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Rust wgpu now has a

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  • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

    @amarioguy @mcc @MaddieM4 one hopeful note

    in our experience when a company is very big on having NDAs around its tooling, it's because there's nothing hard to replicate about the tooling itself, once you know the basic idea of it

    we suspect people who do chip design can already basically say, yeah you need these specific types of simulator to eliminate whatever specific classes of problem

    that seems like a thing the community could take on, in principle

    r@glauca.spaceR This user is from outside of this forum
    r@glauca.spaceR This user is from outside of this forum
    r@glauca.space
    wrote sidst redigeret af
    #174

    @ireneista @amarioguy @mcc @MaddieM4 there are *so many* random missing pieces that you might not even have thought about yet that are possible "in principle", but we're struggling to remain optimistic that herding the cats is actually possible

    there's "flagship-ish" missing tooling for things like "optical proximity correction" that people at least know about, but did you know that we basically don't even have a f/oss general-purpose optics simulator yet?

    ireneista@adhd.irenes.spaceI 1 Reply Last reply
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    • mcc@mastodon.socialM mcc@mastodon.social

      @argv_minus_one @lispi314

      The fourth backend is this guy named Mutabah.

      https://github.com/thepowersgang/mrustc

      Now, looking, I now see that he may be using Claude. What I remember is the last time I looked at this was three or four months ago and there weren't Claude signals, but also at the time it had been dormant for a while. I don't know why people think that resurrecting a dead project by starting to use claude is better than leaving it dead, but they seem to think this.

      argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
      argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
      argv_minus_one@mastodon.sdf.org
      wrote sidst redigeret af
      #175

      @mcc

      What Claude signals did you find?

      @lispi314

      mcc@mastodon.socialM 1 Reply Last reply
      0
      • r@glauca.spaceR r@glauca.space

        @ireneista @amarioguy @mcc @MaddieM4 there are *so many* random missing pieces that you might not even have thought about yet that are possible "in principle", but we're struggling to remain optimistic that herding the cats is actually possible

        there's "flagship-ish" missing tooling for things like "optical proximity correction" that people at least know about, but did you know that we basically don't even have a f/oss general-purpose optics simulator yet?

        ireneista@adhd.irenes.spaceI This user is from outside of this forum
        ireneista@adhd.irenes.spaceI This user is from outside of this forum
        ireneista@adhd.irenes.space
        wrote sidst redigeret af
        #176

        @r @amarioguy @mcc @MaddieM4 we did know that.

        it's a big task. we think the immediate next step is to try to list out all the important types of simulation and what they're used for.

        ireneista@adhd.irenes.spaceI r@glauca.spaceR 2 Replies Last reply
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        • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

          @mcc anyway yeah you're right we do need a kernel. Something that goes "here's file system, video, sound, and input" and then from there things get a lot more manageable. At least for games

          kasimir@wetdry.worldK This user is from outside of this forum
          kasimir@wetdry.worldK This user is from outside of this forum
          kasimir@wetdry.world
          wrote sidst redigeret af
          #177

          @eniko have you heard of arcan
          https://www.youtube.com/watch?v=07nqZIFRDJg

          eniko@mastodon.gamedev.placeE 1 Reply Last reply
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          • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

            @r @amarioguy @mcc @MaddieM4 we did know that.

            it's a big task. we think the immediate next step is to try to list out all the important types of simulation and what they're used for.

            ireneista@adhd.irenes.spaceI This user is from outside of this forum
            ireneista@adhd.irenes.spaceI This user is from outside of this forum
            ireneista@adhd.irenes.space
            wrote sidst redigeret af
            #178

            @r @amarioguy @mcc @MaddieM4 speaking as someone with some modest success in tech labor organizing, the trick is to dangle a shiny thing just out of reach :3

            1 Reply Last reply
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            • argv_minus_one@mastodon.sdf.orgA argv_minus_one@mastodon.sdf.org

              @mcc

              What Claude signals did you find?

