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  3. Rust wgpu now has a

Rust wgpu now has a

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  • mcc@mastodon.socialM mcc@mastodon.social

    @ciatmusings Thank you for sending this

    ciatmusings@raru.reC This user is from outside of this forum
    ciatmusings@raru.reC This user is from outside of this forum
    ciatmusings@raru.re
    wrote sidst redigeret af
    #73

    @mcc you're welcome! Hang in there!

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    • mntmn@mastodon.socialM mntmn@mastodon.social

      @mcc for completeness, i already had a PoC of this btw that i'm planning to revive https://mntre.com/media/reform_md/2022-09-29-rkx7-showcase.html

      mayke@tech.lgbtM This user is from outside of this forum
      mayke@tech.lgbtM This user is from outside of this forum
      mayke@tech.lgbt
      wrote sidst redigeret af
      #74

      @mntmn @mcc 😳... This Zynq 7010 board on my desk is feeling quite inferior.

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      • mntmn@mastodon.socialM mntmn@mastodon.social

        @mcc (the mega65 is my example because it is nicely done physically, fully open, and has swappable fpga cores, you can run an amiga core on it instead of c65/c64/c128)

        mayke@tech.lgbtM This user is from outside of this forum
        mayke@tech.lgbtM This user is from outside of this forum
        mayke@tech.lgbt
        wrote sidst redigeret af
        #75

        @mntmn @mcc 🤯...I did not know the Mega65 supported Amiga too.

        mntmn@mastodon.socialM 1 Reply Last reply
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        • mcc@mastodon.socialM mcc@mastodon.social

          I am not the only person who wants what I want: Software by humans for humans, the ability to "use a computer" without participating in this horrible thing that AI companies are trying to build out of what used to be society. Everybody's grabbed the task closest to them. I know of a slopfree book ereader. I know of a slopfree password manager. We're all dependent on stuff further down the stack, and the stack became tall at some point, and only a few items in the stack have a slopfree principle.

          sapphire@tech.lgbtS This user is from outside of this forum
          sapphire@tech.lgbtS This user is from outside of this forum
          sapphire@tech.lgbt
          wrote sidst redigeret af
          #76

          @mcc the bit of the stack currently causing me anguish is text shaping. HarfBuzz is the One True Library for this and the maintainer is pretty all-in on Claude. This transitively effects... all web browsers (including Servo), most TeX variants (including typst), and every major OSS GUI framework 🫠

          mcc@mastodon.socialM 1 Reply Last reply
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          • mntmn@mastodon.socialM mntmn@mastodon.social

            @mcc for completeness, i already had a PoC of this btw that i'm planning to revive https://mntre.com/media/reform_md/2022-09-29-rkx7-showcase.html

            aparrish@friend.campA This user is from outside of this forum
            aparrish@friend.campA This user is from outside of this forum
            aparrish@friend.camp
            wrote sidst redigeret af
            #77

            @mntmn @mcc i have been thinking along these lines as well (though obvs with a lot less expertise than you two!) but then i thought... what happens when the fpgas themselves go slop? not just the toolchains (which i assume are already slop?) but the design of the chips themselves

            mcc@mastodon.socialM cr1901@mastodon.socialC 2 Replies Last reply
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            • aparrish@friend.campA aparrish@friend.camp

              @mntmn @mcc i have been thinking along these lines as well (though obvs with a lot less expertise than you two!) but then i thought... what happens when the fpgas themselves go slop? not just the toolchains (which i assume are already slop?) but the design of the chips themselves

              mcc@mastodon.socialM This user is from outside of this forum
              mcc@mastodon.socialM This user is from outside of this forum
              mcc@mastodon.social
              wrote sidst redigeret af
              #78

              @aparrish @mntmn the thing about an fpga design is once it's stable you have the *option* of tweaking it and having it fabbed as an asic.

