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  3. Rust wgpu now has a

Rust wgpu now has a

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  • amarioguy@social.treehouse.systemsA amarioguy@social.treehouse.systems

    @MaddieM4 @mcc sadly i suspect for most casual people (not nerds like us, like the average person you'd see elsewhere and to be very clear i am VERY supportive of this goal of a proper open sourced GPU) unless it's at feature parity with NVIDIA (which i hear those kinds of drivers and underlying firmware/ISAs are nightmares to develop and maintain) i doubt much outside nerd-sphere would care enough to even gain significance

    that + the fact that i also hear it's apparently ruinously expensive to develop GPUs (like everything about them i hear is only getting more expensive by the day, especially on the performance side) that a serious one would likely have serious maintainability issues i fear

    S This user is from outside of this forum
    S This user is from outside of this forum
    shadsterling@mastodon.social
    wrote sidst redigeret af
    #140

    @amarioguy @MaddieM4 @mcc I never use anything 3D (much less “AI”), I don’t think I need anywhere near feature parity, and I don’t think I’m unusual in that. I do a lot of GUI scrolling and window switching, viewing websites and other 2D documents, some video decoding and occasionally encoding, but the rare times I play a game it’s an old flash game. Is there a common activity outside of gaming that requires close to feature parity that I’m not thinking of?

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    • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

      @mcc @amarioguy @MaddieM4 no, yeah, quite fair

      maddiem4@raphus.socialM This user is from outside of this forum
      maddiem4@raphus.socialM This user is from outside of this forum
      maddiem4@raphus.social
      wrote sidst redigeret af
      #141

      @ireneista @mcc @amarioguy I mean this is all just practicality vs idealism, which is one of the classic debates across all topics across all time.

      Without taking a side in it, especially as more of a software than hardware person, I have noticed that usually the result is some kind of compromise, and victory is defined by moving in the right direction rather than achieving an absolute. RISC-V being, in a lot of ways, a move in the right direction, at the cost of some technical warts.

      ireneista@adhd.irenes.spaceI 1 Reply Last reply
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      • maddiem4@raphus.socialM maddiem4@raphus.social

        @ireneista @mcc @amarioguy I mean this is all just practicality vs idealism, which is one of the classic debates across all topics across all time.

        Without taking a side in it, especially as more of a software than hardware person, I have noticed that usually the result is some kind of compromise, and victory is defined by moving in the right direction rather than achieving an absolute. RISC-V being, in a lot of ways, a move in the right direction, at the cost of some technical warts.

        ireneista@adhd.irenes.spaceI This user is from outside of this forum
        ireneista@adhd.irenes.spaceI This user is from outside of this forum
        ireneista@adhd.irenes.space
        wrote sidst redigeret af
        #142

        @MaddieM4 @mcc @amarioguy our usual take on the role of idealism is that we need to know what our ideal world is, so that we can evaluate each step by whether it takes us closer or further

        without that, activists go in circles and each new group has to dismantle the previous group's work

        ireneista@adhd.irenes.spaceI 1 Reply Last reply
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        • mcc@mastodon.socialM mcc@mastodon.social

          Rust wgpu now has a .agents/skills, a .claude/skills, an AGENTS.md, and a CLAUDE.md.

          Increasingly wondering if my goal of living in a way that I never benefit from the actions of generative AI users and generative AI users never benefit from the actions of me is going to inherently mean never using hardware-accelerated video on a computer again.

          liquidparasyte@app.wafrn.netL This user is from outside of this forum
          liquidparasyte@app.wafrn.netL This user is from outside of this forum
          liquidparasyte@app.wafrn.net
          wrote sidst redigeret af
          #143

          @mcc@mastodon.social

          The scale of work you bring attention to is at once enlightening and soul-crushing


          #I-still-hope-to-help-do-it-someday
          1 Reply Last reply
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          • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

            @MaddieM4 @mcc @amarioguy our usual take on the role of idealism is that we need to know what our ideal world is, so that we can evaluate each step by whether it takes us closer or further

            without that, activists go in circles and each new group has to dismantle the previous group's work

            ireneista@adhd.irenes.spaceI This user is from outside of this forum
            ireneista@adhd.irenes.spaceI This user is from outside of this forum
            ireneista@adhd.irenes.space
            wrote sidst redigeret af
            #144

            @MaddieM4 @mcc @amarioguy that's very much the spirit in which we're offering our thoughts, we're not trying to say don't use RISC-V. we have a RISC-V machine ourselves that we intend to use to test our compiler when we get to that stage of things.

            maddiem4@raphus.socialM 1 Reply Last reply
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            • mcc@mastodon.socialM mcc@mastodon.social

              @eniko redox is currently capable of handling one channel of mono sound output and i think no support for sound input whatsoever

              eniko@mastodon.gamedev.placeE This user is from outside of this forum
              eniko@mastodon.gamedev.placeE This user is from outside of this forum
              eniko@mastodon.gamedev.place
              wrote sidst redigeret af
              #145

              @mcc yeah. I'm uh, aiming for CPU framebuffer rendering, for exactly those reasons

