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  3. A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection.

A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection.

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  • simontatham@hachyderm.ioS simontatham@hachyderm.io

    A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
    https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
    or download a desktop version from the parent page which supports the same set of grids.

    As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

    I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

    Many thanks to Anders Höglund for this excellent piece of work.

    somevegancheeseisok@mastodon.socialS This user is from outside of this forum
    somevegancheeseisok@mastodon.socialS This user is from outside of this forum
    somevegancheeseisok@mastodon.social
    wrote sidst redigeret af
    #13

    @simontatham oh this is *brilliant*, thank you!!!

    1 Reply Last reply
    0
    • realgene@hachyderm.ioR realgene@hachyderm.io

      @simontatham
      How do I right-click on a phone?

      simontatham@hachyderm.ioS This user is from outside of this forum
      simontatham@hachyderm.ioS This user is from outside of this forum
      simontatham@hachyderm.io
      wrote sidst redigeret af
      #14

      @RealGene ah, yes, sorry about that. Nobody who knows how to make ordinary web JS phone-friendly has yet offered to help with that.

      Normally I advise mobile users to use the dedicated phone ports instead. But of course that doesn't help with a new feature released only a few hours ago.

      But @bjh21 has a "helpful" suggestion for this situation 🙂 https://wandering.shop/@bjh21/114761456605196277

      jleedev@mastodon.sdf.orgJ gkrnours@mastodon.gamedev.placeG 2 Replies Last reply
      0
      • simontatham@hachyderm.ioS simontatham@hachyderm.io

        A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
        https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
        or download a desktop version from the parent page which supports the same set of grids.

        As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

        I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

        Many thanks to Anders Höglund for this excellent piece of work.

        nev@status.nevillepark.caN This user is from outside of this forum
        nev@status.nevillepark.caN This user is from outside of this forum
        nev@status.nevillepark.ca
        wrote sidst redigeret af
        #15

        @simontatham wheeee!

        1 Reply Last reply
        0
        • simontatham@hachyderm.ioS simontatham@hachyderm.io

          A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
          https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
          or download a desktop version from the parent page which supports the same set of grids.

          As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

          I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

          Many thanks to Anders Höglund for this excellent piece of work.

          bluenotes@social.tchncs.deB This user is from outside of this forum
          bluenotes@social.tchncs.deB This user is from outside of this forum
          bluenotes@social.tchncs.de
          wrote sidst redigeret af
          #16

          @simontatham This great! Thank you.

          1 Reply Last reply
          0
          • simontatham@hachyderm.ioS simontatham@hachyderm.io

            @RealGene ah, yes, sorry about that. Nobody who knows how to make ordinary web JS phone-friendly has yet offered to help with that.

            Normally I advise mobile users to use the dedicated phone ports instead. But of course that doesn't help with a new feature released only a few hours ago.

            But @bjh21 has a "helpful" suggestion for this situation 🙂 https://wandering.shop/@bjh21/114761456605196277

            jleedev@mastodon.sdf.orgJ This user is from outside of this forum
            jleedev@mastodon.sdf.orgJ This user is from outside of this forum
            jleedev@mastodon.sdf.org
            wrote sidst redigeret af
            #17

            @simontatham @RealGene @bjh21 Easy peasy!

            1 Reply Last reply
            0
            • simontatham@hachyderm.ioS simontatham@hachyderm.io

              A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
              https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
              or download a desktop version from the parent page which supports the same set of grids.

              As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

              I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

              Many thanks to Anders Höglund for this excellent piece of work.

              aydakikio@defcon.socialA This user is from outside of this forum
              aydakikio@defcon.socialA This user is from outside of this forum
              aydakikio@defcon.social
              wrote sidst redigeret af
              #18

              @simontatham
              That's great....I never figured out how this game is played.....but I'll give this a try

              1 Reply Last reply
              0
              • simontatham@hachyderm.ioS simontatham@hachyderm.io

                A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                or download a desktop version from the parent page which supports the same set of grids.

                As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                Many thanks to Anders Höglund for this excellent piece of work.

                dhinojosa@mastodon.socialD This user is from outside of this forum
                dhinojosa@mastodon.socialD This user is from outside of this forum
                dhinojosa@mastodon.social
                wrote sidst redigeret af
                #19

                @simontatham This looks beautiful. I think your site is pretty popular; I got in after the 3rd try. Congratulations

                1 Reply Last reply
                0
                • simontatham@hachyderm.ioS simontatham@hachyderm.io

                  A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                  https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                  or download a desktop version from the parent page which supports the same set of grids.