              1 Reply Last reply
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              • sapphire@tech.lgbtS sapphire@tech.lgbt

                @mcc the bit of the stack currently causing me anguish is text shaping. HarfBuzz is the One True Library for this and the maintainer is pretty all-in on Claude. This transitively effects... all web browsers (including Servo), most TeX variants (including typst), and every major OSS GUI framework 🫠

                mcc@mastodon.socialM This user is from outside of this forum
                mcc@mastodon.socialM This user is from outside of this forum
                mcc@mastodon.social
                wrote sidst redigeret af
                #79

                @sapphire In my notes for my long, longer than a human lifetime, todo list for a one-person slop escape is porting Servo to run atop a fork of Harfbuzz 12. At some point I had a conversation with the Harfbuzz maintainer where they gave me the number of the last version they wrote without "code assistants" and what I have written down suggests that was 12. This step scares me much less than the idea of forking wgpu.

                1 Reply Last reply
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                • mcc@mastodon.socialM mcc@mastodon.social

                  @spawnie I was surprised and impressed with how far along Redox is. I hope to install it sometime this month.

                  the_wub@mastodon.socialT This user is from outside of this forum
                  the_wub@mastodon.socialT This user is from outside of this forum
                  the_wub@mastodon.social
                  wrote sidst redigeret af
                  #80

                  @mcc @spawnie Redox OS - thanks for the tip.

                  I will take a look. After checking out who is paying the bills for the development.

                  🙃

                  1 Reply Last reply
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                  • froge@social.glitched.systemsF froge@social.glitched.systems

                    @mcc@mastodon.social this is most likely true, but even so, the firmware of your computer is being slop coded by random corporate engineers

                    I think to truly adhere to this you'd require open hardware and open software for that hardware which also isn't GenAI enabled

                    to be entirely honest I've been thinking about this a lot and I have no solutions

                    lispi314@udongein.xyzL This user is from outside of this forum
                    lispi314@udongein.xyzL This user is from outside of this forum
                    lispi314@udongein.xyz
                    wrote sidst redigeret af
                    #81
                    @froge @mcc It does help that hardware from 2020 will probably be fine until 2040.
                    mcc@mastodon.socialM 1 Reply Last reply
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                    • lispi314@udongein.xyzL lispi314@udongein.xyz
                      @froge @mcc It does help that hardware from 2020 will probably be fine until 2040.
                      mcc@mastodon.socialM This user is from outside of this forum
                      mcc@mastodon.socialM This user is from outside of this forum
                      mcc@mastodon.social
                      wrote sidst redigeret af
                      #82

                      @lispi314 @froge i am writing this on a computer from 2016 and i cannot imagine wanting a better computer than that. i don't know what the point would be. if any computer i purchase after this is from later than 2016 it will be for the sole reason that computers from 2016 are not being made anymore.

                      in fact, if i could, i'd probably go further back, to 2014, when S3 sleep still existed, and it was therefore possible to run Linux.

                      lispi314@udongein.xyzL 1 Reply Last reply
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                      • maddiem4@raphus.socialM maddiem4@raphus.social

                        @mcc Genuinely, something I hope we get someday is an FPGA-implemented open source GPU. I've wanted that for a long time, because I think graphics APIs are broadly a mistake, and instruction sets are better, and the reason we're in The Bad Place about this is vendors being protectionists about IP. But lately, I'm seeing additional benefits to making GPU simple and open enough that there's no excuse to slopping it.

                        poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                        poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                        poetaster@mastodon.gamedev.place
                        wrote sidst redigeret af
                        #83

                        @MaddieM4 @mcc If I were to go there, I would target openGL. I think that would allow a lot of bootstrapping , or?

                        mcc@mastodon.socialM 1 Reply Last reply
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                        • poetaster@mastodon.gamedev.placeP poetaster@mastodon.gamedev.place

                          @MaddieM4 @mcc If I were to go there, I would target openGL. I think that would allow a lot of bootstrapping , or?

