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  3. Rust wgpu now has a

Rust wgpu now has a

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  • maddiem4@raphus.socialM maddiem4@raphus.social

    @ireneista @mcc @amarioguy I mean this is all just practicality vs idealism, which is one of the classic debates across all topics across all time.

    Without taking a side in it, especially as more of a software than hardware person, I have noticed that usually the result is some kind of compromise, and victory is defined by moving in the right direction rather than achieving an absolute. RISC-V being, in a lot of ways, a move in the right direction, at the cost of some technical warts.

    ireneista@adhd.irenes.spaceI This user is from outside of this forum
    ireneista@adhd.irenes.spaceI This user is from outside of this forum
    ireneista@adhd.irenes.space
    wrote sidst redigeret af
    #142

    @MaddieM4 @mcc @amarioguy our usual take on the role of idealism is that we need to know what our ideal world is, so that we can evaluate each step by whether it takes us closer or further

    without that, activists go in circles and each new group has to dismantle the previous group's work

    ireneista@adhd.irenes.spaceI 1 Reply Last reply
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    • mcc@mastodon.socialM mcc@mastodon.social

      Rust wgpu now has a .agents/skills, a .claude/skills, an AGENTS.md, and a CLAUDE.md.

      Increasingly wondering if my goal of living in a way that I never benefit from the actions of generative AI users and generative AI users never benefit from the actions of me is going to inherently mean never using hardware-accelerated video on a computer again.

      liquidparasyte@app.wafrn.netL This user is from outside of this forum
      liquidparasyte@app.wafrn.netL This user is from outside of this forum
      liquidparasyte@app.wafrn.net
      wrote sidst redigeret af
      #143

      @mcc@mastodon.social

      The scale of work you bring attention to is at once enlightening and soul-crushing


      #I-still-hope-to-help-do-it-someday
      1 Reply Last reply
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      • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

        @MaddieM4 @mcc @amarioguy our usual take on the role of idealism is that we need to know what our ideal world is, so that we can evaluate each step by whether it takes us closer or further

        without that, activists go in circles and each new group has to dismantle the previous group's work

        ireneista@adhd.irenes.spaceI This user is from outside of this forum
        ireneista@adhd.irenes.spaceI This user is from outside of this forum
        ireneista@adhd.irenes.space
        wrote sidst redigeret af
        #144

        @MaddieM4 @mcc @amarioguy that's very much the spirit in which we're offering our thoughts, we're not trying to say don't use RISC-V. we have a RISC-V machine ourselves that we intend to use to test our compiler when we get to that stage of things.

        maddiem4@raphus.socialM 1 Reply Last reply
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        • mcc@mastodon.socialM mcc@mastodon.social

          @eniko redox is currently capable of handling one channel of mono sound output and i think no support for sound input whatsoever

          eniko@mastodon.gamedev.placeE This user is from outside of this forum
          eniko@mastodon.gamedev.placeE This user is from outside of this forum
          eniko@mastodon.gamedev.place
          wrote sidst redigeret af
          #145

          @mcc yeah. I'm uh, aiming for CPU framebuffer rendering, for exactly those reasons

          I mean. The affine textured low res low poly PS1 aesthetic is in right now? At least that's what I tell myself

          eniko@mastodon.gamedev.placeE 1 Reply Last reply
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          • mcc@mastodon.socialM mcc@mastodon.social

            @lispi314 I don't think they're discussing this. This is I believe a very big problem but not my concern at the current time because (1) you need a programming language; that's not optional (1.5) i no longer acknowledge the existence of C (2) there are already at least four Rust backends and at least two frontends (3) i am much more confident i can create an independent Rust implementation than I am confident that I can do literally *any* of the projects described in the thread above.

            argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
            argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
            argv_minus_one@mastodon.sdf.org
            wrote sidst redigeret af
            #146

            @mcc

            Four backends? I know of LLVM, GCC, and Cranelift, but what's the fourth one?

            @lispi314

            mcc@mastodon.socialM 1 Reply Last reply
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            • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

              @amarioguy @mcc @MaddieM4 and yeah if we had our way we'd remove like at least 80% of the functionality modern ISAs have, as security hazards. we realize we're prone to the nostalgia bias here, of course, but CPUs are an unremovable part of attack surface for any computer and we don't think we're being unreasonable in wanting to have even the slightest confidence in their safety

              decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD This user is from outside of this forum
              decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD This user is from outside of this forum
              decay@gts.todayiwilllaunchmyinfantsonintoorbit.com
              wrote sidst redigeret af
              #147