                  As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                  I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                  Many thanks to Anders Höglund for this excellent piece of work.

                  dragonarchitect@rubber.socialD This user is from outside of this forum
                  dragonarchitect@rubber.socialD This user is from outside of this forum
                  dragonarchitect@rubber.social
                  wrote sidst redigeret af
                  #20

                  @simontatham I am simultaneously fascinated and deeply unsettled by all of these.

                  Excellently executed. 💯

                  1 Reply Last reply
                  0
                  • simontatham@hachyderm.ioS simontatham@hachyderm.io

                    A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                    https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                    or download a desktop version from the parent page which supports the same set of grids.

                    As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                    I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                    Many thanks to Anders Höglund for this excellent piece of work.

                    ra@mathstodon.xyzR This user is from outside of this forum
                    ra@mathstodon.xyzR This user is from outside of this forum
                    ra@mathstodon.xyz
                    wrote sidst redigeret af
                    #21

                    @simontatham
                    Thanks! So much fun!

                    I got this very peculiar distribution..
                    Does it have something to do with it trying to generate a unique solution?

                    simontatham@hachyderm.ioS 1 Reply Last reply
                    0
                    • simontatham@hachyderm.ioS simontatham@hachyderm.io

                      A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                      https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                      or download a desktop version from the parent page which supports the same set of grids.

                      As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                      I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                      Many thanks to Anders Höglund for this excellent piece of work.

                      asanetargoss@hachyderm.ioA This user is from outside of this forum
                      asanetargoss@hachyderm.ioA This user is from outside of this forum
                      asanetargoss@hachyderm.io
                      wrote sidst redigeret af
                      #22

                      @simontatham Oooh, I have had a lot of fun playing in the infinite minesweeper zone in Hyperrogue; I will have to give this a try!

                      1 Reply Last reply
                      0
                      • simontatham@hachyderm.ioS simontatham@hachyderm.io

                        A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                        https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                        or download a desktop version from the parent page which supports the same set of grids.

                        As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                        I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                        Many thanks to Anders Höglund for this excellent piece of work.

                        kgjenkins@mapstodon.spaceK This user is from outside of this forum
                        kgjenkins@mapstodon.spaceK This user is from outside of this forum
                        kgjenkins@mapstodon.space
                        wrote sidst redigeret af
                        #23

                        @simontatham How about US congressional districts? 😜

                        simontatham@hachyderm.ioS 1 Reply Last reply
                        0
                        • leeloo@c.imL leeloo@c.im

                          @simontatham
                          Is GTK-2 still meant to be supported? I get a build error complaining that gtk_widget_set_focus_on_click doesn't exist.

                          lp0_on_fire@cupoftea.socialL This user is from outside of this forum
                          lp0_on_fire@cupoftea.socialL This user is from outside of this forum
                          lp0_on_fire@cupoftea.social
                          wrote sidst redigeret af
                          #24

                          @leeloo @simontatham, same here. Both times that it's used, it needs to be replaced with

                          gtk_button_set_focus_on_click(GTK_BUTTON(button), false);

                          (preferably wrapped in an appropriate #if so as to use gtk_widget_set_focus_on_click when building against GTK+3).

                          With that fixed, it seems fine with GTK+2 (tested with 2.24.33).

                          1 Reply Last reply
                          0
                          • simontatham@hachyderm.ioS simontatham@hachyderm.io

                            A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                            https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                            or download a desktop version from the parent page which supports the same set of grids.

                            As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                            I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                            Many thanks to Anders Höglund for this excellent piece of work.

                            phl@mastodon.socialP This user is from outside of this forum
                            phl@mastodon.socialP This user is from outside of this forum
                            phl@mastodon.social
                            wrote sidst redigeret af
                            #25

                            @simontatham Insane stuff, love it 😄 The triangle mode really requires a very different way of thinking compared to square or hex lattice.

                            1 Reply Last reply
                            0
                            • simontatham@hachyderm.ioS simontatham@hachyderm.io

                              A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                              https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                              or download a desktop version from the parent page which supports the same set of grids.

                              As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                              I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                              Many thanks to Anders Höglund for this excellent piece of work.

                              eevee@slime.globalE This user is from outside of this forum
                              eevee@slime.globalE This user is from outside of this forum
                              eevee@slime.global
                              wrote sidst redigeret af
                              #26

                              @simontatham ahahaha oh my god, the hat grid is absolutely awful. love this

                              1 Reply Last reply
                              0
                              • simontatham@hachyderm.ioS simontatham@hachyderm.io

                                A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                                https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                                or download a desktop version from the parent page which supports the same set of grids.

                                As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                                I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                                Many thanks to Anders Höglund for this excellent piece of work.

