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  3. A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection.

A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection.

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  • simontatham@hachyderm.ioS simontatham@hachyderm.io

    A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
    https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
    or download a desktop version from the parent page which supports the same set of grids.

    As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

    I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

    Many thanks to Anders Höglund for this excellent piece of work.

    yuvalne@433.worldY This user is from outside of this forum
    yuvalne@433.worldY This user is from outside of this forum
    yuvalne@433.world
    wrote sidst redigeret af
    #11

    @simontatham oh this is great

    1 Reply Last reply
    0
    • simontatham@hachyderm.ioS simontatham@hachyderm.io

      A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
      https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
      or download a desktop version from the parent page which supports the same set of grids.

      As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

      I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

      Many thanks to Anders Höglund for this excellent piece of work.

      shoko@tooot.imS This user is from outside of this forum
      shoko@tooot.imS This user is from outside of this forum
      shoko@tooot.im
      wrote sidst redigeret af
      #12

      @simontatham

      oh my

      1 Reply Last reply
      0
      • simontatham@hachyderm.ioS simontatham@hachyderm.io

        A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
        https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
        or download a desktop version from the parent page which supports the same set of grids.

        As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

        I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

        Many thanks to Anders Höglund for this excellent piece of work.

        somevegancheeseisok@mastodon.socialS This user is from outside of this forum
        somevegancheeseisok@mastodon.socialS This user is from outside of this forum
        somevegancheeseisok@mastodon.social
        wrote sidst redigeret af
        #13

        @simontatham oh this is *brilliant*, thank you!!!

        1 Reply Last reply
        0
        • realgene@hachyderm.ioR realgene@hachyderm.io

          @simontatham
          How do I right-click on a phone?

          simontatham@hachyderm.ioS This user is from outside of this forum
          simontatham@hachyderm.ioS This user is from outside of this forum
          simontatham@hachyderm.io
          wrote sidst redigeret af
          #14

          @RealGene ah, yes, sorry about that. Nobody who knows how to make ordinary web JS phone-friendly has yet offered to help with that.

          Normally I advise mobile users to use the dedicated phone ports instead. But of course that doesn't help with a new feature released only a few hours ago.

          But @bjh21 has a "helpful" suggestion for this situation 🙂 https://wandering.shop/@bjh21/114761456605196277

          jleedev@mastodon.sdf.orgJ gkrnours@mastodon.gamedev.placeG 2 Replies Last reply
          0
          • simontatham@hachyderm.ioS simontatham@hachyderm.io

            A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
            https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
            or download a desktop version from the parent page which supports the same set of grids.

            As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

            I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

            Many thanks to Anders Höglund for this excellent piece of work.

            nev@status.nevillepark.caN This user is from outside of this forum
            nev@status.nevillepark.caN This user is from outside of this forum
            nev@status.nevillepark.ca
            wrote sidst redigeret af
            #15

            @simontatham wheeee!

            1 Reply Last reply
            0
            • simontatham@hachyderm.ioS simontatham@hachyderm.io

              A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
              https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
              or download a desktop version from the parent page which supports the same set of grids.

              As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

              I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

              Many thanks to Anders Höglund for this excellent piece of work.

              bluenotes@social.tchncs.deB This user is from outside of this forum
              bluenotes@social.tchncs.deB This user is from outside of this forum
              bluenotes@social.tchncs.de
              wrote sidst redigeret af
              #16

              @simontatham This great! Thank you.

              1 Reply Last reply
              0
              • simontatham@hachyderm.ioS simontatham@hachyderm.io

                @RealGene ah, yes, sorry about that. Nobody who knows how to make ordinary web JS phone-friendly has yet offered to help with that.

                Normally I advise mobile users to use the dedicated phone ports instead. But of course that doesn't help with a new feature released only a few hours ago.

                But @bjh21 has a "helpful" suggestion for this situation 🙂 https://wandering.shop/@bjh21/114761456605196277

                jleedev@mastodon.sdf.orgJ This user is from outside of this forum
                jleedev@mastodon.sdf.orgJ This user is from outside of this forum
                jleedev@mastodon.sdf.org
                wrote sidst redigeret af
                #17

                @simontatham @RealGene @bjh21 Easy peasy!

                1 Reply Last reply
                0
                • simontatham@hachyderm.ioS simontatham@hachyderm.io

                  A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                  https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                  or download a desktop version from the parent page which supports the same set of grids.