              @ireneista @amarioguy @mcc @MaddieM4 DECSYSTEM-10 ISA with hypervisor facilities added and the floating-point facilities removed and offloaded to the GPU/vector math processor

              mcc@mastodon.socialM 1 Reply Last reply
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              • mcc@mastodon.socialM mcc@mastodon.social

                This thread is probably meandering and maybe solipsistic. My point is this: My weird background means I can look at this staircase full of missing stairs, identify one step, and go, "I can fix that". But I don't know if there's enough of me to fix multiple steps. I haven't decided what to do from here. Pick a step and fix it anyway? Pick a "fun" project, like the GPU [which face it, even if I finished it chances are not high more than 3 people would ever use it]? Give up and learn electric bass?

                griotspeak@soc.mod-12.comG This user is from outside of this forum
                griotspeak@soc.mod-12.comG This user is from outside of this forum
                griotspeak@soc.mod-12.com
                wrote sidst redigeret af
                #148

                @mcc Meanwhile I feel silly for trying to remain fairly high up in the stack. I look at the missing steps and can only think about how not terribly helpful I would be right now trying to like… help with a kernel. Hell I took my eyes off of audio for a while because “the world needs more music theory!”

                mcc@mastodon.socialM 1 Reply Last reply
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                • griotspeak@soc.mod-12.comG griotspeak@soc.mod-12.com

                  @mcc Meanwhile I feel silly for trying to remain fairly high up in the stack. I look at the missing steps and can only think about how not terribly helpful I would be right now trying to like… help with a kernel. Hell I took my eyes off of audio for a while because “the world needs more music theory!”

                  mcc@mastodon.socialM This user is from outside of this forum
                  mcc@mastodon.socialM This user is from outside of this forum
                  mcc@mastodon.social
                  wrote sidst redigeret af
                  #149

                  @griotspeak Thinking only in a utilitarian way and not contemplating concepts such as joy:

                  If you're helpful high in the stack, but don't think you'd be helpful low in the stack, wouldn't it make more sense to stay high in the stack, where you're useful?

                  griotspeak@soc.mod-12.comG 1 Reply Last reply
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                  • decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD decay@gts.todayiwilllaunchmyinfantsonintoorbit.com

                    @ireneista @amarioguy @mcc @MaddieM4 DECSYSTEM-10 ISA with hypervisor facilities added and the floating-point facilities removed and offloaded to the GPU/vector math processor

                    mcc@mastodon.socialM This user is from outside of this forum
                    mcc@mastodon.socialM This user is from outside of this forum
                    mcc@mastodon.social
                    wrote sidst redigeret af
                    #150

                    @decay @ireneista @amarioguy @MaddieM4 i don't want to write for the DEC PDP series anymore, I've written enough C

                    decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD amarioguy@social.treehouse.systemsA ireneista@adhd.irenes.spaceI 3 Replies Last reply
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                    • mcc@mastodon.socialM mcc@mastodon.social

                      @eniko redox is currently capable of handling one channel of mono sound output and i think no support for sound input whatsoever

                      tammeow@cute-spellcasting-ideas.euT This user is from outside of this forum
                      tammeow@cute-spellcasting-ideas.euT This user is from outside of this forum
                      tammeow@cute-spellcasting-ideas.eu
                      wrote sidst redigeret af
                      #151
                      @mcc @eniko is netbsd not pretty much slop free still?
                      1 Reply Last reply
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                      • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                        @MaddieM4 @mcc @amarioguy that's very much the spirit in which we're offering our thoughts, we're not trying to say don't use RISC-V. we have a RISC-V machine ourselves that we intend to use to test our compiler when we get to that stage of things.

                        maddiem4@raphus.socialM This user is from outside of this forum
                        maddiem4@raphus.socialM This user is from outside of this forum
                        maddiem4@raphus.social
                        wrote sidst redigeret af
                        #152

                        @ireneista @mcc @amarioguy That is also true. Navigation is complex. Without a north star it's impossible.

                        1 Reply Last reply
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                        • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

                          @mcc yeah. I'm uh, aiming for CPU framebuffer rendering, for exactly those reasons

                          I mean. The affine textured low res low poly PS1 aesthetic is in right now? At least that's what I tell myself

                          eniko@mastodon.gamedev.placeE This user is from outside of this forum
                          eniko@mastodon.gamedev.placeE This user is from outside of this forum
                          eniko@mastodon.gamedev.place
                          wrote sidst redigeret af
                          #153

                          @mcc anyway yeah you're right we do need a kernel. Something that goes "here's file system, video, sound, and input" and then from there things get a lot more manageable. At least for games

                          kasimir@wetdry.worldK 1 Reply Last reply
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                          • mcc@mastodon.socialM mcc@mastodon.social