                                ezra@problemeowtic.netE This user is from outside of this forum
                                ezra@problemeowtic.netE This user is from outside of this forum
                                ezra@problemeowtic.net
                                wrote sidst redigeret af
                                #27

                                @simontatham@hachyderm.io

                                reminds me of globesweeper

                                1 Reply Last reply
                                0
                                • simontatham@hachyderm.ioS simontatham@hachyderm.io

                                  A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                                  https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                                  or download a desktop version from the parent page which supports the same set of grids.

                                  As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                                  I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                                  Many thanks to Anders Höglund for this excellent piece of work.

                                  garthy@social.linux.pizzaG This user is from outside of this forum
                                  garthy@social.linux.pizzaG This user is from outside of this forum
                                  garthy@social.linux.pizza
                                  wrote sidst redigeret af
                                  #28

                                  @simontatham this is great but i came accross this? But I’m maybe misunsderstanding? https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html#8x8t3:36,64,mea3060b49e103519

                                  simontatham@hachyderm.ioS 1 Reply Last reply
                                  0
                                  • garthy@social.linux.pizzaG garthy@social.linux.pizza

                                    @simontatham this is great but i came accross this? But I’m maybe misunsderstanding? https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html#8x8t3:36,64,mea3060b49e103519

                                    simontatham@hachyderm.ioS This user is from outside of this forum
                                    simontatham@hachyderm.ioS This user is from outside of this forum
                                    simontatham@hachyderm.io
                                    wrote sidst redigeret af
                                    #29

                                    @garthy those settings specify a "cyclic" mode, in which the top of the grid is considered to wrap round to the bottom. So that 2 clue is not just adjacent to the single closed cell shown in your picture, but also to some cells at the bottom of the grid.

                                    If you click on the 2 cell as if you were going to clear around it, it will show all the cell's closed neighbours temporarily.

                                    jernej__s@infosec.exchangeJ 1 Reply Last reply
                                    0
                                    • simontatham@hachyderm.ioS simontatham@hachyderm.io

                                      A couple of weeks ago I showed a preview of a new mode for Mines, in my puzzle collection. I'm pleased to say that the new Mines is now completed and live! You can now play Minesweeper on a wide range of tilings in your browser
                                      https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mines.html
                                      or download a desktop version from the parent page which supports the same set of grids.

                                      As well as the support for lots of grid types, there's also a new user preference (off by default) to make it easier to play on them. When you click on a clue square to potentially clear around it, the existing flags adjacent to the square light up, to make it easier to count them and work out how many more mines you're still expecting. Particularly useful in the hat tiling, where it's easy to mistake exactly what is adjacent to what!

                                      I expect different people will prefer different grids. Personally I think the triangular grid is particularly tricky and puzzly; the hexagonal honeycomb makes a gentle introduction; the Cairo, Floret and Kites tilings are a nice set in between those extremes; and of course the aperiodic tilings are there to keep you on your toes and ready for anything.

                                      Many thanks to Anders Höglund for this excellent piece of work.

                                      liseandreasen@mastodon.worldL This user is from outside of this forum
                                      liseandreasen@mastodon.worldL This user is from outside of this forum
                                      liseandreasen@mastodon.world
                                      wrote sidst redigeret af
                                      #30

                                      @simontatham
                                      Oh wow!
                                      This will appear in the app too?

                                      simontatham@hachyderm.ioS 1 Reply Last reply
                                      0
                                      • liseandreasen@mastodon.worldL liseandreasen@mastodon.world

                                        @simontatham
                                        Oh wow!
                                        This will appear in the app too?

                                        simontatham@hachyderm.ioS This user is from outside of this forum
                                        simontatham@hachyderm.ioS This user is from outside of this forum
                                        simontatham@hachyderm.io
                                        wrote sidst redigeret af
                                        #31

                                        @LiseAndreasen that's up to the downstream maintainer of whichever phone app you have in mind. I don't maintain any of the phone ports personally.

                                        liseandreasen@mastodon.worldL 1 Reply Last reply
                                        0
                                        • simontatham@hachyderm.ioS simontatham@hachyderm.io

                                          @LiseAndreasen that's up to the downstream maintainer of whichever phone app you have in mind. I don't maintain any of the phone ports personally.

                                          liseandreasen@mastodon.worldL This user is from outside of this forum
                                          liseandreasen@mastodon.worldL This user is from outside of this forum
                                          liseandreasen@mastodon.world
                                          wrote sidst redigeret af
                                          #32

                                          @simontatham
                                          Oh, okay. Yeah, there's an extra name, you're right.

                                          1 Reply Last reply
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