              @lispi314

              mcc@mastodon.socialM This user is from outside of this forum
              mcc@mastodon.socialM This user is from outside of this forum
              mcc@mastodon.social
              wrote sidst redigeret af
              #179

              @argv_minus_one @lispi314 I have blocked the user "Claude" on github. This causes GitHub to display a warning banner whenever there are commits advertised as being done with Claude's agent thing. The banner is glitchy and sometimes lies. However looking, I find these commits from August. It is possible the banner stems from this single third party PR.

              mcc@mastodon.socialM 1 Reply Last reply
              0
              • kasimir@wetdry.worldK kasimir@wetdry.world

                @eniko have you heard of arcan
                https://www.youtube.com/watch?v=07nqZIFRDJg

                eniko@mastodon.gamedev.placeE This user is from outside of this forum
                eniko@mastodon.gamedev.placeE This user is from outside of this forum
                eniko@mastodon.gamedev.place
                wrote sidst redigeret af
                #180

                @kasimir I haven't. I can't watch a video right now, what is it?

                kasimir@wetdry.worldK 1 Reply Last reply
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                • mcc@mastodon.socialM mcc@mastodon.social

                  @argv_minus_one @lispi314 I have blocked the user "Claude" on github. This causes GitHub to display a warning banner whenever there are commits advertised as being done with Claude's agent thing. The banner is glitchy and sometimes lies. However looking, I find these commits from August. It is possible the banner stems from this single third party PR.

                  mcc@mastodon.socialM This user is from outside of this forum
                  mcc@mastodon.socialM This user is from outside of this forum
                  mcc@mastodon.social
                  wrote sidst redigeret af
                  #181

                  @argv_minus_one @lispi314 However, merging a PR that is specifically marked as Claude-coauthored (it's very much the case not all Claude code has this marking) is a strong signal a maintainer doesn't care very much either way about the embrace of AI coding assistants by the open source community. So this may indicate other things to come in the near future.

                  1 Reply Last reply
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                  • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                    @r @amarioguy @mcc @MaddieM4 we did know that.

                    it's a big task. we think the immediate next step is to try to list out all the important types of simulation and what they're used for.

                    r@glauca.spaceR This user is from outside of this forum
                    r@glauca.spaceR This user is from outside of this forum
                    r@glauca.space
                    wrote sidst redigeret af
                    #182

                    @ireneista @amarioguy @mcc @MaddieM4 in the microfabrication space, there's also proprietary process simulators (things like "if i do ion implantation with these parameters and then annealing with these other parameters, what will the resulting dopant concentrations be?") that are probably simple enough mathematically, but it's certainly not something that we see people jumping up to build

                    some entity on fedi is/was trying to fix some f/oss e&m field solver's documentation so that it becomes "actually usable", but afaik it's still some ways off

                    in university, even the *power electronics* simulator we were taught was proprietary (no, SPICE is not optimal for many of these circuits). guess we somehow need to magically make "critical-infrastructure-ish" work (motors, transformers, power converts) sexy?

                    amarioguy@social.treehouse.systemsA r@glauca.spaceR 2 Replies Last reply
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                    • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

                      @kasimir I haven't. I can't watch a video right now, what is it?

                      kasimir@wetdry.worldK This user is from outside of this forum
                      kasimir@wetdry.worldK This user is from outside of this forum
                      kasimir@wetdry.world
                      wrote sidst redigeret af
                      #183

                      @eniko it's a bit difficult for me to describe since i've only heard about it myself recently, but it's a set of building blocks for building "anything" on any sort of system, be that applications or games, on embedded hardware or on top of existing operating systems
                      here's the site if you want to spelunk around that https://arcan-fe.com/, i really encourage you to watch the presentation when you can though, it does an excellent job of describing things

                      1 Reply Last reply
                      0
                      • r@glauca.spaceR r@glauca.space

                        @ireneista @amarioguy @mcc @MaddieM4 in the microfabrication space, there's also proprietary process simulators (things like "if i do ion implantation with these parameters and then annealing with these other parameters, what will the resulting dopant concentrations be?") that are probably simple enough mathematically, but it's certainly not something that we see people jumping up to build

                        some entity on fedi is/was trying to fix some f/oss e&m field solver's documentation so that it becomes "actually usable", but afaik it's still some ways off

                        in university, even the *power electronics* simulator we were taught was proprietary (no, SPICE is not optimal for many of these circuits). guess we somehow need to magically make "critical-infrastructure-ish" work (motors, transformers, power converts) sexy?