                  As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                  I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                  Many thanks to Anders Höglund for this excellent piece of work.

                  aydakikio@defcon.socialA This user is from outside of this forum
                  aydakikio@defcon.socialA This user is from outside of this forum
                  aydakikio@defcon.social
                  wrote sidst redigeret af
                  #18

                  @simontatham
                  That's great....I never figured out how this game is played.....but I'll give this a try

                  1 Reply Last reply
                  0
                  • simontatham@hachyderm.ioS simontatham@hachyderm.io

                    A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                    https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                    or download a desktop version from the parent page which supports the same set of grids.

                    As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                    I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                    Many thanks to Anders Höglund for this excellent piece of work.

                    dhinojosa@mastodon.socialD This user is from outside of this forum
                    dhinojosa@mastodon.socialD This user is from outside of this forum
                    dhinojosa@mastodon.social
                    wrote sidst redigeret af
                    #19

                    @simontatham This looks beautiful. I think your site is pretty popular; I got in after the 3rd try. Congratulations

                    1 Reply Last reply
                    0
                    • simontatham@hachyderm.ioS simontatham@hachyderm.io

                      A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                      https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                      or download a desktop version from the parent page which supports the same set of grids.

                      As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                      I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                      Many thanks to Anders Höglund for this excellent piece of work.

                      dragonarchitect@rubber.socialD This user is from outside of this forum
                      dragonarchitect@rubber.socialD This user is from outside of this forum
                      dragonarchitect@rubber.social
                      wrote sidst redigeret af
                      #20

                      @simontatham I am simultaneously fascinated and deeply unsettled by all of these.

                      Excellently executed. 💯

                      1 Reply Last reply
                      0
                      • simontatham@hachyderm.ioS simontatham@hachyderm.io

                        A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                        https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                        or download a desktop version from the parent page which supports the same set of grids.

                        As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                        I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                        Many thanks to Anders Höglund for this excellent piece of work.

                        ra@mathstodon.xyzR This user is from outside of this forum
                        ra@mathstodon.xyzR This user is from outside of this forum
                        ra@mathstodon.xyz
                        wrote sidst redigeret af
                        #21

                        @simontatham
                        Thanks! So much fun!

                        I got this very peculiar distribution..
                        Does it have something to do with it trying to generate a unique solution?

                        simontatham@hachyderm.ioS 1 Reply Last reply
                        0
                        • simontatham@hachyderm.ioS simontatham@hachyderm.io

                          A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                          https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                          or download a desktop version from the parent page which supports the same set of grids.

                          As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                          I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                          Many thanks to Anders Höglund for this excellent piece of work.

                          asanetargoss@hachyderm.ioA This user is from outside of this forum
                          asanetargoss@hachyderm.ioA This user is from outside of this forum
                          asanetargoss@hachyderm.io
                          wrote sidst redigeret af
                          #22

                          @simontatham Oooh, I have had a lot of fun playing in the infinite minesweeper zone in Hyperrogue; I will have to give this a try!

                          1 Reply Last reply
                          0
                          • simontatham@hachyderm.ioS simontatham@hachyderm.io

                            A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                            https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                            or download a desktop version from the parent page which supports the same set of grids.

                            As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                            I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                            Many thanks to Anders Höglund for this excellent piece of work.

                            kgjenkins@mapstodon.spaceK This user is from outside of this forum
                            kgjenkins@mapstodon.spaceK This user is from outside of this forum
                            kgjenkins@mapstodon.space
                            wrote sidst redigeret af
                            #23

                            @simontatham How about US congressional districts? 😜

                            simontatham@hachyderm.ioS 1 Reply Last reply
                            0
                            • leeloo@c.imL leeloo@c.im

                              @simontatham
                              Is GTK-2 still meant to be supported? I get a build error complaining that gtk_widget_set_focus_on_click doesn't exist.

                              lp0_on_fire@cupoftea.socialL This user is from outside of this forum
                              lp0_on_fire@cupoftea.socialL This user is from outside of this forum
                              lp0_on_fire@cupoftea.social
                              wrote sidst redigeret af
                              #24

                              @leeloo @simontatham, same here. Both times that it's used, it needs to be replaced with

                              gtk_button_set_focus_on_click(GTK_BUTTON(button), false);

                              (preferably wrapped in an appropriate #if so as to use gtk_widget_set_focus_on_click when building against GTK+3).