              I mean. The affine textured low res low poly PS1 aesthetic is in right now? At least that's what I tell myself

              eniko@mastodon.gamedev.placeE 1 Reply Last reply
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              • mcc@mastodon.socialM mcc@mastodon.social

                @lispi314 I don't think they're discussing this. This is I believe a very big problem but not my concern at the current time because (1) you need a programming language; that's not optional (1.5) i no longer acknowledge the existence of C (2) there are already at least four Rust backends and at least two frontends (3) i am much more confident i can create an independent Rust implementation than I am confident that I can do literally *any* of the projects described in the thread above.

                argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                argv_minus_one@mastodon.sdf.orgA This user is from outside of this forum
                argv_minus_one@mastodon.sdf.org
                wrote sidst redigeret af
                #146

                @mcc

                Four backends? I know of LLVM, GCC, and Cranelift, but what's the fourth one?

                @lispi314

                mcc@mastodon.socialM 1 Reply Last reply
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                • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                  @amarioguy @mcc @MaddieM4 and yeah if we had our way we'd remove like at least 80% of the functionality modern ISAs have, as security hazards. we realize we're prone to the nostalgia bias here, of course, but CPUs are an unremovable part of attack surface for any computer and we don't think we're being unreasonable in wanting to have even the slightest confidence in their safety

                  decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD This user is from outside of this forum
                  decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD This user is from outside of this forum
                  decay@gts.todayiwilllaunchmyinfantsonintoorbit.com
                  wrote sidst redigeret af
                  #147

                  @ireneista @amarioguy @mcc @MaddieM4 DECSYSTEM-10 ISA with hypervisor facilities added and the floating-point facilities removed and offloaded to the GPU/vector math processor

                  mcc@mastodon.socialM 1 Reply Last reply
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                  • mcc@mastodon.socialM mcc@mastodon.social

                    This thread is probably meandering and maybe solipsistic. My point is this: My weird background means I can look at this staircase full of missing stairs, identify one step, and go, "I can fix that". But I don't know if there's enough of me to fix multiple steps. I haven't decided what to do from here. Pick a step and fix it anyway? Pick a "fun" project, like the GPU [which face it, even if I finished it chances are not high more than 3 people would ever use it]? Give up and learn electric bass?

                    griotspeak@soc.mod-12.comG This user is from outside of this forum
                    griotspeak@soc.mod-12.comG This user is from outside of this forum
                    griotspeak@soc.mod-12.com
                    wrote sidst redigeret af
                    #148

                    @mcc Meanwhile I feel silly for trying to remain fairly high up in the stack. I look at the missing steps and can only think about how not terribly helpful I would be right now trying to like… help with a kernel. Hell I took my eyes off of audio for a while because “the world needs more music theory!”

                    mcc@mastodon.socialM 1 Reply Last reply
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                    • griotspeak@soc.mod-12.comG griotspeak@soc.mod-12.com

                      @mcc Meanwhile I feel silly for trying to remain fairly high up in the stack. I look at the missing steps and can only think about how not terribly helpful I would be right now trying to like… help with a kernel. Hell I took my eyes off of audio for a while because “the world needs more music theory!”

                      mcc@mastodon.socialM This user is from outside of this forum
                      mcc@mastodon.socialM This user is from outside of this forum
                      mcc@mastodon.social
                      wrote sidst redigeret af
                      #149

                      @griotspeak Thinking only in a utilitarian way and not contemplating concepts such as joy:

                      If you're helpful high in the stack, but don't think you'd be helpful low in the stack, wouldn't it make more sense to stay high in the stack, where you're useful?

                      griotspeak@soc.mod-12.comG 1 Reply Last reply
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                      • decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD decay@gts.todayiwilllaunchmyinfantsonintoorbit.com

                        @ireneista @amarioguy @mcc @MaddieM4 DECSYSTEM-10 ISA with hypervisor facilities added and the floating-point facilities removed and offloaded to the GPU/vector math processor

                        mcc@mastodon.socialM This user is from outside of this forum
                        mcc@mastodon.socialM This user is from outside of this forum
                        mcc@mastodon.social
                        wrote sidst redigeret af
                        #150

                        @decay @ireneista @amarioguy @MaddieM4 i don't want to write for the DEC PDP series anymore, I've written enough C

                        decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD amarioguy@social.treehouse.systemsA ireneista@adhd.irenes.spaceI 3 Replies Last reply
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                        • mcc@mastodon.socialM mcc@mastodon.social

                          @eniko redox is currently capable of handling one channel of mono sound output and i think no support for sound input whatsoever

                          tammeow@cute-spellcasting-ideas.euT This user is from outside of this forum
                          tammeow@cute-spellcasting-ideas.euT This user is from outside of this forum
                          tammeow@cute-spellcasting-ideas.eu
                          wrote sidst redigeret af
                          #151
                          @mcc @eniko is netbsd not pretty much slop free still?
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                          • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                            @MaddieM4 @mcc @amarioguy that's very much the spirit in which we're offering our thoughts, we're not trying to say don't use RISC-V. we have a RISC-V machine ourselves that we intend to use to test our compiler when we get to that stage of things.