                        amarioguy@social.treehouse.systemsA This user is from outside of this forum
                        amarioguy@social.treehouse.systemsA This user is from outside of this forum
                        amarioguy@social.treehouse.systems
                        wrote sidst redigeret af
                        #184

                        @r @ireneista @mcc @MaddieM4

                        while yes, proprietary tooling is very much "the standard" right now, the fact of matter is that unless people actively work towards it, nothing is going to happen

                        i guess i'm just one of those people that feel that even if a goal is far off, you have to start setting foundational steps even if you don't get to see the final result, so the fact that something like a field solver is even being worked on openly is better than a decade ago where there was practically zero work in that regard...still better imo

                        r@glauca.spaceR 1 Reply Last reply
                        0
                        • r@glauca.spaceR r@glauca.space

                          @ireneista @amarioguy @mcc @MaddieM4 in the microfabrication space, there's also proprietary process simulators (things like "if i do ion implantation with these parameters and then annealing with these other parameters, what will the resulting dopant concentrations be?") that are probably simple enough mathematically, but it's certainly not something that we see people jumping up to build

                          some entity on fedi is/was trying to fix some f/oss e&m field solver's documentation so that it becomes "actually usable", but afaik it's still some ways off

                          in university, even the *power electronics* simulator we were taught was proprietary (no, SPICE is not optimal for many of these circuits). guess we somehow need to magically make "critical-infrastructure-ish" work (motors, transformers, power converts) sexy?

                          r@glauca.spaceR This user is from outside of this forum
                          r@glauca.spaceR This user is from outside of this forum
                          r@glauca.space
                          wrote sidst redigeret af
                          #185

                          @ireneista @amarioguy @mcc @MaddieM4 anyways, somebody please please figure out how to herd the cat(girls) enough so that we can have clones of Zemax, TSUPREME-4, and PLECS please please? 🥺

                          1 Reply Last reply
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                          • amarioguy@social.treehouse.systemsA amarioguy@social.treehouse.systems

                            @r @ireneista @mcc @MaddieM4

                            while yes, proprietary tooling is very much "the standard" right now, the fact of matter is that unless people actively work towards it, nothing is going to happen

                            i guess i'm just one of those people that feel that even if a goal is far off, you have to start setting foundational steps even if you don't get to see the final result, so the fact that something like a field solver is even being worked on openly is better than a decade ago where there was practically zero work in that regard...still better imo

                            r@glauca.spaceR This user is from outside of this forum
                            r@glauca.spaceR This user is from outside of this forum
                            r@glauca.space
                            wrote sidst redigeret af
                            #186

                            @amarioguy @ireneista @mcc @MaddieM4 oh the field solver (openEMS) has been around for longer than that, the problem has been that it was impossible to use unless you were also a grad student working in that space

                            amarioguy@social.treehouse.systemsA 1 Reply Last reply
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                            • mcc@mastodon.socialM mcc@mastodon.social

                              Rust wgpu now has a .agents/skills, a .claude/skills, an AGENTS.md, and a CLAUDE.md.

                              Increasingly wondering if my goal of living in a way that I never benefit from the actions of generative AI users and generative AI users never benefit from the actions of me is going to inherently mean never using hardware-accelerated video on a computer again.

                              riley@toot.catR This user is from outside of this forum
                              riley@toot.catR This user is from outside of this forum
                              riley@toot.cat
                              wrote sidst redigeret af
                              #187

                              @mcc For devil's advocacy, simulated annealing is a (very simple) form of generative AI, and it has been used for semi-automated chip layout design for decades.