                            @decay @ireneista @amarioguy @MaddieM4 i don't want to write for the DEC PDP series anymore, I've written enough C

                            decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD This user is from outside of this forum
                            decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD This user is from outside of this forum
                            decay@gts.todayiwilllaunchmyinfantsonintoorbit.com
                            wrote sidst redigeret af
                            #154

                            @mcc @ireneista @amarioguy @MaddieM4 an extremely fair point

                            1 Reply Last reply
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                            • mcc@mastodon.socialM mcc@mastodon.social

                              @griotspeak Thinking only in a utilitarian way and not contemplating concepts such as joy:

                              If you're helpful high in the stack, but don't think you'd be helpful low in the stack, wouldn't it make more sense to stay high in the stack, where you're useful?

                              griotspeak@soc.mod-12.comG This user is from outside of this forum
                              griotspeak@soc.mod-12.comG This user is from outside of this forum
                              griotspeak@soc.mod-12.com
                              wrote sidst redigeret af
                              #155

                              @mcc It would but I am genuinely not sure how possible that is when so many foundational pieces are being compromised

                              mcc@mastodon.socialM 1 Reply Last reply
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                              • mcc@mastodon.socialM mcc@mastodon.social

                                @decay @ireneista @amarioguy @MaddieM4 i don't want to write for the DEC PDP series anymore, I've written enough C

                                amarioguy@social.treehouse.systemsA This user is from outside of this forum
                                amarioguy@social.treehouse.systemsA This user is from outside of this forum
                                amarioguy@social.treehouse.systems
                                wrote sidst redigeret af
                                #156

                                @mcc @decay @ireneista @MaddieM4 part of me does sorta wish that rust wasn't so dependent and reliant on cargo and such...

                                1 Reply Last reply
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                                • mcc@mastodon.socialM mcc@mastodon.social

                                  @decay @ireneista @amarioguy @MaddieM4 i don't want to write for the DEC PDP series anymore, I've written enough C

                                  ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                  ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                  ireneista@adhd.irenes.space
                                  wrote sidst redigeret af
                                  #157

                                  @mcc @decay @amarioguy @MaddieM4 we're not suggesting eliminating the MMU, just, like, refactoring a bit so it isn't so many abstraction layers that subvert each other

                                  ireneista@adhd.irenes.spaceI 1 Reply Last reply
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                                  • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                                    @mcc @decay @amarioguy @MaddieM4 we're not suggesting eliminating the MMU, just, like, refactoring a bit so it isn't so many abstraction layers that subvert each other

                                    ireneista@adhd.irenes.spaceI This user is from outside of this forum
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                                    ireneista@adhd.irenes.space
                                    wrote sidst redigeret af
                                    #158

                                    @mcc @decay @amarioguy @MaddieM4 we'd keep hyperthreading, too

                                    we just don't think management engines have any place heh

                                    ireneista@adhd.irenes.spaceI amarioguy@social.treehouse.systemsA catfish_man@mastodon.socialC 3 Replies Last reply
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                                    • griotspeak@soc.mod-12.comG griotspeak@soc.mod-12.com

                                      @mcc It would but I am genuinely not sure how possible that is when so many foundational pieces are being compromised

                                      mcc@mastodon.socialM This user is from outside of this forum
                                      mcc@mastodon.socialM This user is from outside of this forum
                                      mcc@mastodon.social
                                      wrote sidst redigeret af
                                      #159

                                      @griotspeak the thing about a high level is *by definition* you can transplant it onto a different low level, once that problem is solved

                                      1 Reply Last reply
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                                      • mcc@mastodon.socialM mcc@mastodon.social

                                        @eniko redox is currently capable of handling one channel of mono sound output and i think no support for sound input whatsoever

                                        soller@floss.socialS This user is from outside of this forum
                                        soller@floss.socialS This user is from outside of this forum
                                        soller@floss.social
                                        wrote sidst redigeret af
                                        #160

                                        @mcc @eniko It is hardcoded to 44.1 KHz 16-bit stereo at the time being, but building out the audio system would not be difficult.

                                        1 Reply Last reply
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                                        • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                                          @mcc @decay @amarioguy @MaddieM4 we'd keep hyperthreading, too

                                          we just don't think management engines have any place heh

                                          ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                          ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                          ireneista@adhd.irenes.space
                                          wrote sidst redigeret af
                                          #161

                                          @mcc @decay @amarioguy @MaddieM4 vector units are one of those "sigh .... yes" things, as well. frustrating complexity, but important, and at least it's self-contained.

                                          mcc@mastodon.socialM 1 Reply Last reply
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