                          mcc@mastodon.socialM This user is from outside of this forum
                          mcc@mastodon.socialM This user is from outside of this forum
                          mcc@mastodon.social
                          wrote sidst redigeret af
                          #84

                          @poetaster @MaddieM4 i am at a point in my life i will go to enormous lengths to not write opengl. i think if we decided to create an entire new universe from scratch and the two things we brought along with us were C and OpenGL that would be such a sad outcome

                          mcc@mastodon.socialM poetaster@mastodon.gamedev.placeP 2 Replies Last reply
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                          • djsundog@fedi.reclaim.technologyD djsundog@fedi.reclaim.technology

                            @MaddieM4@raphus.social @mcc@mastodon.social I’m waiting on my ULX3S board to ship and this is the main reason I ordered it, to become the video card of a microcontroller-based personal computer theoretically

                            poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                            poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                            poetaster@mastodon.gamedev.place
                            wrote sidst redigeret af
                            #85

                            @djsundog @mcc @MaddieM4 https://radiona.org/ulx3s/ that's a nice piece of kit!

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                            • mcc@mastodon.socialM mcc@mastodon.social

                              @poetaster @MaddieM4 i am at a point in my life i will go to enormous lengths to not write opengl. i think if we decided to create an entire new universe from scratch and the two things we brought along with us were C and OpenGL that would be such a sad outcome

                              mcc@mastodon.socialM This user is from outside of this forum
                              mcc@mastodon.socialM This user is from outside of this forum
                              mcc@mastodon.social
                              wrote sidst redigeret af
                              #86

                              @poetaster @MaddieM4 "joy was too big so instead we carried misery"

                              maddiem4@raphus.socialM poetaster@mastodon.gamedev.placeP 2 Replies Last reply
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                              • maddiem4@raphus.socialM maddiem4@raphus.social

                                @mcc Genuinely, something I hope we get someday is an FPGA-implemented open source GPU. I've wanted that for a long time, because I think graphics APIs are broadly a mistake, and instruction sets are better, and the reason we're in The Bad Place about this is vendors being protectionists about IP. But lately, I'm seeing additional benefits to making GPU simple and open enough that there's no excuse to slopping it.

                                amarioguy@social.treehouse.systemsA This user is from outside of this forum
                                amarioguy@social.treehouse.systemsA This user is from outside of this forum
                                amarioguy@social.treehouse.systems
                                wrote sidst redigeret af
                                #87

                                @MaddieM4 @mcc sadly i suspect for most casual people (not nerds like us, like the average person you'd see elsewhere and to be very clear i am VERY supportive of this goal of a proper open sourced GPU) unless it's at feature parity with NVIDIA (which i hear those kinds of drivers and underlying firmware/ISAs are nightmares to develop and maintain) i doubt much outside nerd-sphere would care enough to even gain significance

                                that + the fact that i also hear it's apparently ruinously expensive to develop GPUs (like everything about them i hear is only getting more expensive by the day, especially on the performance side) that a serious one would likely have serious maintainability issues i fear

                                mcc@mastodon.socialM maddiem4@raphus.socialM S riley@toot.catR 4 Replies Last reply
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                                • mcc@mastodon.socialM mcc@mastodon.social

                                  @poetaster @MaddieM4 "joy was too big so instead we carried misery"

                                  maddiem4@raphus.socialM This user is from outside of this forum
                                  maddiem4@raphus.socialM This user is from outside of this forum
                                  maddiem4@raphus.social
                                  wrote sidst redigeret af
                                  #88

                                  @mcc @poetaster Agreed about OpenGL. As for C... well, I always feel about complaints about C the way I did complaints about Biden during his presidency. Sure I got complaints of my own, but I can't always tell off the top if someone else complaining is doing so because they want a better version of the thing, or they're fundamentally opposed to the goals of the thing, and if it's the latter, we probably won't see eye to eye about it.