                              mcc@mastodon.socialM 1 Reply Last reply
                              0
                              • r@glauca.spaceR r@glauca.space

                                @amarioguy @ireneista @mcc @MaddieM4 oh the field solver (openEMS) has been around for longer than that, the problem has been that it was impossible to use unless you were also a grad student working in that space

                                amarioguy@social.treehouse.systemsA This user is from outside of this forum
                                amarioguy@social.treehouse.systemsA This user is from outside of this forum
                                amarioguy@social.treehouse.systems
                                wrote sidst redigeret af
                                #188

                                @r @ireneista @mcc @MaddieM4 right right, the point is more "there is active work being done in the open silicon space that definitely wasn't happening in the last decade or so"

                                1 Reply Last reply
                                0
                                • amarioguy@social.treehouse.systemsA amarioguy@social.treehouse.systems

                                  @MaddieM4 @mcc sadly i suspect for most casual people (not nerds like us, like the average person you'd see elsewhere and to be very clear i am VERY supportive of this goal of a proper open sourced GPU) unless it's at feature parity with NVIDIA (which i hear those kinds of drivers and underlying firmware/ISAs are nightmares to develop and maintain) i doubt much outside nerd-sphere would care enough to even gain significance

                                  that + the fact that i also hear it's apparently ruinously expensive to develop GPUs (like everything about them i hear is only getting more expensive by the day, especially on the performance side) that a serious one would likely have serious maintainability issues i fear

                                  riley@toot.catR This user is from outside of this forum
                                  riley@toot.catR This user is from outside of this forum
                                  riley@toot.cat
                                  wrote sidst redigeret af
                                  #189

                                  @amarioguy Much of the ruinous expense comes from ordinary chips being write-only, and modern GPU design being immensely complicated. FPGAs suffer from these problems a lot less. In foreseeable future, we might even see FPGAs that bump their manufacturing yield up by dynamically routing around a couple of bad logic cells on the die.

                                  @MaddieM4 @mcc

                                  1 Reply Last reply
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                                  • r@glauca.spaceR This user is from outside of this forum
                                    r@glauca.spaceR This user is from outside of this forum
                                    r@glauca.space
                                    wrote sidst redigeret af
                                    #190

                                    @ireneista @amarioguy @mcc @MaddieM4 ohhhh we are very interested in this, i think you're the first we've seen to *name* this

                                    we've definitely been around the block with hellprojects such as "how much can you overengineer a pub-sub system while still having your robot run?"

                                    r@glauca.spaceR 1 Reply Last reply
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                                    • mcc@mastodon.socialM mcc@mastodon.social

                                      @ireneista @decay @amarioguy @MaddieM4 i suspect vector units are widely underutilized, and thus skippable, especially if you have access to a coprocessor that can run compute shaders. maybe as compilers have got better this (vector units are underutilized) has become less true.

                                      riley@toot.catR This user is from outside of this forum
                                      riley@toot.catR This user is from outside of this forum
                                      riley@toot.cat
                                      wrote sidst redigeret af
                                      #191

                                      @mcc FWIW, I've been toying with things that do Unicode on SIMD. The utilisation has definitely been going up.

                                      @ireneista @decay @amarioguy @MaddieM4

                                      1 Reply Last reply
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                                      • r@glauca.spaceR r@glauca.space

                                        @ireneista @amarioguy @mcc @MaddieM4 ohhhh we are very interested in this, i think you're the first we've seen to *name* this

                                        we've definitely been around the block with hellprojects such as "how much can you overengineer a pub-sub system while still having your robot run?"

                                        r@glauca.spaceR This user is from outside of this forum
                                        r@glauca.spaceR This user is from outside of this forum
                                        r@glauca.space
                                        wrote sidst redigeret af
                                        #192

                                        @ireneista @amarioguy @mcc @MaddieM4 there's also "that" fedi post making the rounds recently-ish pointing how GIMP fits into this type of space in an "interesting" way

                                        maddiem4@raphus.socialM 1 Reply Last reply
                                        0
                                        • r@glauca.spaceR r@glauca.space

                                          @ireneista @amarioguy @mcc @MaddieM4 there's also "that" fedi post making the rounds recently-ish pointing how GIMP fits into this type of space in an "interesting" way

                                          maddiem4@raphus.socialM This user is from outside of this forum
                                          maddiem4@raphus.socialM This user is from outside of this forum
                                          maddiem4@raphus.social
                                          wrote sidst redigeret af
                                          #193

                                          @r @ireneista @amarioguy @mcc I have not seen that one, and I'm curious

                                          r@glauca.spaceR 1 Reply Last reply
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