                              With that fixed, it seems fine with GTK+2 (tested with 2.24.33).

                              1 Reply Last reply
                              0
                              • simontatham@hachyderm.ioS simontatham@hachyderm.io

                                A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                                https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                                or download a desktop version from the parent page which supports the same set of grids.

                                As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                                I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                                Many thanks to Anders Höglund for this excellent piece of work.

                                phl@mastodon.socialP This user is from outside of this forum
                                phl@mastodon.socialP This user is from outside of this forum
                                phl@mastodon.social
                                wrote sidst redigeret af
                                #25

                                @simontatham Insane stuff, love it 😄 The triangle mode really requires a very different way of thinking compared to square or hex lattice.

                                1 Reply Last reply
                                0
                                • simontatham@hachyderm.ioS simontatham@hachyderm.io

                                  A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                                  https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                                  or download a desktop version from the parent page which supports the same set of grids.

                                  As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                                  I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                                  Many thanks to Anders Höglund for this excellent piece of work.

                                  eevee@slime.globalE This user is from outside of this forum
                                  eevee@slime.globalE This user is from outside of this forum
                                  eevee@slime.global
                                  wrote sidst redigeret af
                                  #26

                                  @simontatham ahahaha oh my god, the hat grid is absolutely awful. love this

                                  1 Reply Last reply
                                  0
                                  • simontatham@hachyderm.ioS simontatham@hachyderm.io

                                    A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                                    https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                                    or download a desktop version from the parent page which supports the same set of grids.

                                    As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                                    I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                                    Many thanks to Anders Höglund for this excellent piece of work.

                                    ezra@problemeowtic.netE This user is from outside of this forum
                                    ezra@problemeowtic.netE This user is from outside of this forum
                                    ezra@problemeowtic.net
                                    wrote sidst redigeret af
                                    #27

                                    @simontatham@hachyderm.io

                                    reminds me of globesweeper

                                    1 Reply Last reply
                                    0
                                    • simontatham@hachyderm.ioS simontatham@hachyderm.io

                                      A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                                      https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                                      or download a desktop version from the parent page which supports the same set of grids.

                                      As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                                      I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                                      Many thanks to Anders Höglund for this excellent piece of work.

                                      garthy@social.linux.pizzaG This user is from outside of this forum
                                      garthy@social.linux.pizzaG This user is from outside of this forum
                                      garthy@social.linux.pizza
                                      wrote sidst redigeret af
                                      #28

                                      @simontatham this is great but i came accross this? But I’m maybe misunsderstanding? https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html#8x8t3:36,64,mea3060b49e103519

                                      simontatham@hachyderm.ioS 1 Reply Last reply
                                      0
                                      • garthy@social.linux.pizzaG garthy@social.linux.pizza

                                        @simontatham this is great but i came accross this? But I’m maybe misunsderstanding? https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html#8x8t3:36,64,mea3060b49e103519

                                        simontatham@hachyderm.ioS This user is from outside of this forum
                                        simontatham@hachyderm.ioS This user is from outside of this forum
                                        simontatham@hachyderm.io
                                        wrote sidst redigeret af
                                        #29

                                        @garthy those settings specify a "cyclic" mode, in which the top of the grid is considered to wrap round to the bottom. So that 2 clue is not just adjacent to the single closed cell shown in your picture, but also to some cells at the bottom of the grid.

                                        If you click on the 2 cell as if you were going to clear around it, it will show all the cell's closed neighbours temporarily.

                                        jernej__s@infosec.exchangeJ 1 Reply Last reply
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                                        • simontatham@hachyderm.ioS simontatham@hachyderm.io

                                          A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                                          https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                                          or download a desktop version from the parent page which supports the same set of grids.

                                          As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                                          I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                                          Many thanks to Anders Höglund for this excellent piece of work.

                                          liseandreasen@mastodon.worldL This user is from outside of this forum
                                          liseandreasen@mastodon.worldL This user is from outside of this forum
                                          liseandreasen@mastodon.world
                                          wrote sidst redigeret af
                                          #30

                                          @simontatham
                                          Oh wow!
                                          This will appear in the app too?

                                          simontatham@hachyderm.ioS 1 Reply Last reply
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