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                                  • amarioguy@social.treehouse.systemsA amarioguy@social.treehouse.systems

                                    @MaddieM4 @mcc sadly i suspect for most casual people (not nerds like us, like the average person you'd see elsewhere and to be very clear i am VERY supportive of this goal of a proper open sourced GPU) unless it's at feature parity with NVIDIA (which i hear those kinds of drivers and underlying firmware/ISAs are nightmares to develop and maintain) i doubt much outside nerd-sphere would care enough to even gain significance

                                    that + the fact that i also hear it's apparently ruinously expensive to develop GPUs (like everything about them i hear is only getting more expensive by the day, especially on the performance side) that a serious one would likely have serious maintainability issues i fear

                                    mcc@mastodon.socialM This user is from outside of this forum
                                    mcc@mastodon.socialM This user is from outside of this forum
                                    mcc@mastodon.social
                                    wrote sidst redigeret af
                                    #89

                                    @amarioguy @MaddieM4 Should reaching every person on earth be the goal? If we make "reach everyone on earth" the goal are we being egalitarian or just massively overestimating our own abilities? I think my goal is something like "make something I can use, make something a large enough community wants to use the community is self sustaining, make something anyone on earth with $1000 *could* use if they decided they really wanted to" in that order

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                                    • mcc@mastodon.socialM mcc@mastodon.social

                                      @poetaster @MaddieM4 i am at a point in my life i will go to enormous lengths to not write opengl. i think if we decided to create an entire new universe from scratch and the two things we brought along with us were C and OpenGL that would be such a sad outcome

                                      poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                                      poetaster@mastodon.gamedev.placeP This user is from outside of this forum
                                      poetaster@mastodon.gamedev.place
                                      wrote sidst redigeret af
                                      #90

                                      @mcc @MaddieM4 I'm a masochist. I like c and opengl. I'm probably daft, but I wrote a fair lot of opengl in the 1990s and did recover!

                                      mcc@mastodon.socialM 1 Reply Last reply
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                                      • poetaster@mastodon.gamedev.placeP poetaster@mastodon.gamedev.place

                                        @mcc @MaddieM4 I'm a masochist. I like c and opengl. I'm probably daft, but I wrote a fair lot of opengl in the 1990s and did recover!

                                        mcc@mastodon.socialM This user is from outside of this forum
                                        mcc@mastodon.socialM This user is from outside of this forum
                                        mcc@mastodon.social
                                        wrote sidst redigeret af
                                        #91

                                        @poetaster @MaddieM4 I continued writing OpenGL in C *from* the 1990s all the way up until last year and I would like to stop now.

                                        poetaster@mastodon.gamedev.placeP 1 Reply Last reply
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                                        • mcc@mastodon.socialM mcc@mastodon.social

                                          @sabrina Yes, exactly. This is exactly the question I am posing. But here is the hard part:

                                          Imagine identifying the operations you need for a fast 2D desktop. Can you implement those operations in FPGA? Trivially. This would be a fun, fast project. *The software you want to run would not be written to use those operations*. Modern software is doing its 2D by sitting atop OpenGL or Vulkan. So the difficult part is *identifying parts of Vulkan and OpenGL* that in practice a 2D program uses.

                                          trurl@mastodon.sdf.orgT This user is from outside of this forum
                                          trurl@mastodon.sdf.orgT This user is from outside of this forum
                                          trurl@mastodon.sdf.org
                                          wrote sidst redigeret af
                                          #92

                                          @mcc @sabrina does "fast 2D desktop" include something like video playback at modern screen resolutions, or is a desktop stack from, say, the late 90s acceptable? I've been putting a little time here and there into rewriting Window Maker, and it seems to work perfectly well with only a few calls to the X server, which could do everything in software and probably work fine. But modern Web browsers and media players ask for a lot.

                                          mcc@mastodon.socialM 1 Reply Last reply
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