                            maddiem4@raphus.socialM This user is from outside of this forum
                            maddiem4@raphus.socialM This user is from outside of this forum
                            maddiem4@raphus.social
                            wrote sidst redigeret af
                            #152

                            @ireneista @mcc @amarioguy That is also true. Navigation is complex. Without a north star it's impossible.

                            1 Reply Last reply
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                            • eniko@mastodon.gamedev.placeE eniko@mastodon.gamedev.place

                              @mcc yeah. I'm uh, aiming for CPU framebuffer rendering, for exactly those reasons

                              I mean. The affine textured low res low poly PS1 aesthetic is in right now? At least that's what I tell myself

                              eniko@mastodon.gamedev.placeE This user is from outside of this forum
                              eniko@mastodon.gamedev.placeE This user is from outside of this forum
                              eniko@mastodon.gamedev.place
                              wrote sidst redigeret af
                              #153

                              @mcc anyway yeah you're right we do need a kernel. Something that goes "here's file system, video, sound, and input" and then from there things get a lot more manageable. At least for games

                              kasimir@wetdry.worldK 1 Reply Last reply
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                              • mcc@mastodon.socialM mcc@mastodon.social

                                @decay @ireneista @amarioguy @MaddieM4 i don't want to write for the DEC PDP series anymore, I've written enough C

                                decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD This user is from outside of this forum
                                decay@gts.todayiwilllaunchmyinfantsonintoorbit.comD This user is from outside of this forum
                                decay@gts.todayiwilllaunchmyinfantsonintoorbit.com
                                wrote sidst redigeret af
                                #154

                                @mcc @ireneista @amarioguy @MaddieM4 an extremely fair point

                                1 Reply Last reply
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                                • mcc@mastodon.socialM mcc@mastodon.social

                                  @griotspeak Thinking only in a utilitarian way and not contemplating concepts such as joy:

                                  If you're helpful high in the stack, but don't think you'd be helpful low in the stack, wouldn't it make more sense to stay high in the stack, where you're useful?

                                  griotspeak@soc.mod-12.comG This user is from outside of this forum
                                  griotspeak@soc.mod-12.comG This user is from outside of this forum
                                  griotspeak@soc.mod-12.com
                                  wrote sidst redigeret af
                                  #155

                                  @mcc It would but I am genuinely not sure how possible that is when so many foundational pieces are being compromised

                                  mcc@mastodon.socialM 1 Reply Last reply
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                                  • mcc@mastodon.socialM mcc@mastodon.social

                                    @decay @ireneista @amarioguy @MaddieM4 i don't want to write for the DEC PDP series anymore, I've written enough C

                                    amarioguy@social.treehouse.systemsA This user is from outside of this forum
                                    amarioguy@social.treehouse.systemsA This user is from outside of this forum
                                    amarioguy@social.treehouse.systems
                                    wrote sidst redigeret af
                                    #156

                                    @mcc @decay @ireneista @MaddieM4 part of me does sorta wish that rust wasn't so dependent and reliant on cargo and such...

                                    1 Reply Last reply
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                                    • mcc@mastodon.socialM mcc@mastodon.social

                                      @decay @ireneista @amarioguy @MaddieM4 i don't want to write for the DEC PDP series anymore, I've written enough C

                                      ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                      ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                      ireneista@adhd.irenes.space
                                      wrote sidst redigeret af
                                      #157

                                      @mcc @decay @amarioguy @MaddieM4 we're not suggesting eliminating the MMU, just, like, refactoring a bit so it isn't so many abstraction layers that subvert each other

                                      ireneista@adhd.irenes.spaceI 1 Reply Last reply
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                                      • ireneista@adhd.irenes.spaceI ireneista@adhd.irenes.space

                                        @mcc @decay @amarioguy @MaddieM4 we're not suggesting eliminating the MMU, just, like, refactoring a bit so it isn't so many abstraction layers that subvert each other

                                        ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                        ireneista@adhd.irenes.spaceI This user is from outside of this forum
                                        ireneista@adhd.irenes.space
                                        wrote sidst redigeret af
                                        #158

                                        @mcc @decay @amarioguy @MaddieM4 we'd keep hyperthreading, too

                                        we just don't think management engines have any place heh

                                        ireneista@adhd.irenes.spaceI amarioguy@social.treehouse.systemsA catfish_man@mastodon.socialC 3 Replies Last reply
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                                        • griotspeak@soc.mod-12.comG griotspeak@soc.mod-12.com

                                          @mcc It would but I am genuinely not sure how possible that is when so many foundational pieces are being compromised

                                          mcc@mastodon.socialM This user is from outside of this forum
                                          mcc@mastodon.socialM This user is from outside of this forum
                                          mcc@mastodon.social
                                          wrote sidst redigeret af
                                          #159

                                          @griotspeak the thing about a high level is *by definition* you can transplant it onto a different low level, once that problem is solved

                                          1 Reply Last reply
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