastodon.socialM mcc@mastodon.social

                            @poetaster @MaddieM4 i am at a point in my life i will go to enormous lengths to not write opengl. i think if we decided to create an entire new universe from scratch and the two things we brought along with us were C and OpenGL that would be such a sad outcome

                            poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                            poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                            poetaster@mastodon.gamedev.place
                            wrote sidst redigeret af
                            #90

                            @mcc @MaddieM4 I'm a masochist. I like c and opengl. I'm probably daft, but I wrote a fair lot of opengl in the 1990s and did recover!

                            mcc@mastodon.socialM 1 Reply Last reply
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                            • poetaster@mastodon.gamedev.placeP poetaster@mastodon.gamedev.place

                              @mcc @MaddieM4 I'm a masochist. I like c and opengl. I'm probably daft, but I wrote a fair lot of opengl in the 1990s and did recover!

                              mcc@mastodon.socialM This user is from outside of this forum
                              mcc@mastodon.socialM This user is from outside of this forum
                              mcc@mastodon.social
                              wrote sidst redigeret af
                              #91

                              @poetaster @MaddieM4 I continued writing OpenGL in C *from* the 1990s all the way up until last year and I would like to stop now.

                              poetaster@mastodon.gamedev.placeP 1 Reply Last reply
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                              • mcc@mastodon.socialM mcc@mastodon.social

                                @sabrina Yes, exactly. This is exactly the question I am posing. But here is the hard part:

                                Imagine identifying the operations you need for a fast 2D desktop. Can you implement those operations in FPGA? Trivially. This would be a fun, fast project. *The software you want to run would not be written to use those operations*. Modern software is doing its 2D by sitting atop OpenGL or Vulkan. So the difficult part is *identifying parts of Vulkan and OpenGL* that in practice a 2D program uses.

                                trurl@mastodon.sdf.orgT This user is from outside of this forum
                                trurl@mastodon.sdf.orgT This user is from outside of this forum
                                trurl@mastodon.sdf.org
                                wrote sidst redigeret af
                                #92

                                @mcc @sabrina does "fast 2D desktop" include something like video playback at modern screen resolutions, or is a desktop stack from, say, the late 90s acceptable? I've been putting a little time here and there into rewriting Window Maker, and it seems to work perfectly well with only a few calls to the X server, which could do everything in software and probably work fine. But modern Web browsers and media players ask for a lot.

                                mcc@mastodon.socialM 1 Reply Last reply
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                                • amarioguy@social.treehouse.systemsA amarioguy@social.treehouse.systems

                                  @MaddieM4 @mcc sadly i suspect for most casual people (not nerds like us, like the average person you'd see elsewhere and to be very clear i am VERY supportive of this goal of a proper open sourced GPU) unless it's at feature parity with NVIDIA (which i hear those kinds of drivers and underlying firmware/ISAs are nightmares to develop and maintain) i doubt much outside nerd-sphere would care enough to even gain significance

                                  that + the fact that i also hear it's apparently ruinously expensive to develop GPUs (like everything about them i hear is only getting more expensive by the day, especially on the performance side) that a serious one would likely have serious maintainability issues i fear

                                  maddiem4@raphus.socialM This user is from outside of this forum
                                  maddiem4@raphus.socialM This user is from outside of this forum
                                  maddiem4@raphus.social
                                  wrote sidst redigeret af
                                  #93

                                  @amarioguy @mcc I mean I feel about modern GPUs and their intentionally prohibitive feature span the way I do about web standards: "that's a nice miracle you destroyed the ecosystem with. Undoing the damage is probably a multi-decade job and none of the normal folk will understand why feature reductions are needed. Won't stop me from patiently pushing in the right direction, though."

                                  mcc@mastodon.socialM amarioguy@social.treehouse.systemsA kirakira@furry.engineerK 3 Replies Last reply
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                                  • mntmn@mastodon.socialM mntmn@mastodon.social

                                    @mcc my fantasy is something a bit like the mega65, or other retro fpga things (mister), in the reform next shell, and with quickly swappable cores that can share files, so you can try many different old/new/homebrew computers/os on the same set of (your) data. i think linux is mostly not really fun on simple hardware, so i agree with your desire of adopting sth like redox. personally i'd try to do sth as simple as possible but with memory protection (the one thing 90s OSes weren't great at)

                                    khm@hj.9fs.netK This user is from outside of this forum
                                    khm@hj.9fs.netK This user is from outside of this forum
                                    khm@hj.9fs.net
                                    wrote sidst redigeret af
                                    #94
                                    it is not possible within the confines of the activitypub protocol to represent how much I love this post

                                    this is a good post and I like this post a lot

                                    CC: @mcc@mastodon.social
                                    mntmn@mastodon.socialM 1 Reply Last reply
                                    0
                                    • maddiem4@raphus.socialM maddiem4@raphus.social

                                      @amarioguy @mcc I mean I feel about modern GPUs and their intentionally prohibitive feature span the way I do about web standards: "that's a nice miracle you destroyed the ecosystem with. Undoing the damage is probably a multi-decade job and none of the normal folk will understand why feature reductions are needed. Won't stop me from patiently pushing in the right direction, though."

                                      mcc@mastodon.socialM This user is from outside of this forum
                                      mcc@mastodon.socialM This user is from outside of this forum
                                      mcc@mastodon.social
                                      wrote sidst redigeret af
                                      #95

                                      @MaddieM4 @amarioguy a mental tool i keep using is

                                      "this standard is too large" +
                                      "if i make my own standard, no one will use it"
                                      =>
                                      "can i find a subset of the too-large standard which is tractable to implement, so i can target the subset, and at least the things i create will be usable by users of the 'large' standard"

                                      maddiem4@raphus.socialM 1 Reply Last reply
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                                      • mcc@mastodon.socialM mcc@mastodon.social

                                        @poetaster @MaddieM4 "joy was too big so instead we carried misery"

                                        poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                                        poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                                        poetaster@mastodon.gamedev.place
                                        wrote sidst redigeret af
                                        #96

                                        @mcc @MaddieM4 Yes, that is capitalism, to a T.

                                        1 Reply Last reply
                                        0
                                        • trurl@mastodon.sdf.orgT trurl@mastodon.sdf.org

                                          @mcc @sabrina does "fast 2D desktop" include something like video playback at modern screen resolutions, or is a desktop stack from, say, the late 90s acceptable? I've been putting a little time here and there into rewriting Window Maker, and it seems to work perfectly well with only a few calls to the X server, which could do everything in software and probably work fine. But modern Web browsers and media players ask for a lot.

                                          mcc@mastodon.socialM This user is from outside of this forum
                                          mcc@mastodon.socialM This user is from outside of this forum
                                          mcc@mastodon.social
                                          wrote sidst redigeret af
                                          #97

                                          @trurl @sabrina If a goal is to make the task small enough you can complete it, accelerated video may be one of the first things that has to go.

                                          However also people *want* accelerated video. So if you build everything *else*, maybe someone pops up to contribute that piece.

                                          (Also: One question I'd ask is whether dedicated video acceleration ASICs still exist. As recently as ~2010 it was not expected your video acceleration and your rendering acceleration would be the same piece of silicon.)

                                          mcc@mastodon.socialM trurl@mastodon.sdf.orgT 2 Replies Last reply
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